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Industrial Estate (T4M/BO3 Update)

HOT
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Created 9 years ago
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  • steviewonder87
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Features:
Spoiler: click to open...
Nova crawlers (teleporting, EMP, jumping, kamikazes)
Juggernaut Bosses
BO1 Perks + Ammomatic + Electric Cherry + Widows Wine
Buildable Zombie Shield
Buildable Sliquifier
Baby Gun
Galvaknuckles
Sidestepping/Barrel rolling zombies
Super sprinters
Zombie Cash, Zombie Blood, Death Machine and Random gun drops
Crawling when downed in Co-op
Shangri La Geyser

Weapons List:
Spoiler: click to open...
Pistols -

MR6
RK5 (Akimbo & Single Wield)
Executioner
Five Seven (Akimbo)
Desert Eagle (Akimbo)
RE45 (Akimbo)

SMGs -

MP5
ASM1
PDW
Skorpion EVO
AK12
Vesper
Weevil

ARs/Rifles -

AUG
M16A1
SMR
Scar H
Galil
M8A1
FN FAL
AN94
MK14
G2A4
XR2
KN44
M8A7
ICR-1

Snipers -

DSR
Drakon

LMGs -

LSAT
HAMR
RPD
M27-IAR

Shotguns -

Remington 870
KSG
Bulldog
Haymaker 12

Wunderweapons -

Gershes
QEDs
Ray Gun
Ray Gun Mark 2
31-79 JGb215 (Baby Gun)
Sliquifier

Misc -

Zombie Shield
Galvaknuckles
Claymores

T4M Update Changes:
Spoiler: click to open...
New mapped areas and some slight aesthetic improvements around the map in general.
BO3 shaders
BO3 round sounds, PAP sounds, fire sounds, grenade sounds
BO3 guns
BO3 knife
BO3 grenades + grenade indicator icon
BO3 QR
BO3 Mystery Box
BO3 Nuke model
Widows Wine
3 hit without Jugg
100 points for proning at perk machines
Minigun 3rd person anims added
Changed PAP camo
Soul Meteor
Less Novas, slower, lose perks for less time (3 secs instead of 5)
Kamikaze Novas added for later rounds
Juggernauts spawn at a later round
New muzzleflashes + PAP muzzleflashes
Yellow eyes fx instead of blue
Headshot sounds
Added loads of new player quotes from BO1/BO2/BO3
Changed ray gun colour
Changed hud slightly
Added new nova sounds
Sliq buffed to chain better
Barrel rolls added back in

Credits:
Spoiler: click to open...
Bluntstuffy
RadimaX
AwesomePieman
redspace
offthewall
Tito
YaPhil
Ege115
Ronan Merriman
Pro FTW
JBird632
Addicted
Make Cents
HarryBO21
Seth Norris
Pro Revenge
Jiffy Noodles
CHN
Tom BMX
Rollonmath

Hitmanvere


:nyan: :nyan: IMPORTANT! :nyan: :nyan:

:nyan: :nyan: This update requires T4M to run, you MUST download this in order to play the map, this is not optional. :nyan: :nyan:

You can find it here:


You will NEED to turn off spec maps before launching the map, otherwise you will get fucked up models/textures. Once the map is loaded feel free to turn spec maps back on.



T4M Update

                                                                                                         MEGA


A few things:
Spoiler: click to open...
Rounds starting immediately is intentional as it speeds up the gameplay.
PHD will protect you from all Nova/EMP explosions except 'Kamikazes' (and you won't lose your perks if hit by one)
You can only have one wonder weapon at a time, and if you're currently holding one you won't see another in the box.
Juggernauts are not affected by the Sliquifier or Baby Gun.
Novas don't spawn until the power is turned on.
There are ways to get more than 4 perks.

Old links (possibly dead):
Spoiler: click to open...
V.2.1

                                                                                            Mega
                                                                                           
                                                                                         Mediafire

Last Edit: July 14, 2016, 11:32:16 pm by steviewonder87
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Aww yiss! Downloading now, but I have no doubt it'll be awesome!  :gusta:
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looks good will try it now
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nice i will try it right now
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Its a great map. I can't get past round 7  :P
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You gotta learn to make a bad map all you do is amazing.
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Custom Zombies Videos: YouTube.com/RichGaming
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Playing on stream now! http://twitch.tv/rich_gaming. A nice and bright map, just waht I like! :P
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awesome map but I cant find all of the sliquefier parts and there is sometimes a glitch with the car door part where it is invisible or sometimes it wont let me pick it up, awesome weapons but the tac-19 is not pump action and each time I shoot it, it does a kind of pump action animation and speed cola doesn't affect some of the weapons, ammomatic does nothing for me and could you possibly increase the perk limit
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This is a great map, but there are a few things that make it irritating to play.

Electric crawlers
Juggernaut with a freaking minigun  :please:
Sprinters before round 10
Zombies spawn ALL at once
Sidestepping zombies. Annoying in ascension, annoying in this one.
Last Edit: August 02, 2015, 08:52:07 pm by tmaaan54
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http://gyazo.com/b011d69cb3ba79eae911e6bd4900bcff dual got stuck in shopping cart after respawn
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Learn by doing, not copy and pasting.

Enjoy my 2015 contest map, a simple map with bo1-bo2 features
http://ugx-mods.com/forum/index.php?topic=14968.msg149200#
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Centric's Groups
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Who's idea was it / who made the sidestepping zombies?
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There is way outside the map, will send buglist in PM showing it and rest I found. Other than those, nice small map
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  • steviewonder87
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steviewonder87
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This is a great map, but there are a few things that make it irritating to play.

Electric crawlers
Juggernaut with a freaking minigun  :please:
Sprinters before round 10
Zombies spawn ALL at once
Sidestepping zombies. Annoying in ascension, annoying in this one.
Irritating to you, enjoyable for me. :P

http://gyazo.com/b011d69cb3ba79eae911e6bd4900bcff dual got stuck in shopping cart after respawn
That is unfortunate :) (I'll look into it maybe there's a loose pathnode somewhere) Found it, fixed now.

Who's idea was it / who made the sidestepping zombies?
Treyarch came up with the idea and Treyarch made them. Stuffy ported them if that's what you mean.

There is way outside the map, will send buglist in PM showing it and rest I found. Other than those, nice small map
OK thanks, I'm curious as to what you found.
Last Edit: August 02, 2015, 09:00:02 pm by steviewonder87
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Downloading now, looks cool ,anyone wanna play it?
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This was okay. Yes, I liked it pretty much. But it was too hard.

First of all, it's hard to train. And that's okay, it's like a mini-nuketown. But the thing that bothers me is that there are annoying crawlers and juggernauts that fuck you up. There are verruckt sprinters who are faster than a lightning bolt.

I found the weapons pretty nice actually. I was a bit surprised by the M14. The Commando sucked as it takes forever to reload (even after animation).

It was a fun map though the zombie shield was kind of buggy. I 'planted' it down and for some reason I got stuck in it. A crawler I made that round was able to break it but couldn't do anything. Couldn't move, jump, stand after crouch and couldn't even pick it up.

Yes, you did a good job out of this. Though it's a bit hard to train as it contains so much rising spots and so much 'non-zombies'.

 
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