Hey guys!
I have been thinking of a way to unlock the PaP in my map, the thing is I barely know where to start to implement it in game.
I know how to code (C and Java), but i'm lost when it comes to Waw : in which file to write, and how to link the script to ingame events in radiant?
I'm basically looking for someone to assist me with making this script. Not necessarily make everything for me, as I would like to learn so that I can do it by myself in the future.
Here's the idea :
Every 2 rounds until round 15, a plane passes by over the map. You have to shoot it with a rocket launcher. You can only hit it once every round. Each hit adds fire to one of its engines, and when it was hit 4 times, the plane crashes down, dropping the pack a punch on the map.
I know it's very specific and kinda complex but if you guys could help me with this and teach me a bit it would be awesome
Thanks!