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Contact Support - Help Center Get help on the UGX Discord. Join it now!I'm going to do some testing with this but having a nav volume covering the entire area you want zombies to be able to walk should allow them to have pathing and go to the player around objects.
Black Ops 3 doesn't use path nodes to tell zombies where to go like it did in waw. Go into the entity browser and use a nav volume/nav mesh. This lets them go anywhere inside where this volume is covering without needing specifically placed nodes.