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Sun doesn't look all that good [solved[

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Created 4 years ago
by Deleted User
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DeletedUser
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This is what the map looks like:


(Sorry for enlongated image, I use a triple monitor setup.)

I really just want the sun to be shining directly downards, brightly. I also have no idea how to remove the blue-ish tint / fog the map has, so if anyone knows how to remove that, please reveal your secrets.

I have both a lightgrid volume and a reflection probe in the map.

EDIT:
I was only using the skyboxmodel WITHOUT a box surrounding my map that had a sky texture. Adding one fixed both the lighting and blue=ness.
I am such a dunce.
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Please, I am having the same issue. Elaborate on "
a box surrounding my map that had a sky texture.". how did you do it?
Marked as best answer by Deleted User 4 years ago
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Please, I am having the same issue. Elaborate on "
a box surrounding my map that had a sky texture.". how did you do it?
Use this tutorial for the skybox
https://wiki.zeroy.com//index.php/Call_of_Duty_5:_Skybox

You also need to create a sun, so right click in the 2d grid, hover over sun, and click create. You can then edit the worldspawn settings or use the ones from stock maps here
https://wiki.zeroy.com/index.php?title=Call_of_Duty_5:_Worldspawn_Settings

 
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