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Contact Support - Help Center Get help on the UGX Discord. Join it now!I am getting a weird error message in my console after I build my map.For some reason it looks like level.flag isn't initialized, but I don't know how this would be possible considered that it should be initialized within the official scripts, as opposed to my own. I assume this means thatConsole Text******* script runtime error *******
undefined is not an array, string, or vector: (file 'common_scripts/utility.gsc', line 463)
while( !level.flag )
*
Error: called from:
(file 'maps/_zombiemode_firstroom_sealer.gsc', line 92)
flag_wait("all_players_connected");
*
Error: called from:
(file 'maps/_zombiemode_firstroom_sealer.gsc', line 7)
thread sealDoors();
*
Error: called from:
(file 'maps/house.gsc', line 122)
maps\_zombiemode_firstroom_sealer::main(); // inits first room challenge
*
Error: started from:
(file 'maps/house.gsc', line 9)
main()
*[close]
is never called for some reason. I am trying to revive an old map of mine so I am a little rusty.