As the subject says I cannot get my doors to work properly! I originally followed
this and my doors automatically opened when the power was activated. After some googling, I followed
this tutorial now my door has the hintstring, but after the power is turned on the doors can't be purchased and dont move. I don't get any in game "trigger" signals.
Double Post Merge: November 16, 2018, 01:32:07 am
So I did a little more research and testing. It appears the original scripting doesn't have buyable power doors. At least none of the four original maps did. Vurrukt used the Script_noteworhty : electric_door, because the two spawnpoints were sepperated by an unbuyable "power must be enabled" door. I also found that at the bottom of the custom scripting there was a youtube example and that door functioned exactly like the script electric_door did. Is there a way to make my doors only buyable after the power is enabled? If I knew how to script I'm sure I could write it in, but I do not. Any help would be greatly appreciated. Untill then I will change my map plans and carry on!