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Kino: The Rebirth - Release [January 2023]

HOT
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Created 9 years ago
by smasher248
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I tried installing this map, and it is glitchy as hell for me. For example, low fps while looking ahead (game only runs smoothly when I'm looking down or up), textures glitching out all over (random green sheets floating, stretched zombie textures, zombies having no shirt then having pure black shirt and pants, etc). Anyone know a fix for this? I'm a noob at WaW modding but have done modding for other games before and never had this happen so I'm wondering if this is just a WaW thing or I somehow messed something up.
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I tried installing this map, and it is glitchy as hell for me. For example, low fps while looking ahead (game only runs smoothly when I'm looking down or up), textures glitching out all over (random green sheets floating, stretched zombie textures, zombies having no shirt then having pure black shirt and pants, etc). Anyone know a fix for this? I'm a noob at WaW modding but have done modding for other games before and never had this happen so I'm wondering if this is just a WaW thing or I somehow messed something up.

never heard of this, whats ur GPU, what are your texturre settings at, are you running T4M
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Is it possible to remove the Pantzer soldat? I never liked him in Origins (BO2) and he really ruins it for me on this map.
Last Edit: July 28, 2016, 10:01:54 am by Lukkie1998
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My screen is on fire. What do I do? I tried reinstalling to no avail.
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Map always hard crashes for me as soon as i click to start, it's weird because i'm fine with running other intensive and big maps.
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What is with the amount of panzers? Just got 4 or 5 on round 22 and 23 each. Is this deliberate?
Also, for the EE, is there only 1 of the ascension generators to hit with gersh devices or multiple? Anyways great map!
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Great map, love the challenge factor to it, even if it annoys me lol. Less points for knife/headshot kills, Panzers every 4 rounds, them fancy Nova Crawlers, it really adds up to be quite a challenge. I'm so surprised you got the points earned from killing a full hoard from the Thundergun right, other maps I've played didn't get it right, so props to you on that, and props on making it so the Panzer doesn't die from one blast of the Thundergun, otherwise it'd be too easy :nyan:

I only noticed two things, the first thing was that when I first loaded the map, perk/powerup icons weren't showing, but I fixed that myself. The other thing I noticed is that the laser from Deadshot goes to the right side of the FMG9 instead of straight forward. Neither of these make it unplayable, nor do they take away from the value of the map, but they did seem worthwhile to report. Again, great job on the map.
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I just played this map for about 2 hours and I'm amazed by what people can do with this almost a decade old game.
The sheer amount of weapons and all the imported models and textures is just wow.
I only have 2 gripes, which the first one is it's a bit too easy.. then again it's Kino and Kino never really was "challenging", but my major complaint are bugs.
There are 2 major bugs I've experienced and I don't know if those are well known bugs on this map or if I'm just "unlucky".
The first bug seemed to occur when I got incapped the first time when I had mule kick. At the time I had 3 weapons which uh.. the thundergun, some pap'd gun and another AR I think.
Basically after I was revived by quickrevive I still had all 3 guns and when I ended the game I had and I am not kidding.. 17 or 18 weapons. Primary weapons. And I thought managing your weapons with mule kick when you have 3 is already annoying.
Anyways, a more severe bug happened later when I basically was "unreachable" for any zombie (not sure about boss, never tested it on him). I was literally swarmed by them and took no dmg and only on very rare occasions (like 1%) I got hit like once. I didn't use any sort of god mode, the only cmd I used was cg_fov 90 to get a non-cancer fov.
I still could harm myself, so I downed myself with explosives and after that, suddenly the zombies could attack me again.
I don't know when this actually started, but I was on like round 34 or so when I got suspicious since I wasn't getting hit anymore. Since normally you get hit like once or twice every now and then when passing by a zombie.
I think this bug maybe was caused by the boss picking me up or throwing me around, since I can remember being shot forward into the air at some point.
But yeah, other than that this map is simply amazing. It has the perfect size, lots of custom models and textures (I guess ripped from like AW/BO3? it seems), even has the 115 song you can activate and tons of other stuff.
The only thing I can really complain about besides those bugs/glitches is the fact that this map seems way to easy.
The teleporter seems to cool down way too fast and the overall uh... like.. zombie spawning seems too passive.
I never had zombies (or very rarely) spawning behind me while I was busy with some others in front of me and yeah.
I'd still say this map is easily a 9/10 and could also be just a straight up official map in like BO3 judging from the art style and all the fine details.
Last Edit: December 02, 2016, 02:42:15 am by Sidzzz
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Updated with easter egg and bug fixes, thread updated with missing credits and weapons list
Hey i cant find the perk bottles to do the easter egg, and the simon says easter egg doesnt show me any text if i go up to it
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With the robot that chases you how do I kill it?
or is there a choice between easy and normal that if you change it to easy it will disable it?

-Thank you.
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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by "robot" i assume you mean the panzer soldat

you kill him the same way as the official one, batter him
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Please give me beta access, I would LOVE to test CO-OP
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by "robot" i assume you mean the panzer soldat

you kill him the same way as the official one, batter him
beer batter or plain batter?
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Hey all, I wanted to clean this mess of a map up, should be alright now, still some issues that I can't fix, see below if you are interested. Let me know of any game breaking, issues and have fun.

Bugs I am aware of, but can't fix
Panzer can throw you out of map with it's claw
No Co-op loadscreen
M4A1 Grenade launcher sswich anim is not working
Zombies can hit you when teleporting back to mainframe in later rounds
Some weapons are missing spec maps
Pathing issue at mystery box in the second room upstairs
Teleporting screen is at a weird angle
There is no Auto Turret as it crashes the map
Bowie knife model isd missing when meleeing zombies
Patch Notes
Added Ghosts K7
Added Galil
Added M27
Added Scorpion Evo
Added missing sounds to the level and easer egg
Added some clipping and pathnode improvemnts
Added nuke double points and no hit
Added Easter Egg ending
Added pap camo to upgraded pistol
Added missing fx
Added sounds to grenade launcher and explosives
Added missing images
Added suppressor to UMP45 and M9A1
Added electric cherry back
Buffed remington new model army
Buffed Zap guns
Fixed multiple wall weapons
Fixed 3d sounds
Fixed weapon stats
Fixed boxpossition lights
Fixed duel wield weapon fx
Fixed helicopter sounds
Fixed Gersch teleport
Fixed M4A1 Reflex
Fixed Thundergun FX
Fixed lighting and vision
Nerfed Panzer a little
Removed unused images to lower downloaad size
Removed nova crawlers
Removed Vector
Removed MK46
Removed Grenade Launcherl mesh from ScarH
Replaced Intervention with CoD Online model
Replaced MW3 M16 with BO1 M16
Replaced MW2 Famas with BO1 Famas
Replaced Gersch FX
Last Edit: February 09, 2020, 05:20:05 pm by smasher248
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Hey all, I wanted to clean this mess of a map up, should be alright now, still some issues that I can't fix, see below if you are interested. Let me know of any game breaking, issues and have fun.

Bugs I am aware of, but can't fix
Panzer can throw you out of map with it's claw
No Co-op loadscreen
M4A1 Grenade launcher sswich anim is not working
Zombies can hit you when teleporting back to mainframe in later rounds
Some weapons are missing spec maps
Pathing issue at mystery box in the second room upstairs
Teleporting screen is at a weird angle
There is no Auto Turret as it crashes the map
Bowie knife model isd missing when meleeing zombies
Patch Notes
Added Ghosts K7
Added Galil
Added M27
Added Scorpion Evo
Added missing sounds to the level and easer egg
Added some clipping and pathnode improvemnts
Added nuke double points and no hit
Added Easter Egg ending
Added pap camo to upgraded pistol
Added missing fx
Added sounds to grenade launcher and explosives
Added missing images
Added suppressor to UMP45 and M9A1
Added electric cherry back
Buffed remington new model army
Buffed Zap guns
Fixed multiple wall weapons
Fixed 3d sounds
Fixed weapon stats
Fixed boxpossition lights
Fixed duel wield weapon fx
Fixed helicopter sounds
Fixed Gersch teleport
Fixed M4A1 Reflex
Fixed Thundergun FX
Fixed lighting and vision
Nerfed Panzer a little
Removed unused images to lower downloaad size
Removed nova crawlers
Removed Vector
Removed MK46
Removed Grenade Launcherl mesh from ScarH
Replaced Intervention with CoD Online model
Replaced MW3 M16 with BO1 M16
Replaced MW2 Famas with BO1 Famas
Replaced Gersch FX
So many maps lost to "hard drive crashes" but this gets an update 5 years later, absolutely based. Thanks for this!

 
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