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Kino: The Rebirth - Release [January 2023]

HOT
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Created 9 years ago
by smasher248
0 Members and 2 Guests are viewing this topic.
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thanks :) all the bugs mentioned so far have been fixed EXCEPT one of the gspans, i cannot replicate it and therfore cant fix it, but once i get that and finish detailing spawn i will release, also please dont spoil EE if u figure it out, give everyone a chance to figure this out, then i will post a guide in a separte topic somewhere.
So the maps been updated? or are we waiting for dat
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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So the maps been updated? or are we waiting for dat
it has but needs "another" basically
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i hope the update is out soon :) me and my friend want to relive old BO1 zombie times on this map.
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it has but needs "another" basically

xD this is turning into bridge :P
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so what's new for V3?
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xD this is turning into bridge :P
lol nah, think you still need 4 more updates to catch that one up don't ya? Lol
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- A Naked Badgur/ SacredSlayer ;)
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G_spawn error ruined my play through :( along with getting tomahawks that were overpowered every time we went down. Great map but with these two things being prevalent, it pushes me away from wanting to play it more.
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Me an a buddy of mine played this multiple times and there is already a game breaking glitch. Unlimited tomahawks post getting downed? Also runtime errors? Great looking map nonetheless.
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G_spawn error ruined my play through :( along with getting tomahawks that were overpowered every time we went down. Great map but with these two things being prevalent, it pushes me away from wanting to play it more.

oh no! please dont leave, u mean so much to me
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any1 wanna hmu with the new easter egg steps
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I used the ak12 when I got the g_spawn error
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Great map, kind of buggy:
-Some guns paped were completely invisible (ex. the famas) and I could onyl see my players hands holding nothing.
-Collision boxes on the nova crawlers seemed too large and I would always get caught on them
-Once again, some glitchy, misplaced and weird textures on guns

Otherwise, I love the map! I do see lots of replay-ability in this map.
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An astoundingly detailed map regrettably plagued with numerous bugs.

-Unlimited glowing (one shot?) tomahawks whenever a player is downed and subsequently revived.
-Model 1997 (shotgun) has the appearance of a highly unusual comically large gun.
-Game-breaking error (On a 4-man team, shooting the Panzer Soldat near the stairs on the respawn point broke the game for us) I'm not sure if it had to be specifically near the stairs or if it was because of the Panzer, my team elected to avoid replaying the game after the game crashed)
-The opening scene with the helicopter glitched big time for us as a 4 player team. It veered away from the landing zone and yet the round started anyway even if haven't landed yet. I quit the game and had the others re-connect and fortunately, it skipped the helicopter scene and started the players on the ground already.

This is potentially the most impressive remake since Nacht Der Untoten. I hope you get the time to fix the bugs but at any rate, thanks for sharing the map man!
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Hello ! i m Thai. Lovely to play WAW.
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I got stuck on the wall (Panzer Hook me) and Zombie Can't Hit me Or eat me  :poker:
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ok so i found what was causing the gspawn, one of my early brushes was accidently a script_brushmodel as i went around the map it got copied and now there are to many entites so im just switching them all back to worldspawn and it will be fine

 
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