UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: EmpGeneral on January 17, 2018, 05:52:21 pm

Title: [RELEASE] Desce pro Play Final Update
Post by: EmpGeneral on January 17, 2018, 05:52:21 pm
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FHka496A.png&hash=b55402e68b72829d5788e86e7f70fbcf82e334e6)

As I promised,here is the Final update,and with this,I say goodbye to modding and to UGX.Thanks to everyone who contributed with this project  :)


Recommended Settings
Shadows: Off
Dynamic Foliage: On
Ocean Simulation: Off
Number of corpses:Small-High
Textures: All set to Extra or High

Screenshots:

(https://i.imgur.com/UBmzr1h.jpg)

(https://i.imgur.com/YwOpQUZ.jpg)

(https://i.imgur.com/1mmzOgU.jpg)

(https://i.imgur.com/hEn6LWh.jpg)

(https://i.imgur.com/UXoPetN.jpg)

(https://i.imgur.com/9JNnaWq.jpg)

(https://i.imgur.com/wQfaEob.jpg)

(https://i.imgur.com/CxnABbG.jpg)

(https://i.imgur.com/LSyX8FA.jpg)


DO NOT RESTART THE MAP
This Map Requires T4M,This is not Optional!
If the map crashes,just change all the textures from "Automatic" to anything


You can fint it here:
ugx-mods.com



DOWNLOAD

www.mediafire.com


V2 Update

Spoiler: click to open...
Fixed some spots where zombies couldn't get you
Soul Box radius expanded
Reduced price to open first door from 2000 to 1250
Some areas were re-textured
Added more damage and ammo to some weapons
All FX display issues fixed
Removed a window where zombies couldn't reach the players
Added more Wall weapons(MP40 replaced by Kuda)
Apothicon Servant now on the box after you lose it
New Code to open Power Room
Fixed a bug where clips on some models weren't working
Some props where deleted to give a wider area on the street
Deleted an unnecessary FastFile
Reduced download size
General map improvement
Unhanded excpetion caught fixed


FEATURES

Der Eisendrache Round Sounds
Black Ops pause menu
Blood Splatter
Tranzit Pack-a-Punch
BO2 and BO3 guns
BO3 Perks
BO3 Powerups Shaders and Models
BO3 Knife model
BO3 Round Chalk
BO3 Mystery Box (with FX)
BO3 Muzzleflashes effects
BO3 Drop FX
Crawl while down
Death and Texas
Double Pack a Punch
FOV Slider
Music Easter Egg
Origins Hud
Four Original Characters
All 4 Original Characters Viewhands
Rain(FX)
Randomized Players(with specific viewhands)



Weapons List

Apothicon Servant
AN-94
Argus
Aug
205 Becci
KN-44
KRM
Galil
Kap-40
Semtex
M1927
Man-O-War
MG08/15
MR6
Fal
Kuda
Locus
MX Garand
Pharo
Peacekeeper Mk II
PPSH-41 (Gorod Krovi)
Python
Ray Gun Mark II
RK5
RPK
RPG
Sheiva
Scorpion
SVU
Vesper
VMP
Weevil

CREDITS

Spoiler: click to open...
HarryBo21
Tim Smith
HitmanVere
ACG
OrangeHipHop
Ricko0z
Shippuden1592
Deper
Gogeta
asus891110
Scobalula
Jbird632
YaPh1l
steviewonder8
Stupidedits
xSanchez78's
TomBMX
DamianoTBM
DTZxPorter

If I forgot you,first of all, my apologies,I started this map a long time ago,so send me a PM and I will add you
Title: Re: [T4M] Desce pro Play
Post by: Psh on January 17, 2018, 08:53:49 pm
"DO NOT RESTART THE MAP"

Good ol' harry bo perks, the most destructive thing to a map :lol:
Title: Re: [T4M] Desce pro Play
Post by: KhelMho on January 18, 2018, 03:09:13 am
nice map
Title: Re: [T4M] Desce pro Play
Post by: lolek on January 18, 2018, 12:51:18 pm
what is code to open the gate 
Title: Re: [T4M] Desce pro Play
Post by: EmpGeneral on January 19, 2018, 12:47:04 am
nice map

Thank you  :)
Title: Re: [T4M] Desce pro Play
Post by: GimmeaHotdog on January 19, 2018, 09:00:18 pm
such a fantastic map and i luv it so much :D :D
Title: Re: [T4M] Desce pro Play
Post by: EmpGeneral on January 20, 2018, 12:41:56 am
what is code to open the gate

I can only give you a hint:The numbers to open that door are scattered over the map

Double Post Merge: January 20, 2018, 12:42:14 am
such a fantastic map and i luv it so much :D :D

Thank you! :)
Title: Re: [Released] Desce pro Play
Post by: kianthecreeper on January 20, 2018, 07:32:58 pm
hey after opening the first door i dont know what to do can you help me please
Title: Re: [Released] Desce pro Play
Post by: seanathan on January 21, 2018, 04:58:20 am
The map is unplayable even with T4M
Title: Re: [Released] Desce pro Play
Post by: Rinor on January 21, 2018, 03:16:12 pm
 :'(  :'( i can't play the map nad i have tm4  :'(  :'( pls help me i really want to play this map
Title: Re: [Released] Desce pro Play
Post by: EmpGeneral on January 21, 2018, 06:33:09 pm
Whats wrong?

Double Post Merge: January 21, 2018, 07:02:32 pm
hey after opening the first door i dont know what to do can you help me please

You have to find the power room and the code to open it
Title: Re: [Released] Desce pro Play
Post by: Modfolder55 on January 21, 2018, 11:53:16 pm
It seems a lot of people can't run the map, I'm running into the same problem, unfortunate as it looks like a good map! :(
Title: Re: [Released] Desce pro Play
Post by: EmpGeneral on January 22, 2018, 04:18:50 pm
It seems a lot of people can't run the map, I'm running into the same problem, unfortunate as it looks like a good map! :(

Some people can play,some others can not,I don't understand what is causing this,but I think that may be bad memory allocation.Anyway,I will update the map today and see if this problem will solve
Title: Re: [Released] Desce pro Play V1.1
Post by: LoonyTicG on January 24, 2018, 10:00:10 pm
Okay no. This map's starting room has one door and after that you need to find a stupid code to open the next door.
A door?
It should at least be for pack a punch but not a flimsy door! Hell even a free Apothicon Servant but you don't fuck with a door like that.
Title: Re: [Released] Desce pro Play V1.1
Post by: EmpGeneral on January 25, 2018, 03:16:16 am
Okay no. This map's starting room has one door and after that you need to find a stupid code to open the next door.
A door?
It should at least be for pack a punch but not a flimsy door! Hell even a free Apothicon Servant but you don't fuck with a door like that.

Looks like someone did not play enough and is pissed off.First of all,the first room has 2 doors to open,second of all,the code to open this door actually GETS YOU to the pack a punch/jugg/power.And the Apothicon Servant is the wonder weapon of the map and I didn't want people to get it easily at the box,that's why you get it after completing the souls chests.I'm not a elite mapper or scripter,I started this project from scratch knowing nothing,and for a first map it IS a good one, especially when I almost got no time to work on it. Like I said I ain't a elite mapper/scripter and I don't want to be one.But if you still angry because of this,start your own project and make a better map
Title: Re: [Released] Desce pro Play V1.1
Post by: lolek on January 25, 2018, 10:23:44 am
finally, find stupid code 1981
Title: Re: [Released] Desce pro Play V1.1
Post by: EmpGeneral on January 25, 2018, 07:25:18 pm
finally, find stupid code 1981

Congratulations
Title: Re: [Released] Desce pro Play V1.1
Post by: WutaSavage on January 26, 2018, 12:42:07 am
Hey dude,

Just want to say this is a great map you made. I discovered the whole map and it's pretty good. I did run into some issues though so I'll say what I think is wrong with the map.

-Zombie spawns are kind of slow
-Zombies can kind of suck you in
-Who's Who is broken
-When you pack a punch the AS, you lose your other gun
-Too many cars on the road
-You have to kill zombies very close to the soul chests to fill them up. I think you should be able to kill them 5-7 feet farther and have the soul chests still fill up
-Very little wall weapons
-There's a broken window where zombies get confused in. It's right by Vulture Aid
Besides those things, your map is amazing. I'll do high rounds on it ;D
Title: Re: [Released] Desce pro Play V1.1
Post by: EmpGeneral on January 27, 2018, 05:03:04 pm
Hey dude,

Just want to say this is a great map you made. I discovered the whole map and it's pretty good. I did run into some issues though so I'll say what I think is wrong with the map.

-Zombie spawns are kind of slow
-Zombies can kind of suck you in
-Who's Who is broken
-When you pack a punch the AS, you lose your other gun
-Too many cars on the road
-You have to kill zombies very close to the soul chests to fill them up. I think you should be able to kill them 5-7 feet farther and have the soul chests still fill up
-Very little wall weapons
-There's a broken window where zombies get confused in. It's right by Vulture Aid
Besides those things, your map is amazing. I'll do high rounds on it ;D

Hey man

Thank you so much for your comment!Every support/feedback is appreciated!About these problems,I promise will that I'll that a look at them,in the next update more bugs will be fixed (including this ones) and some parts of the city will be re-textured or even re-worked.Also,what do you mean with:"Zombies can kind of suck you in"?Could you give me more details?
Title: Re: [Released] Desce pro Play V1.1
Post by: CyriK on January 27, 2018, 07:23:20 pm
Map doesn't even launch
Title: Re: [Released] Desce pro Play V1.1
Post by: EmpGeneral on January 28, 2018, 02:56:30 am
Map doesn't even launch

Are you using T4M?Did you download the most recent version?If so,try to clean a bit of memory of your PC,and if this does not work,re-install the map and keep trying,soon or later this problem will be gone
Title: Re: [Released] Desce pro Play V1.1
Post by: lolek on January 28, 2018, 10:39:03 am
if the game doesn't star even using T4M just change graphics settings form automatic to  anything else  and shud work
Title: Re: [Released] Desce pro Play V1.1
Post by: asdert on January 30, 2018, 09:17:38 pm
this does not work over the local network :( >:(
Title: Re: [Released] Desce pro Play V1.1
Post by: EmpGeneral on January 31, 2018, 09:09:00 pm
this does not work over the local network :( >:(

Do you own WaW on Steam?Do you have the lan fix?
Title: Re: [Released] Desce pro Play V1.1
Post by: vergilio12 on February 06, 2018, 05:51:55 am
if the game doesn't star even using T4M just change graphics settings form automatic to  anything else  and shud work

I did your tip, but now that's it.
(https://imgur.com/lySZnFQ)
Title: Re: [Released] Desce pro Play V1.1
Post by: Tim Smith on February 09, 2018, 11:56:35 am

DO NOT RESTART THE MAP



"DO NOT RESTART THE MAP"Good ol' harry bo perks, the most destructive thing to a map :lol:


I can restart the map whenever i want. Nothing happens. lol
Title: Re: [Released] Desce pro Play V1.1
Post by: zCrashii on February 15, 2018, 08:35:01 pm
éoq vei, é sério isso ???? meo deuuus
Title: Re: [Released] Desce pro Play V1.1
Post by: Sidzzz on February 16, 2018, 01:59:55 pm
éoq vei, é sério isso ???? meo deuuus
Please provide an English translation 
Title: Re: [Released] Desce pro Play V1.1
Post by: Psh on February 16, 2018, 05:31:44 pm
Please provide an English translation

gloss gloss gloss rattled rattled gloss
Title: Re: [Released] Desce pro Play V1.1
Post by: zCrashii on February 16, 2018, 08:36:29 pm
Very good this map... I hope the channel (Desce pro Play) Come back with this map. I did not believe it when I saw that.
Title: Re: [Released] Desce pro Play V1.1
Post by: EmpGeneral on February 22, 2018, 08:28:43 pm


I can restart the map whenever i want. Nothing happens. lol

Lol   :P

Double Post Merge: February 22, 2018, 08:29:48 pm
Very good this map... I hope the channel (Desce pro Play) Come back with this map. I did not believe it when I saw that.

Thanks man!I hope it too
Title: Re: [Released] Desce pro Play Update V2!
Post by: LoonyTicG on February 26, 2018, 10:03:16 am
I apologize for my arrogance earlier and with this new update it does look like your fixing some issues that led to my arrogance, I have to stand in a specific position to open the first door but that's been fixed and If you add a script that randomizes the code that would be sweet. However, the main area with all the cars is too crowded, either make it wider or get rid of a car or two. Good map over all though nicely done. PHD with D&T was so generous and fun.
Title: Re: [Released] Desce pro Play Update V2!
Post by: EmpGeneral on February 26, 2018, 06:04:18 pm
I apologize for my arrogance earlier and with this new update it does look like your fixing some issues that led to my arrogance, I have to stand in a specific position to open the first door but that's been fixed and If you add a script that randomizes the code that would be sweet. However, the main area with all the cars is too crowded, either make it wider or get rid of a car or two. Good map over all though nicely done. PHD with D&T was so generous and fun.

I apologize for my comment too,it wasn't very polite of my part.About the script,it would be very hard to add to the map,since the numbers on the map are brushes.And don't worry,I'm planning to get rid of 2 or 3 cars in the next(and last) update along with Dolphin Dive,I know it is crowded,but I did it to let the map harder,since the players can have PHD+D&T,Apothicon Servant,Double PaP,etc...And thanks for your comment!

Title: Re: [Released] Desce pro Play Update V2!
Post by: WutaSavage on February 27, 2018, 04:21:41 am
love the new update. having a hard time getting into power lol.
Title: Re: [Released] Desce pro Play Update V2!
Post by: EmpGeneral on February 27, 2018, 06:41:10 pm
love the new update. having a hard time getting into power lol.

Thanks man!Don't worry,you'll get there.Which numbers you couldn't find?
Title: Re: [Released] Desce pro Play Update V2!
Post by: WutaSavage on March 03, 2018, 04:49:06 pm
Thanks man!Don't worry,you'll get there.Which numbers you couldn't find?
well I've found a lot of numbers on the map, tried to put those in but they didn't work. I've also put in a bunch of random numbers and still don't have the code :derp:
Title: Re: [Released] Desce pro Play Update V2!
Post by: coulter.andrew on March 06, 2018, 06:13:02 pm
I was wondering.  Do the weapons have proper fire sounds?  And does the snipers have proper scope overlays?  I was just wondering because most maps with MW3, BO2, BO3, and/or Ghosts weapons don't have either, and it isn't exactly my "cup a' tea", to put it lightly.


PS.   Just to reassure you, I wont hate the map if the proper sounds and scoped overlays aren't there.
Title: Re: [Released] Desce pro Play Update V2!
Post by: EmpGeneral on March 07, 2018, 01:45:30 am
well I've found a lot of numbers on the map, tried to put those in but they didn't work. I've also put in a bunch of random numbers and still don't have the code :derp:

There are four  in the map to open that door,all of them are romance numbers.The correct code is the order of them from spawn to power

Double Post Merge: March 07, 2018, 01:46:29 am
I was wondering.  Do the weapons have proper fire sounds?  And does the snipers have proper scope overlays?  I was just wondering because most maps with MW3, BO2, BO3, and/or Ghosts weapons don't have either, and it isn't exactly my "cup a' tea", to put it lightly.


PS.   Just to reassure you, I wont hate the map if the proper sounds and scoped overlays aren't there.

Yep,all of them have the proper fire sounds and scope overlay
Title: Re: [Released] Desce pro Play Update V2!
Post by: Rinor on March 08, 2018, 09:35:10 pm
ive been playing this map for 4 days and can't fing the code. ive been looking  everywhere but cant find it pls help bro  :derp:  :gusta:
Title: Re: [Released] Desce pro Play Update V2!
Post by: Mr.Speed on March 09, 2018, 11:19:21 am
Such a good map, I enjoyed it for real, played one game to figure out how things work on map and then in the second game reached round 34!
Good job man.
(https://i.imgur.com/MyOvmnP.jpg)
Title: Re: [Released] Desce pro Play Update V2!
Post by: EmpGeneral on March 10, 2018, 08:29:40 pm
ive been playing this map for 4 days and can't fing the code. ive been looking  everywhere but cant find it pls help bro  :derp:  :gusta:

Save a zombie at the end of the round and look on every wall on the map,the first one is the hardest to find,but you will get there  :D

Double Post Merge: March 10, 2018, 08:30:21 pm
Such a good map, I enjoyed it for real, played one game to figure out how things work on map and then in the second game reached round 34!
Good job man.
(https://i.imgur.com/MyOvmnP.jpg)

Thanks man!I'm glad you liked it!
Title: Re: [Released] Desce pro Play Update V2!
Post by: lolek on March 11, 2018, 02:37:04 pm
1981
Title: Re: [Released] Desce pro Play Update V2!
Post by: RajinGamin101 on March 12, 2018, 08:57:15 pm
I would like to play this map, but it crashes every time it in the loading screen. I have T4M and have tried changing texture settings to no avail. Help?
Title: Re: [Released] Desce pro Play Update V2!
Post by: WutaSavage on March 13, 2018, 03:54:29 am
FINALLY GOT THE CODE OMG
Title: Re: [Released] Desce pro Play Update V2!
Post by: zitronenfarmer on March 14, 2018, 11:09:10 am
Is it for WaW or BO3?  :alone:
Title: Re: [Released] Desce pro Play Update V2!
Post by: EmpGeneral on March 14, 2018, 03:12:41 pm
I would like to play this map, but it crashes every time it in the loading screen. I have T4M and have tried changing texture settings to no avail. Help?

Hi,can you send me a print of this error?With that I can help you better

Double Post Merge: March 14, 2018, 03:27:18 pm
FINALLY GOT THE CODE OMG

I saw the 2, 3, and 4 on the wall but I was never able to find the 7 until today :D


Good job man!Told you you would find it  :D.But can you edit your message and not spoiler the code?I put it in the map to add some difficulty,it's boring if you spoiler it
Title: Re: [Released] Desce pro Play Update V2!
Post by: RajinGamin101 on March 15, 2018, 09:18:21 pm
Hi,can you send me a print of this error?With that I can help you better
I found out the problem, I just didn't play around with texture setting enough. Thank you for replying though!
Title: Re: [Released] Desce pro Play Update V2!
Post by: EmpGeneral on March 16, 2018, 05:23:27 pm
Is it for WaW or BO3?  :alone:

WaW

Double Post Merge: March 16, 2018, 05:23:46 pm
Hi,can you send me a print of this error?With that I can help you better
I found out the problem, I just didn't play around with texture setting enough. Thank you for replying though!

Np m8  :)
Title: Re: [Released] Desce pro Play Update V2!
Post by: WutaSavage on March 19, 2018, 08:56:00 pm
Hi,can you send me a print of this error?With that I can help you better

Double Post Merge: March 14, 2018, 03:27:18 pm
Good job man!Told you you would find it  :D.But can you edit your message and not spoiler the code?I put it in the map to add some difficulty,it's boring if you spoiler it
ok. im new to this website. how do i edit my message?
Title: Re: [Released] Desce pro Play Update V2!
Post by: TGDTedesco on March 20, 2018, 06:49:08 pm
Hey, I've been having an issue where this map won't start, it just crashes mid-loading screen and freezes all up. I changed Textures from Automatic, so It cant be that... Help?
Title: Re: [Released] Desce pro Play Update V2!
Post by: Lame-Link on March 24, 2018, 08:20:54 am
Lord BEPIS disliked the map. It was small, the PaP names are shit, and you can't upgrade the Apothicon Servant. Overall, Lord BEPIS gives the map a Jeff/10



(https://imgur.com/CNzsbnP.jpg)(https://imgur.com/CNzsbnP.jpg)(https://imgur.com/CNzsbnP.jpg)(https://imgur.com/CNzsbnP.jpg)(https://imgur.com/CNzsbnP.jpg)(https://imgur.com/CNzsbnP.jpg)(https://imgur.com/CNzsbnP.jpg)(https://imgur.com/CNzsbnP.jpg)(https://imgur.com/CNzsbnP.jpg)(https://imgur.com/CNzsbnP.jpg)

Title: Re: [Released] Desce pro Play Update V2!
Post by: EmpGeneral on March 24, 2018, 04:45:36 pm
ok. im new to this website. how do i edit my message?

Top right of your message and then modify

Double Post Merge: March 24, 2018, 04:46:32 pm
Hey, I've been having an issue where this map won't start, it just crashes mid-loading screen and freezes all up. I changed Textures from Automatic, so It cant be that... Help?

Have you changed.all.of them?Do you have T4M?

Double Post Merge: March 25, 2018, 12:13:36 am
Lord BEPIS disliked the map. It was small, the PaP names are shit, and you can't upgrade the Apothicon Servant. Overall, Lord BEPIS gives the map a Jeff/10
Lord  BEPIS may forgive me then,I'm not a elite mapper your highness,and the PaP names aren't supposed to be good but references.Upgraded AS?Too op...
Title: Re: [Release] Desce pro Play Final Update Incoming...
Post by: JiffyNoodles on April 03, 2018, 05:18:59 am
I see the final update will be coming soon, might come back when that drops and give this a crack.
Title: Re: [Release] Desce pro Play Final Update Incoming...
Post by: galal mehrez on April 06, 2018, 12:48:53 am
can you plz remove some props to make space for training i cant play your map bec i cant train i keep getting killed and bec of that the beta version was alot more fun to me
Title: Re: [Release] Desce pro Play Final Update Incoming...
Post by: EmpGeneral on April 12, 2018, 04:09:09 pm
I see the final update will be coming soon, might come back when that drops and give this a crack.

Until sunday it will be released

Double Post Merge: April 12, 2018, 04:10:00 pm
can you plz remove some props to make space for training i cant play your map bec i cant train i keep getting killed and bec of that the beta version was alot more fun to me

Don't worry,I removed some props,but if you play more the map you'll know how to deal with them
Title: Re: [Release] Desce pro Play Final Update Incoming...
Post by: Tim Smith on April 12, 2018, 09:26:09 pm
Nice to see an update, good luck!

I may have time to revisit this map. :D
Title: Re: [Release] Desce pro Play Final Update Incoming...
Post by: EmpGeneral on April 16, 2018, 05:28:57 pm
Nice to see an update, good luck!

I may have time to revisit this map. :D

Thanks m8!.Glad you liked the map!
Title: Re: [Release] Desce pro Play Final Update
Post by: joe biden134 on April 18, 2018, 04:50:47 am
The Game  Crashes When it load the map
Title: Re: [Release] Desce pro Play Final Update
Post by: EmpGeneral on April 19, 2018, 06:46:52 pm
The Game  Crashes When it load the map

Do you have T4M installed?
Title: Re: [Release] Desce pro Play Final Update
Post by: joe biden134 on April 19, 2018, 08:34:50 pm
yes
Title: Re: [Release] Desce pro Play Final Update
Post by: Haaagaibmsirirla on April 20, 2018, 11:44:38 am
I really like the openness of the map, great job :)
Title: Re: [Release] Desce pro Play Final Update
Post by: EmpGeneral on April 20, 2018, 05:04:51 pm
yes

Change your textures from "Automatic" to anything and should work,otherwise try to re-install the map

Double Post Merge: April 20, 2018, 05:05:19 pm
I really like the openness of the map, great job :)

Thnaks m8!Glad you liked it! :)
Title: Re: [T4M] Desce pro Play
Post by: DeletedUser on April 21, 2018, 01:02:25 am
I'VE BEEN WAITING FOR A MAP LIKE THIS FOR SOO LONG :D :D :D :D :D :D :D :D :D :D :D :D :D :cute: thank you so much...
Title: Re: [T4M] Desce pro Play
Post by: EmpGeneral on April 23, 2018, 01:31:43 am
I'VE BEEN WAITING FOR A MAP LIKE THIS FOR SOO LONG :D :D :D :D :D :D :D :D :D :D :D :D :D :cute: thank you so much...
.

Thanks dude!Appreciate your feedback
Title: Re: [Released] Desce pro Play Update V2!
Post by: DeletedUser on April 25, 2018, 12:33:32 am
POWER??? WHERE IS IT?! i can only make it up to round 6-9 without power :poker: :lol:

Title: Re: [Released] Desce pro Play Update V2!
Post by: EmpGeneral on May 01, 2018, 11:54:22 pm
POWER??? WHERE IS IT?! i can only make it up to round 6-9 without power :poker: :lol:
Power is after that garage near the bridge,but you will need a code.Good luck
Title: Re: [Release] Desce pro Play Final Update
Post by: MISTERX2003 on May 03, 2018, 06:24:31 pm
this map is so badddd.
it crashes and is unplayable even when you try to do the crappy fix. nice job  :lol:
Title: Re: [Release] Desce pro Play Final Update
Post by: EmpGeneral on May 05, 2018, 04:33:01 pm
this map is so badddd.
it crashes and is unplayable even when you try to do the crappy fix. nice job  :lol:

Works with everyone,even with who messaged me with  issues fixed them and now can play normally.Don't think the map is the problem.Read the full post before saying something you don't know.Pay ATTENTION to the instructions and try again  ;)
Title: Re: [Release] Desce pro Play Final Update
Post by: Harry Bo21 on May 05, 2018, 05:17:14 pm
And remember kids - only you can stop Forrest fires
Title: Re: [Release] Desce pro Play Final Update
Post by: CReaper210 on May 16, 2018, 07:41:32 am
I've been trying to play this map and it keeps crashing during the loading screen.

I do have T4M installed. I did what was recommended a page or two back and changed the various settings from automatic to manual and it still crashes. The crash does give me an error, but it locks up my screen and the only way to get back out is to close the process manually, which closes the error page as well, so I can't see what it says.

Any ideas? I checked just to make sure and my other maps are indeed working, it's just this one for some reason.
Title: Re: [Release] Desce pro Play Final Update
Post by: EmpGeneral on May 25, 2018, 05:04:00 pm
I've been trying to play this map and it keeps crashing during the loading screen.

I do have T4M installed. I did what was recommended a page or two back and changed the various settings from automatic to manual and it still crashes. The crash does give me an error, but it locks up my screen and the only way to get back out is to close the process manually, which closes the error page as well, so I can't see what it says.

Any ideas? I checked just to make sure and my other maps are indeed working, it's just this one for some reason.

Hmm,interesting.Well I ask apologies for this problem happening to you.It has happened to me on some maps and I honestly don't know what it is or what causes it.When it happened to me I did some things that was not in the instructions of the map to get it working,you can try it to.What I did was remove T4M from the root folder,download a new copy and paste there,unistall the map from the game and install it again and clean a bit of memory of my computer by running CCleaner and close some processes.I think it may depend on the person's pc because some can play normally and other don't.Again,my apologies
Title: Re: [Release] Desce pro Play Final Update
Post by: mindcraftvic1 on May 26, 2018, 08:52:04 am
looking nice by screenshots makes me wonder how did i not find this before

Double Post Merge: May 27, 2018, 06:00:44 am
Well after playing it for a few tries (like 10 trying to find the code) after i found it then map became smooth and easy sailing
just hit round 42 and just ended it could have gone for 50 got a bit boring.
The map has alot of positives and alot of problems
my opinion of it positives
1. nice weapon selection
2. interesting map layout
3. But the weapon pap are a bit of a split some of terrible and others are great
now problems
1. the code was a bit hard to find some players would have given up
2. like said weap pap are a bit weak or some are very strong also lack of ammo for paped guns
3. crashes a bit could be my problem
4. spawning locations are mostly centered only around the player as in your in pap room zombies will mostly only spawn there
5. zombies are very inconsistent from all the stuff on the road
6. the weapons seemed like they had a high fire rate cap like the starting pistol seemed like it was capped to 400-500rpm
7. this is a bit of just me but when you have tons of strong perks and free gun given for doing soul boxes along with high ammounts of max and drops and box always trying to give me a raygun mk2 it became a bit easy
over all was a fun map
id say on a scale
6-7/10 for map design
8/10 for weapon being from bo3
6/10 for replayability
https://steamcommunity.com/sharedfiles/filedetails/?id=1395766990
Title: Re: [T4M] Desce pro Play
Post by: OGElykson343 on May 28, 2018, 07:51:20 pm
"DO NOT RESTART THE MAP"

Good ol' harry bo perks, the most destructive thing to a map :lol:

lol aint that the truth
Title: Re: [ RELEASE ] Desce pro Play Final Update
Post by: Harry Bo21 on May 31, 2018, 02:03:46 pm
no actually it isnt - coz that was fixed literally ages ago

around about a month after bo3 tools were released...
Title: Re: [Released] Desce pro Play V1.1
Post by: Swag_Chesse_xo1 on May 31, 2018, 03:18:05 pm
Looks like someone did not play enough and is pissed off.First of all,the first room has 2 doors to open,second of all,the code to open this door actually GETS YOU to the pack a punch/jugg/power.And the Apothicon Servant is the wonder weapon of the map and I didn't want people to get it easily at the box,that's why you get it after completing the souls chests.I'm not a elite mapper or scripter,I started this project from scratch knowing nothing,and for a first map it IS a good one, especially when I almost got no time to work on it. Like I said I ain't a elite mapper/scripter and I don't want to be one.But if you still angry because of this,start your own project and make a better map

Geez, LonnyTicG just got rekt.
Title: Re: [Release] Desce pro Play Final Update
Post by: EmpGeneral on June 11, 2018, 05:55:50 pm
looking nice by screenshots makes me wonder how did i not find this before

Double Post Merge: May 27, 2018, 06:00:44 am
Well after playing it for a few tries (like 10 trying to find the code) after i found it then map became smooth and easy sailing
just hit round 42 and just ended it could have gone for 50 got a bit boring.
The map has alot of positives and alot of problems
my opinion of it positives
1. nice weapon selection
2. interesting map layout
3. But the weapon pap are a bit of a split some of terrible and others are great
now problems
1. the code was a bit hard to find some players would have given up
2. like said weap pap are a bit weak or some are very strong also lack of ammo for paped guns
3. crashes a bit could be my problem
4. spawning locations are mostly centered only around the player as in your in pap room zombies will mostly only spawn there
5. zombies are very inconsistent from all the stuff on the road
6. the weapons seemed like they had a high fire rate cap like the starting pistol seemed like it was capped to 400-500rpm
7. this is a bit of just me but when you have tons of strong perks and free gun given for doing soul boxes along with high ammounts of max and drops and box always trying to give me a raygun mk2 it became a bit easy
over all was a fun map
id say on a scale
6-7/10 for map design
8/10 for weapon being from bo3
6/10 for replayability
https://steamcommunity.com/sharedfiles/filedetails/?id=1395766990

Thanks for the review and for your feedback!Sorry for the problems you've been through.I decided to let the code a little hard to find just to add some difficulty and objective,as ou said,after you found it the map became easy.I'm sorry for the crashes and the zombie IA with stuff on the road,not a scripter so I can't fix it because I don't know how to.After all,this is my first ever project.But again,thanks for your feedback and for the round 42!
Title: Re: [RELEASE] Desce pro Play Final Update
Post by: tylerfire55 on August 07, 2018, 01:45:12 am
So I have T4M installed, and I spent an incredibly long time messing around with the options, but the game refuses to run on any setting higher than medium. I dont know if it's my inability to manually allocate more VRAM due to me not knowing how to, or if I'm just missing another option, but so far I've only run the game on low textures, and to be honest, I spent 40 minutes trying to get it to work. The map looks good and played good, but was not worth 40 minutes to only play on low textures. I could attempt to record what happens with some combinations and paste a crash log (if there is one) if you're willing to help. I can tell you spent a lot of time on this map and I just want to play it in it's fullest.
Title: Re: [RELEASE] Desce pro Play Final Update
Post by: BurningM on August 21, 2018, 05:00:52 pm
Once I was able to get the code I really enjoyed this map, hell I was able to get three of the four digits very quickly, just the second one needed was hard for me to find lol. I like that this map has a 6 perk limit instead of 4, it makes it a lot more replayable, but I think you may as well just get rid off it entirely. I like the fact that the reward for the soul boxes is actually great and the pen drive is a nice touch. Although the placement of the door buying could use some work because I didn't even realize that the bus was buyable until after 5-6 games. At first I thought maybe my version was broken. I'm pretty sure that that's just a typical WaW feature of having iffy prompts, but still if that at all fixable please do so. Also I'd like a bit more ammo for the guns, even 1 or 2 mags of spare would be great.
Title: Re: [RELEASE] Desce pro Play Final Update
Post by: EmpGeneral on October 12, 2018, 03:31:18 am
So I have T4M installed, and I spent an incredibly long time messing around with the options, but the game refuses to run on any setting higher than medium. I dont know if it's my inability to manually allocate more VRAM due to me not knowing how to, or if I'm just missing another option, but so far I've only run the game on low textures, and to  be honest, I spent 40 minutes trying to get it to work. The map looks good and played good, but was not worth 40 minutes to only play on low textures. I could attempt to record what happens with some combinations and paste a crash log (if there is one) if you're willing to help. I can tell you spent a lot of time on this map and I just want to play it in it's fullest.



This is a problem that's been happening to some people,especially on Win10.Did you try to delete the folder from AppData and reinstall the map again?If you did try turning off shadows,spec map,dual video cards,etc,also try to lower the resolution.I'd love to update this map,but I don't have the files anymore,I lost everything in the older computer.Sorry for the inconveniences.



Double Post Merge: October 12, 2018, 03:38:15 am
Once I was able to get the code I really enjoyed this map, hell I was able to get three of the four digits very quickly, just the second one needed was hard for me to find lol. I like that this map has a 6 perk limit instead of 4, it makes it a lot more replayable, but I think you may as well just get rid off it entirely. I like the fact that the reward for the soul boxes is actually great and the pen drive is a nice touch. Although the placement of the door buying could use some work because I didn't even realize that the bus was buyable until after 5-6 games. At first I thought maybe my version was broken. I'm pretty sure that that's just a typical WaW feature of having iffy prompts, but still if that at all fixable please do so. Also I'd like a bit more ammo for the guns, even 1 or 2 mags of spare would be great.
Lol,don't know why some people don't notice the buyable bus,it's quite funny actually.I know the second code is hard to find,that's why I did put it there ::).I don't see why I should remove the perk limit,once you get the Apothicon Servant and Mark II it's GG,too easy for players to die,also it gives the map a characteristic from Treyarch's ones.Anyway I would like to update the map,but like I said earlier,I lost everything in the older computer,so I can't,sorry.BTW thanks for your comment,really appreciate it!
Title: Re: [RELEASE] Desce pro Play Final Update
Post by: arthurduque12 on November 01, 2018, 05:14:07 am
So, i installed the map right now, and i enjoyed it too much, but, i can't buy any wall weapons, when i try, i only lose money, and everytime the zombies hit me, the game stops for a few seconds, you have a solution about this 2 bugs? i know that have 3 months since the last time anybody commented in this topic, but i have hopes. Bom trabalho com o mapa. :D(Translation: Good job with the map.)
Title: Re: [RELEASE] Desce pro Play Final Update
Post by: BurningM on November 03, 2018, 09:35:51 pm
So, i installed the map right now, and i enjoyed it too much, but, i can't buy any wall weapons, when i try, i only lose money, and everytime the zombies hit me, the game stops for a few seconds, you have a solution about this 2 bugs? i know that have 3 months since the last time anybody commented in this topic, but i have hopes. Bom trabalho com o mapa. :D(Translation: Good job with the map.)


What you gotta do man is never restart the map when you get into it. Always just quit out of the game and start from the main menu (of the mod, you don't need to reload the mod itself everytime you restart), yeah dude the same shit happened to me for so long before I painfully went through the comments trying to find the answer.
Title: Re: [RELEASE] Desce pro Play Final Update
Post by: arthurduque12 on November 03, 2018, 10:37:29 pm
What you gotta do man is never restart the map when you get into it. Always just quit out of the game and start from the main menu (of the mod, you don't need to reload the mod itself everytime you restart), yeah dude the same shit happened to me for so long before I painfully went through the comments trying to find the answer.
 Thanks friend, but i already descovered it, thanks for trying to help bud.
Title: Re: [RELEASE] Desce pro Play Final Update
Post by: Harry Bo21 on November 04, 2018, 12:43:24 am
painfully went through the comments
Title: Re: [RELEASE] Desce pro Play Final Update
Post by: EmpGeneral on December 01, 2018, 01:22:12 am
 I thought I did put an warning on Caps Lock right above the download button, can't say why people don't see it