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I didn't know the barrier spawners needed the whole barrier to make it into the map. In hindsight that makes a lot more sense now.
Thanks for the help, I won't forget this info.
Is there even a slight chance my map might just be broken? cause why would i still get the error even when i reverted it back to a backup i had?
Also i tried your suggestion and it didnt seem to work (unless ive just done something wrong)
But i also tried this https://www.ugx-mods.com/forum/modding/52/400-fx-error-limit-easy-fix-with-dl-updated-4-22-15/5311/
the other day and removed like almost every fx i could and still got the error.
Thannk you! it helped me! it work!
So, i got that problem fixed, and kept mapping. now i have a metric fuckton of lightmap errors. i can only think they are due to the terrain patches i added as a roof to the main schoolhouse, and the hill that extends along the whole side of the map... ive tried setting to natural no luck. do i need to break them into separate patches?
nice :Dcan u add me on discord ? maybe we can write there do u maybe know how i can import an animatet model in radiant that works, maybe an hanging cloth thats animated..... like in the map clinic of evil..
thanks ! but for what is this pap_door in the script ?
can u tell me how ? or how i can make a door opens when i shoot the teddys... ?
is this the real cbt_johnson1? maker of the bighead bunker map?!