UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Lab v5.1*T4M*

broken avatar :(
Created 4 years ago
by halodude423
0 Members and 1 Guest are viewing this topic.
16,797 views
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 8 May 2020
Last active: 2 years ago
Posts
18
Respect
Forum Rank
Legless Crawler
Primary Group
Member
×
halodude423's Groups
halodude423's Contact & Social Links



Lab of undisclosed research gone wrong. You find yourself in a locked research lab, find your way to survival or die trying.
Map mostly based on Der Riese/Kino Style with the use of standard WaW Weapons. Map is said to be pretty hard by Beta Testers. It has 6+ main areas to explore, with a teleporter seperating a small portion of the map.

                                                                                   

Features:
            Map:

6+ unique rooms/areas to expolore. Teleporter seperates certain areas to limited availability along with a door that uses two switches on the wall to activate.
  • FG42 Scoped (and upgrade)
  • DP28 (and upgrade)
Easter Egg:
Basic Easter egg consisting of two buttons needed to open certain rooms in teleport area.

          Perks:
  • Juggernog
  • Speedcola
  • PHD Flopper
  • Double Tap
  • Stamin Up
  • Mule Kick
  • Quick Revive
  • Electric Cherry

PAP:
PAP will be accessed through the teleporter and one buyable door.
Updates
1.2:
  • Lighting fixes
  • Texturing details
  • Upper area changes
4.0: (yes there was a reason to go to 4.0, well at least on my end. Mosly being lazy lol)
  • Included more full FX:
    • Water
    • Lighting
    • Ambient
  • Changed certain perk placement
  • Improved balance of gameplay
  • Door sizes in some areas
  • Zombie counter
  • Fixed clipping for desks
4.1:
  • Increased zombie counts in lower rounds (2+ zoms each round from original for round 1 and 2)
  • Fixed clipping for a specfic location
  • Added thompson with drum mag to map in place of tompson on wall with regular still in box
  • Made it so Mule and PHD would randomly swap every 4 rounds including round 1 (random as in sometimes they may not even swap
4.2:
  • Improved balance for Thompson with Drum mag
  • Added Scoped FG42 (has slightly more ammo than normal FG, only in box)
  • Added DP28 (only in box)
  • Changed PHD and Mule swap to once, when the game starts. Random, may or may not swap them still
  • Fixed issues with spawning algorithum glitching in some cases
5.1:
  • Fixed and added multiple moving box locations
  • Changed FG42 Scoped World model to proper model (shows up with scope in box/PAP and to other players) as well as muzzle flash for custom upgraded guns to proper upgraded one color
  • Fixed recoil being very low on FG-42 Scoped
  • Added 2 easter eggs( 1, secret room(guns) opened with big red button. 2, max ammo given after following directions on main switch in power room)
  • Removed Drum Thompson as there was no proper world model
  • Fixed certain windows; most notably in spawn room.
  • Added clipping under stairs
  • Added whole other area past storage room with box initial spawn with changed perk placement and DP28 wall buy.
  • Fixed most FX on map.
                                                                                                                           ​​​​​​*T4M IS NEEDED*
www.mediafire.com

                                                                                                                            ​​​*T4M IS NEEDED*
Special Thanks To:
alaurenc9 - Power door script.

jei9363- Perks System (Fixed and modified)

daedra descent - Thompson(drum), Scoped FG
MrDunlop4 - DP28

All my Testers
Last Edit: February 20, 2021, 05:03:10 am by halodude423
:\1
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 30 December 2017
Last active: 7 months ago
Posts
18
Respect
Forum Rank
Legless Crawler
Primary Group
Member
My Contact & Social Links
More
×
SirusLight's Groups
SirusLight's Contact & Social LinksSirRyu
The pictures aren't really working but gave it a shot. Honestly a pretty cool simple map, a nice camping spot right by the teleporter to use. No complaints except for how weird the barriers feel and getting stuck on door frames
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 8 May 2020
Last active: 2 years ago
Posts
18
Respect
Forum Rank
Legless Crawler
Primary Group
Member
×
halodude423's Groups
halodude423's Contact & Social Links
Very true, we've been play testing it and changing some things here and there. Not too sure how much i'll change as of now as i'm starting a bo3 version with a lot more refinment that will take a lot longer to make. But eventually i'll put out a newer update for waw. Thanks for trying it out, first map glad it's not afwul.
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 3 March 2018
Last active: 10 months ago
Posts
12
Respect
Forum Rank
Legless Crawler
Primary Group
Member
My Contact & Social Links
More
×
First run:

Buy Quick Revive in Singleplayer

Buy a few doors

Get downed by a desk

Zombie pushes me under the desk while I'm down

Respawn stuck in the desk

Please put a invisible barrier under desks uwu
broken avatar :(
×
broken avatar :(
Location: us
Date Registered: 25 November 2020
Last active: 3 months ago
Posts
2
Respect
Forum Rank
Fresh Corpse
Primary Group
Member
×
deueldevon's Groups
deueldevon's Contact & Social Links
I think this map is grate! there's one game-braking glich that must be fixed and that is being able to croutch under the starway. If you put your self under the platform they can't get you.

 
Loading ...