Call of Duty 5: World at War => Help Desk => Mapping => Topic started by: Deer2014 on February 13, 2018, 05:09:30 pm
Title: Sinperbolt's treasure chest problem
Post by: Deer2014 on February 13, 2018, 05:09:30 pm
Hi guys,
I would like to ask for help.
So, I used Sniperbolt's treasure chest, but now missing texture for the teddy bear in game. In the Radiant is this correct, but in the game isn't. I try placed another prefab (original treasure_chest), the problem is same.
Title: Re: Sinperbolt's treasure chest problem
Post by: johndoe on February 13, 2018, 05:35:00 pm
make sure you installed the update for mod tools properly and also make sure the game is also up to date.
Title: Re: Sinperbolt's treasure chest problem
Post by: Deer2014 on February 13, 2018, 05:46:53 pm
The MOD Tools (v1.4) and the game (v1.7) up to date.
The treasure chest yesterday is correct, but now isn't. I have no idea what happened. :( I think the teddy bear xmodel is incorrect for some reason. But the question is I how fix it. :-\
Title: Re: Sinperbolt's treasure chest problem
Post by: codmoddd1234 on February 13, 2018, 07:27:14 pm
The bear materials are Zombie_teddybear_c.iwi Zombie_teddybear_n.iwi ~Zombie_teddybear_s-rgb&_zombi~1bea2090.iwi
Title: Re: Sinperbolt's treasure chest problem
Post by: Deer2014 on February 13, 2018, 08:14:25 pm
I checked Sniperbolt's chest prefab and it uses zombie_factory_bearpile xmodel:
and I checked this xmodel with Tom_Bmx Xmodel Utils, and this xmodel uses these materials: bear_n.iwi bear_c.iwi ~bear_s-rgbl-11.iwi
Title: Re: Sinperbolt's treasure chest problem
Post by: codmoddd1234 on February 13, 2018, 08:31:45 pm
In the modtools 1.4 update the xmodel for raw/xmodel/zombie_ factory_ bearpile references "mtl_prop_bear" In the 1.2 modtools raw/materials/mtl_prop_bear references zombie_teddybear_c ect ect // Not sure how your files got changed but i would just put the files above into your raw folder.
Title: Re: Sinperbolt's treasure chest problem
Post by: klevi on February 13, 2018, 09:15:11 pm
just try another treasure chest prefab not that
Title: Re: Sinperbolt's treasure chest problem
Post by: Deer2014 on February 13, 2018, 09:38:21 pm
Yeahhhhh... :D
I copy and overwrite all files from MOD Tools v1.0-1.4 ..\raw\materials and ..\raw\material_properties The problem is solved. ;) ::) Teddy bear is texturized.
I think, that zombie_ factory_ bearpile material file was corrupt.