Login Issues
Forgot password?Activate Issues
Account activation email not received? Wrong account activation email used?Other Problems?
Contact Support - Help Center Get help on the UGX Discord. Join it now!So far, I have been enjoying the map, quite the nostalgia trip like the e1m1 map. Small nitpick though, why is it called test2, why not just call it e1m2?
Harry Bo21's perks include a method for reducing the FX to solve the error. The same method is also on this site somewhere, probably in the wiki and on the download post.
This is not the kind of map that needs T4M.
Good job , but please people don't sit lazy and use T4m. next time please learn to make your own assets space. Let me guess you hit what, sounds or fx limit ?
Just a question, is it possible to complete the easter egg when playing solo? If so I'll try for as long as it takes...
Doesn't work for me, after I launch in mods it goes back to the main screen. Also, tried /map e1m1 at the main screen and nothing. Anything I'm doing wrong?
If your using my perks you need to set debug to false
Something like:
In your activision folder, where your mods are installed, you can open the iwd with winrar and see if there is a maps folder and if in that maps folder is _zombiemode.gsc and if your change is there.
If you are running the map with cheats on it still gives you 500000 points
under
There should be another line similar to that, change that too, also to start the map "normally" use "map mapname" and NOT "devmap map name" since this one starts the map with cheats enabled.
Are you saving it?
Are you changing the right one?
If the one you are changing is in your mods/mapname/maps folder, is it checked in mod builder?
Is the cod process still running? (check in task manager)
Edit: Did you check that the change is making into your mod iwd?
Root/zone_source/
Mapname.csv
Dlc3.csv
Zombiemode.csv
Guns also use usually one or two fx each so adding both my pack and nates will likely take you over the limit
Also 3.0.7 is prob inefficient, the latest is 4.0.2 and I remember cutting fx between them
Prob best to use t4m
As to the error for some reason harry's 4.02 wouldn't work with nates 1.3.2 for me either but use harrys 3.07 with nates latest and you should get no error as I don't I use localized for nates and the patch for harrys but either way should work
here's the link to harrys 3.07
http://ugx-mods.com/forum/index.php/topic,7656.450.html