Glowing Texture's Like In QUIZZ V2 [VIDEO AND WRITTEN TUTORIAL]

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by GTTClan
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Hey guys, hope you enjoy this tutorial on how to make textures glow like in QUIZZ V2.
Still playing around with Asset Manager. :) ENJOY!

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WRITTEN TUTORIAL:

1. Grab an image you like, change size to 1024x1024 and save it as a DDS. Make sure the name is simple. (Kittenz)
2. Drag the DDS file into your World At War Directory/Raw/Images
3. Open up launcher and go to ASSET MANAGER
4. Create a GDT if you don't already have one and if you do open it up and highlight *MATERIAL* in the main box.
5.Now go to NEW ENTRY and type in the exact name you gave your custom .DDS image (Example: Kittenz)
6. Once created, your options on the right MUST BE like so:

MaterialType = World Unlit
SurfaceType = Up to you
Usage = Up To You
(MAKE SURE YOU TICK DECAL)
BLENDFUNC = BLEND


7. Now once you get to COLOR MAP, hit the browse button (The three little DOTS) then navigate to your Raw/Images
8. Select your .DDS custom image (Kittenz.DDS)
9. Under Color Map, there will be an option such as [tile both*], ignore that but to the right there will be another box. Make sure that one is selected to [MIP MOST EXPENSIVE {4x Trillinear}] then to the right of that more there will be a small box you can tick that says [NOPICMIP] make sure that's ticked aswell. This is all for BEST RESULTS AND GLOW.

10. Now go to the top right and hit PC CONVERT and then [CONVERT CURRENT ASSET ONLY]. Please watch video for an example of what it must look like when the console pops up.

11. Now go back to your RAW/IMAGES
12. Scroll down or search up your images name. In this example, mine is (Kittenz). This file should now have an .IWI version AND a .DDS.

13. Grab the IWI and copy and paste it into your mods/nazi_zombie_mapname/images
14. Open up launcher, go to mod builder and tick the image in the IWD list. DO NOT BUILD MOD JUST YET.
15. OPEN UP RADIANT and APPLY  the new texture to your map.
16. SAVE, COMPILE AND BUILD MOD.

THERE YOU GO!


Some credit will go to JBird632 for one of his posts on lighting where he mentions "EFFECTS". It helped me out playing around with what works best.

Also Credit to Smasher248 for giving me the idea to make this video. :)

If I did something wrong in the video, please tell me and I will write it here if it's true. Otherwise I hope it helps!

FIRST TUTORIAL ON UGX BTW and this was really only mean't for YOUTUBE. :)
Last Edit: March 20, 2015, 05:53:13 pm by GTTClan
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My Custom Zombie Maps:

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more custom zombie maps coming soon
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awesome man good job,

I will try it later :)


best regards,
gamer9294
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why you make a video of 16 mins when you can write it only in 5 mins...  :poker:
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why you make a video of 16 mins when you can write it only in 5 mins...  :poker:

I like to explain it in a lot of detail and show off gameplay and what not. :)
Also, this was for YouTube, not really UGX but I decided to post it up here since no one else did a tutorial on it.
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thanks man this is gonna help alot :D
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I say this type of tutorial would be better written out then shown in a video
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I say this type of tutorial would be better written out then shown in a video

Once again, it was mean't for YouTube but because I didn't see it up on this site, I decided to put it up before anyone else does and considering that the tutorial was already made in a video, I wasn't going to bother writing it all out.

thanks man this is gonna help alot :D

No problem and I hope it does :D
Cause I took a long break from custom maps :\ lol
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Once again, it was mean't for YouTube but because I didn't see it up on this site, I decided to put it up before anyone else does and considering that the tutorial was already made in a video, I wasn't going to bother writing it all out.
Even tho you made it for YouTube, i still think it'd be better as a written one.

Also you have it on the site anyway so I don't see why writing it down would have been a problem
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Even tho you made it for YouTube, i still think it'd be better as a written one.

Also you have it on the site anyway so I don't see why writing it down would have been a problem

Takes too long :\ I'm obviously not going to spend time writing it out LOL! :D
+ Videos are usually better. I mean visual learning and watching people doing something is easier to learn from then reading. + again, lol if they make a mistake in text, it'll screw up everything. In videos, if they mess up talking well no one would care since it's ONSCREEN and you can always do what he does. Get me?
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Takes too long :\ I'm obviously not going to spend time writing it out LOL! :D
+ Videos are usually better. I mean visual learning and watching people doing something is easier to learn from then reading. + again, lol if they make a mistake in text, it'll screw up everything. In videos, if they mess up talking well no one would care since it's ONSCREEN and you can always do what he does. Get me?
Whatever you say, I say reading it and seeing images are better then a video but whatever
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Whatever you say, I say reading it and seeing images are better then a video but whatever

Everyone learns differently.
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Whatever you say, I say reading it and seeing images are better then a video but whatever

Go in Asset Manager, make new material, add color map to it and set this:


Convert, add image in mods folder, add the material to map in some form, done
Theres your written explanation :please:
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Go in Asset Manager, make new material, add color map to it and set this:
( [You are not allowed to view external links. Register or Login to see them] .)

Convert, add image in mods folder, add the material to map in some form, done
Theres your written explanation :please:

Then that gives you a low quality version. :\
And lets not forget this is for NEWBIES aswell so going through the whole process of changing image size, and bla bla bla matters you know.

 

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