Thank you, it worked perfectly. I have a problem though because I found out that you can get the perk while you are down. How could I change if (player HasPerk(PERK_QUICK_REVIVE)) so it detects if you have the perk OR if you are down? This is the script now.
I'm trying to script a shootable perk bottle to give you a perk with reckfullies shootable trigger script, but modified.
It gives me the perk, but I would like to have an if/else statement so it would display a different message if you already have the perk. I don't know what to put on the "if" part, can someone help me? thanks
on the kvps of the clips, there should be something called navmesh. Check that and it'll make the zombies navigate around it instead of trying to go straight through it. i love hand sanitizer.
Thanks for being one of the first to actually show how this is done, but I was wondering how fx could be set to turn on when the power is on like the lights. Fx have an fx state and they don't switch on when the lighting state is changed. I tried changing "set_lighting_state" to "set_fx_state", but it didn't work. Would you happen to know how to make the fx states work? Thank
Thanks for the reply, do you know a good place where I can start learning to make scripts? I kinda have basic knowledge in C++. I was searching for some black ops 3 scripting tutorials or even cod waw tutorials but couldn't find any.
hello, does anyone know how to have an fx play by trigger? I have this little beam effect on my map and I want it to appear only when its been triggered or the power get turned on.
Hello, Gaming Experience of the Ultimate variety. I am experiencing a conundrum that is not at all ultimate. Zombies that spawn from windows are unable to exit said window. They walk in place and sometimes not even facing the window. Zombies that spawn from the ground and find flesh seem to work fine. These windows are from the default template but with a different texture and moved to a different spot.
Hello gaming experience of the ultimate tier, I am very happy now be a part of this community. Well, I had this account for quite a while, but I wasn't on much. I only tried to make a map on waw but it ended with nastiness. Now, with black ops 3 mod tools out, I plan to a very active memeber of the ug of x!
You stumble upon a sinister mansion. That's all I have for now. I plan to add more rooms, a basement, and a front yard area. I only have the lobby so far. I'm fairly new to cod mod tools and this is my first map so please be gentle, Any feedback is greatly appreciated!
Hello friends. Would it be possible to trigger an effect whenever a zombie were to spawn? I want the effect found in misc\fx_zombie_perk_lottery_start to appear when a zombie comes out of a spawner. I'd greatly appreciate the help