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Messages - Coluet

Really great map. The lightning on dog rounds can get a little annoying when youre in a building and your screen flashes, but it isn't too bad. Definitely one of the better ones I've ever played.
6 years ago
Had a fun time playing this map. Lots of different features Ive recognized from other maps that made it feel familiar yet totally different. Great job!
8 years ago
Truly amazing map, donated to play the beta and it's great to see this get a full release. UGX mod 1.1 is amazing
8 years ago
I really like the coaster idea. I would love to see that implemented on the map with perhaps some moving train that you can activate. Looking forward to it
9 years ago
Really cool idea for a map, and is pretty fun to play. Its cool seeing a mix of these maps done in this style. Only thing I would advise is to work on is proportions for the buildings relative to the earlier games.
9 years ago
I don't think you understand. I'm using the default controller config on w@w, and everything works, however, it still shows unbound for reload and use in the controls, so you can't bind the X button to both controls. When I'm in a game it will say "press and hold use" or "press and hold unbound" to do things that require the use function. I'm just wondering if there is a way to force both to show the X button so it would look nicer in game (ex: press and hold X to repair barrier").
9 years ago
While the controller works fine (Im using an xbox controller at the moment to play), the only problem I have with it is that since two controls cant be bound to the same key, reload and use are 'unbound'. They both work in game (the X button on the controller), however, is there a way to force a key bind? I dont find it very pleasing when I go to buy a gun or rebuild a barrier and it says Press and hold 'use' or Press and hold 'unbound' to do whatever.
tl;dr: Is there a way to bind both reload and use to the same button on the controller so it will look pretty on the screen?
9 years ago
I like this map, but I would have expected more for a map thats so big (in file size). Only having 4 perks (one of which is the original double tap) is something that I would really like to see improved. I also would have liked to have seen some sort of texture for the ground when looking outside a window instead of just the black that you see now. A buyable/winnable ending would be cool too.
Other than that, I thought the map was pretty fun and played it a couple times with my friend and had a blast. Getting a train going is pretty easy in the main open area. We eventually downed ourselves though, it got rather repetitive
9 years ago
Hey, I'm always interested to play.
Add me on skype or steam: Coluet
9 years ago
Hey, looking for some chill people to play custom zombies with. Starting to play again after a couple months so I want to play these new maps with some other people. Please have a mic.

Add me on steam/skype: Coluet
9 years ago
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