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Contact Support - Help Center Get help on the UGX Discord. Join it now!my waw radiant takes like 2 mins to open and it takes like 10 minutes just to compile my map (it used to be 30 secs) help please
hello :wave: .. i just did everything you said in txt file and i got an error called bad syntax what did i missed?
so i been working on a map for a while and wanted to put in hud elements i got text based huds working fine but am having issues with making hud icons. do i need to create them as textures for referencing and also the function createicon in maps\mp\_hud_util just refuses to work it gives me unknown function and yes i tried both including it by #include maps\mp\_hud_util and calling the function from a function using a var and calling the function on it. ob maps\mp\_hud_util::createicon; also just tried calling the function directly without an object. honestly am stuck with no clue what to do to make it work.
I was just wondering if there was a tut that shows how to add bo 1 perks and to waw when useing ugx_mod standalone_v1.0.4.
i really like know how add bo perks. like Deadshot,Electric_cherry,Mulekick,Whos_who_point,Widows,tomstone.
it is working with setup map you made every thing is work but when i try to replace your map to map i made and still name it maddog i spawn with no gun now . any ideas why ?
i thought that might have something to do with it so i took the map setup you sent me and put in my root/mod and my appdata/local/myname/ actvison/call of duty/mods
then a lauch the game and then i get a 400 fx error. so i am think if use t4 would that work
thanks for help and the setup map. but i must be doing something wrong i do not know what it could be .
here is my step makeing a map
I use ugx_mod standalone_v1.0.4 i do ever step in this video tells me to do https://youtu.be/jaFFtOzukSU
before i build iwd in laucher i put the files you sent me in my mod folder then i build the iwd but i am still get same problem.
i use UGX Script Placer 2.0.1
then recomple my map patch the recomple my map
the i use CoD Project Mover as the video tells me above.
when you ask if it in my maps\_zombiemode_perks.gsc
or you ask if it in my mod\mymapname\maps or call of duty root raw\maps
it in my mod\maps\_zombiemode_perks.gsc
help any idea why ?