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Messages - Jdcobra

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Help Desk / Re: Mods list?
« on: February 08, 2018, 06:27:10 pm »
For BO3 all mods are on the Steam Workshop

2
Mapping / Re: Ported weapon
« on: February 08, 2018, 06:25:42 pm »
Is the Xmodel set up properly in the weapon file?

3
Mapping / Re: [help] dubplicate material
« on: February 08, 2018, 06:24:06 pm »
It's nothing to do with coding. What's happening is the game is seeing 2 identical assets in APE, so what you should do is go into APE and find that material, and delete one of the 2.

4
Mapping / Re: ww xmodel to bo3
« on: February 08, 2018, 06:21:47 pm »
ww as in Cod WW2 or WaW, yes

5
Modding / Re: Problem with M1911 Sliding Animation
« on: February 08, 2018, 06:20:43 pm »
BO3 Doesn't support Empty Slide animations as far as I know

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Modding / Re: Custom mod zombie Black ops 3
« on: May 19, 2017, 01:41:13 pm »
Exacly what I'm gonna do! I just did that in order to tell if my computer could run it. Now that I know it can, I'm glad I can buy it. Can't wait for the zombie chronicles to be release on pc.
Or you can look at the minimum system requirements on steam

7
General / Re: water problem texture
« on: May 19, 2017, 01:36:08 pm »
Press F9 to see the in game view

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Modding / Re: problem.... again
« on: May 14, 2017, 06:35:24 pm »
I dont know much about WaW porting (i do it for bo3) but i'd assume it's something to do with the anim model maybe? (if waw even had those)

9
General / Re: Tranzit EE
« on: May 14, 2017, 06:33:04 pm »
Idk exactly why youre posting it here but i'd assume you could...

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Modding / Re: problem.... again
« on: May 13, 2017, 01:17:11 pm »
is it possible to solve the problem somehow?
Well do the anims look fine in maya? or did you download the gun from somewhere

11
Wait....
Somebody is working on a MOTD remaster? I mean, I don't get why that isn't remastered by Treyarch, it was one of the best maps ever!
Jason Blundell said that 1) he didn't think it fit the theme... and 2) MOTD has another purpose down the line

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Modding / Re: problem.... again
« on: May 12, 2017, 03:33:56 pm »
the joints must have been bound/set up/exported incorrectly

13
Mod Releases / Re: Reapers Perk Pack v0.3
« on: May 12, 2017, 03:31:55 pm »
Mods kinda have to go through workshop for bo3 though i think

14
Zombie Maps in Progress / Re: Mob of the Dead Spawn room
« on: May 06, 2017, 07:32:41 am »
It sucks to see this project abandoned. Tbh, I'm not sure what's going on with it. Maybe he's still working on it (unlikely) but just not giving any updates until it's completed? Nonetheless, I would still like to know what's going on. It would be nice to have a confirmation of whether the project is abandoned or not.
I mean someone is doing the whole map so...

15
General / Re: Map Request :) Leviathan Remake!
« on: May 06, 2017, 07:31:37 am »
or  nuketown. the one remake i would honestly not mind is studio from bo1, if its done right.
I think you mean Firing Range lol, Studio was the BO2 version

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