UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch
broken avatar :(

myntz

Posts
10
Respect
0
Forum Rank
Legless Crawler
Primary Group
Member

Forum Stats

More Stats
Date Registered
October 11, 2016, 11:51:40 pm
Posts
10 (0.004 per day)
Last Active
April 26, 2017, 04:33:46 pm

Forum Profile

Profile Link
Country
us
Local Time
April 18, 2024, 12:04:10 am
Thanks man! sorted out my issue via searching through the scripts but these prefabs are a huge time saver!
7 years ago
For some odd reason, I cannot get the mantle, jump up, or jump down animations to play for certain heights/distances. I also could not replicate your tutorial in radiant. For whatever reason it just didn't want to work.
7 years ago
I was working in radiant, and everything was working fine. went to compile the map and it crashed radiant. It now crashes while "processing xmodel meshes" anytime I try and load my map.

I would have thought it would either display an error and not load the model or something. No...
8 years ago
i figured it out you put zm_jump_down_(numbers of units the animation is)

DUDE! thank you!

I feel like an idiot not trying it. I quite literally tried jump_down and jump_down_48 but ...
8 years ago
it may just be hidden. Hidden models iirc display in game view but not on the 2d grid/edit view
8 years ago
I'm trying to figure out the console command to display which weapons/items are loaded into the map so I can make sure my custom weapons have been loaded properly.

Does anyone know the command?
8 years ago
Loading ...