UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - GTTClan

Nice to see another project by you Smasher.
Got any plans with this one so far you want to tease?
Is it an office map, laboratory, space farm, the moon.
I feel like this should be a space station. :D
9 years ago
Oh... My... God... The NEW images look insane. I'm pretty hyped to play.


9 years ago
Thanks guys for explaining it... lol :D

Not sure, I think it's that TomBmx site, you know that one that's filled with malware and porn.

Sounds like my kind of site ;)  :P
9 years ago
(Image removed from quote.)
Don't tell me what i can't do world :alone:
Also, stock raygun all the way, as RGM2, although better, hasn't got the same nostalgia feel as the stock raygun (but be sure to use BO version, as it looks better.
P.S. I never realised this was going to be a zommods 1st map like Hotel V2 :troll:

This is probably a stupid question but whats Zommods?
9 years ago
THAT DETAIL THOUGH
That's a lot to take in. Awesome job!

9 years ago
I hope Star Wars theme won't be everywhere now... I mean it's cool and different but I'm seeing already too many "Star Wars" related stuff. YouTube Vids, Pics everywhere, People talking and now Custom Zombie Maps?

You should stick to it though. I like the way this map is playing out so far and I think you'll make great star wars maps as you learn more about mapping/modding and scripting but maybe change up the atmosphere outside. Make it look a little like another Galaxy and not like a Swamp on earth and such.

Lighting. This brings me back to my 2nd topic, it needs to look more alive. Right now all I can see are classic WAW maps from this lighting.

Walls are really thin and look a bit odd in my opinion. OBVIOUSLY your not even close to being finished but it's just things to keep in mind.

I'm not judging BTW I'm just giving you some advice :)

9 years ago
Why not just use normal size font?   :P



To the OP, changing the model shouldn't mess things up. You sure you copied the KVP's exactly? And you used a script_model and not a misc_model?
Since the trigger stopped working, my guess is something went wrong somewhere.
-Use a new box prefab, stamp it, and only edit the model KVP for the lid.

Bigger font stands out more and easier to read even though I know everyone can read perfectly here lol :P
9 years ago
same here but mine has a BF ;-;

thats enough off topic :P

LOL That sucks real bad xD  :alone:
9 years ago
i got 12 days of school left  :pffft: ill probably work more on stuff after then  :nyan:

I honestly don't even want school to end. I'm really into this girl and I haven't got anywhere with her yet LOL XD I need to hurry up. But anyways I'm getting off topic, Sorry Smasher LOL  :cute:
9 years ago
LOL I remember I sent you that as my first screenshot of kino cause it was accurate to the floor in spawn of the real kino XD you should map again when you get a chance

Yeah bruh  :accepted: I'll start again in the summer, no worries. I need to get school out of the way cause I've got exams in a month.

I'll be starting new projects and finishing old ones because the old ones literally need like 5 more hours of editing and there done.  :)

By the way, I forgot quite a bit on how to map so I might need you... LOL XD
9 years ago
Why not just edit the skin of the original mystery box?
9 years ago
Why would it take you back to map manager?  :poker:
I don't quite understand your issue... Is it that the menu does not say "Play" at the top when you run a mod or map?

I'm giving this to you anyways even if you know it because I don't really know your issue:

1. Install Map/Mod Correctly into the mods folder.
2. Run game
3. Go to mods
4. Select your mod and activate it
5. If it doesn't say "Play ZombieMapName" or something then hit "~"
6. Enter the maps name no caps no spaces like this: /map nazi_zombie_potatoes
7. Sometimes the name of the mod or map is NOT the name of the command. Example: Potato Survival is the maps name. The command sometimes won't be /map nazi_zombie_potato so check back to the mod page.


If nothing helped, then explain yourself more in the reply.
9 years ago
Gosh, I feel so left behind.  :poker: I remember when this map was only a single flat brush model when I was 80% finished my Nightmare map and now it's almost done... and my Nightmare map is still at 80%... LOL!! XD  :lol:
9 years ago
I don't like AW weapons and technically the ae4 is AW so there is one, though I am making it a moderate wonder weapon, I have spent a lot of time deciding on weapons for the map and that list is done, all the weapons are currently having pap sounds and models made, all weapons have reload sounds etc. Anyway here is a map update: (Image removed from quote.)

the main theatres inaccesaable areas will be the same size, not affecting playable area but will not look the same as broken theatre chairs did not suit the map :P

Oh ok... Looks good btw. :D
9 years ago
(Image removed from quote.)

Why not? It's a futuristic map... It deserves Modern and Futuristic weapons...
What do you prefer, M1 GARANDS?... -_-
9 years ago
Loading ...