Sorry but you are not allowed to view spoiler contents.For some reason it looks like level.flag isn't initialized, but I don't know how this would be possible considered that it should be initialized within the official scripts, as opposed to my own. I assume this means that
is never called for some reason. I am trying to revive an old map of mine so I am a little rusty.
flag_init() // found within raw\commom_scripts\utility.gsc