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Contact Support - Help Center Get help on the UGX Discord. Join it now!tgats what select hierarchy "does"...
You're welcome also when you export be sure to export 1 frame less than the animation is long
You need an animation loaded on the model in maya
Select all the meshes and joints + hierarchies and export the anim. Then export all the joints + one mesh for the animated model. Should work.
DD I have asked you for a PM regarding the issues in stats. Haven't gotten a PM yet
I have no idea what your problem is with my weapons. If you make something better please feel free to criticize. Until then shut your mouth because you are just another squeaker on the forum who doesn't have enough talent to mod, and instead only complains. And please don't give me some bullshit about your personal life and why that gives you the right to talk down on my work
If Nate really needs someone to point out the obvious issues then there he has bigger problems, lol. You don't even need to have had played Black Ops 2 to spot (some of) them. Any CoD game since CoD4 would suffice.
IW:
Animations
NON-ADS -> tag_ads + tag_camera (SELECT HIERARCHY)
ADS (ads_fire excluded, goes in NON-ADS as it doesn't affect player camera)-> tag_view + tag_ads
ANIMATED MODEL -> Export the scene w/ no animation applied: 1 mesh + full joints (HIERARCHY)
Strange. I'm trying to redownload Leviathan and getting this:Spoiler: click to open...[close]
Yet i'm able to play a 4K YouTube video without any random buffering. Any ideas what it could be?
Nice man, would be nice to see more maps with it.