*Textures/Models
- All the textures and models are converted close to original with their normal and specular maps
- 90% of the models has lods
- Almost all of the models are ported from BO1
- Some of the weapons are ported from BO2 since the textures of their BO1 coutnerparts aren't as good as BO2 ones (M16, FNFAL, UZI, Dragunov)
*Impacts
- Made new impacts for metal, concrete and snow
- Metal impacts have been remade with BO1's metal impact properties with BO1's metal impact materials
- I made the concrete impacts myself using Ghosts and Insurgency impact textures
- Made the snow impacts myself with Ghosts' impact textures
- Concerete explosion fx is ported directly from BO1, snow explosion fx is made by myself using Far Cry 4 and Ghosts textures
- Flesh impact fxes changed and the textures are taken from Ghosts. Zombie head explosion and Scavenger explosion fxes made by myself
www.youtube.com/watch?v=bj3U1S2yv4I*Muzzleflash / Shelleject
- All WaW muzzleflash fxes has been deleted and remade by myself using Insurgency, BO1 and Ghosts textures.
- For now, all weapons use 6 base muzzleflash fxes. Those muzzleflashes play 9 different fxes (as shown on the picture)
http://oi58.tinypic.com/2yttl38.jpg- Shellejects are made using the values on BO1 shellejects (those may be changed). Shells scatter around upon falling.
- Added sparks and smoke in shellejects (i think they look much sexier now
)
www.youtube.com/watch?v=Gz6pmsPdJ3I*Sound (I worked so hard on it, i changed it 3 times)
- I tried to make all the sounds sound like the original counterparts.
- All the weapons play different act sounds and some are from BO2, some are from WaW.
- Replaced the decay sounds of weapons with the ones from BO1.
- Replaced the dist sounds of weapons with the ones from BO2 (smg/rifle/pistol/shotgun)
- Replaced the reload sounds of some weapons and firing sound of colt with the ones from Red Orchestra 2.
- Changed footstep sounds. Added snow sound. Added supporting sounds from BO1. Base sounds ported from Skyrim (excluding metal).
- Character vox sounds are replaced with BO1 ones. Added 630 sounds from Kino for now and removed the old ones.
I may release two versions with BO1 character vox sounds and WaW sounds since it adds 120 mb to the mod. Even though 60% of the project is complete, the total size of the mod is 420 mb with BO1 vox sounds.
*Background
- Added mountain models from BO1 and used BO2 textures when necessary. Made them darker using Photoshop 6.
- Changed skybox.Used skybox_hol1 and changed its textures with CSGO skybox textures.
// weapon bobbing values (base weapon animations) has been changed to replicate the ones in black ops
www.youtube.com/watch?v=160v_LHvM6Y//some fx's
www.youtube.com/watch?v=nDKMGuS17BQ//Bonus of the day.
www.youtube.com/watch?v=Mg5266P5v8g