UGX-Mods

Call of Duty 5: World at War => Custom Maps, Mods & Tools => Map Releases => Topic started by: gustoman on June 18, 2017, 12:04:55 am

Title: SALAJ_DUST2 ( huge update is coming soon 55% done )
Post by: gustoman on June 18, 2017, 12:04:55 am
(https://steamuserimages-a.akamaihd.net/ugc/863977149628963170/7F295BBF57FB00FC2B43443A98ABBB4B31BB9201/)

SALAJ_DUST2
What really say about this map? I think everyone know this map from game Counter-Strike. I created new Dust2 and I tried my best to give you best feeling of Counter-Strike and new experience of Call of Duty Zombies. My question is are you ready visit zombies in Dust2 or zombies are ready for you?

HOW TO INSTALL
When you download the map it may happen that windows defender will block this application. Just ignore that or if it says something like this "click here for more options" just click on that and there will be more options for allow installation, so you can pass it and install it without any problem.

BEFORE YOU START PLAYING
Before you start play game you have to go to the settings/UGX options/weapon bob turn it "ON" save and close. You have to do this every time when you will play this map. If you will not do it then you will get stuck on screen because there will be not "start button".

COOP / Multiplayer
If you want to play COOP with 3 or 4 friends it may happen that one of you got stuck on screen. If you are stuck just type to console "pause" and it should works.

INFORMATION ABOUT MAP
UGX v1.1 ( game modes: calssic, gungame, arcademod, king of the hill, sharpshooter, bounty hunter, chaos mode )
11 Perks
Pack a Punch
Elemental Machine
Traps Machine
Weapons ( MW, BO1, BO2, BO3 )
CS:GO Ranking System
Plant the C4 Bomb
Some Custom Textures
Xbox 360 Controller Support

CREDITS
Creator: GU$TOMAN
Bomb Scripting: fanmagic
Map Testers: Eeyoreboy and Patcher

THANKS TO
BluntStuffy - Always tried help me fix errors.
lolelel12334 - I had UGX v1.0 and I didn't know about newest version, so he told me about UGX v1.1.
UGX Team - Thank you for UGX mod.

UPDATES
It may happen that I will make update in the future. If I will make new update you will see information in this section.

HUGE UPDATE IS COMING SOON 55% DONE

MY MAPS
THE FIGHT (http://ugx-mods.com/forum/index.php/topic,15471.0.html)
SALAJ_DUST2 (http://ugx-mods.com/forum/index.php/topic,15487.0.html)
SALAJ_MALEFIC'S_SPAWN (http://ugx-mods.com/forum/index.php?topic=15860.msg154114#msg154114)

(https://steamuserimages-a.akamaihd.net/ugc/863977421330706645/3218DAFBF1134CCA8BB358A6D144A7665E7E1596/)
(https://steamuserimages-a.akamaihd.net/ugc/863977421330706992/B0A900FAC7E3E79FB3798DE1B85FD10DC6D4EF76/)
(https://steamuserimages-a.akamaihd.net/ugc/863977421330708550/891D8DE0600F5F0B2CACA192ABA91D628FB90396/)
(https://steamuserimages-a.akamaihd.net/ugc/863977421330708997/E2F35F3D9303AB431182ECD9963B99D7BAFDF2E1/)
(https://steamuserimages-a.akamaihd.net/ugc/867355099987802644/AFDF960EFF090455CA7F97400BAECE16E8A68FF4/)
(https://steamuserimages-a.akamaihd.net/ugc/863977421330710937/53E10E0B87597C5BBFADC3AC5BDAB1BF4848831D/)
(https://steamuserimages-a.akamaihd.net/ugc/849339809542801961/9C34E0FB696C5F6CAC9D2B02E8B392D0A8661936/)
(https://steamuserimages-a.akamaihd.net/ugc/863977421330710492/ECAB9A3A7CF4900D36BA6AD3F3A77B99667229F2/)
(https://steamuserimages-a.akamaihd.net/ugc/852717509267575521/5026F79F843B088140BF188D7A303C2C8B2A09C0/)

drive.google.com


Title: Re: SALAJ_DUST2
Post by: johndoe on June 18, 2017, 02:11:24 am
So did you port this map or actualy made it from scratch? The size of it looks really similar to the original.
Title: Re: SALAJ_DUST2
Post by: xSlayFR on June 18, 2017, 02:15:29 am
(https://www.ugx-mods.com/forum/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FOUcaHTA.jpg&hash=2147f6b2963aa659b8d2de45690aa5b0ef457c52)
I don't find how to start the map
Title: Re: SALAJ_DUST2
Post by: gustoman on June 18, 2017, 02:21:32 am
So did you port this map or actualy made it from scratch? The size of it looks really similar to the original.
I made everything by myself from scratch. Here is my project, you can see there every day of my work http://steamcommunity.com/sharedfiles/filedetails/?id=840347089 (http://steamcommunity.com/sharedfiles/filedetails/?id=840347089)
Title: Re: SALAJ_DUST2
Post by: johndoe on June 18, 2017, 02:26:43 am
I made everything by myself from strach. Here is my project, you can see there every day of my work http://steamcommunity.com/sharedfiles/filedetails/?id=840347089 (http://steamcommunity.com/sharedfiles/filedetails/?id=840347089)
that's pretty cool but i wish  you put more effort and detail in it instead of finishing it in like 4 days. Mapping is not about having lots of features and a basic outline of a map that wastes it potential by being mediocre.
Title: Re: SALAJ_DUST2
Post by: gustoman on June 18, 2017, 02:28:42 am
that's pretty cool but i wish  you put more effort and detail in it instead of finishing it in like 4 days. Mapping is not about having lots of features and a basic outline of a map that wastes it potential by being mediocre.
what are you talking about ? I was working on this map 2 months I just gave u my project u can see everything there
Title: Re: SALAJ_DUST2
Post by: nomorevideos on June 18, 2017, 02:34:16 am
what are you talking about ? I was working in this map 2 months I just gave u my project u can see everything there


I told you like 3 months ago, just port the map over. It's much easier, it saves so much time and the scale will be 1:1. Yeah it would be a lot of work to make a decent looking zombies map similar to Leviathan or Ragnarok, but with enough time, effort and work you can do it. A map needs more than a few months of work. Give it 2 years and follow the ideas I presented in my other post and you might deliver a professional looking map.
And yes, visuals do matter. A lot. No one likes to play a bland looking, low effort map. I won't deny that you probably spent a lot of time working on it, but it's not nearly enough.

Double Post Merge: June 18, 2017, 02:35:56 am
I also think my first post just got lost. Said an admin/mod needs to approve of it, while my other post posted just fine. Nice.
Title: Re: SALAJ_DUST2
Post by: gustoman on June 18, 2017, 02:44:25 am

I told you like 3 months ago, just port the map over. It's much easier, it saves so much time and the scale will be 1:1. Yeah it would be a lot of work to make a decent looking zombies map similar to Leviathan or Ragnarok, but with enough time, effort and work you can do it. A map needs more than a few months of work. Give it 2 years and follow the ideas I presented in my other post and you might deliver a professional looking map.
And yes, visuals do matter. A lot. No one likes to play a bland looking, low effort map. I won't deny that you probably spent a lot of time working on it, but it's not nearly enough.

Double Post Merge: June 18, 2017, 02:35:56 am
I also think my first post just got lost. Said an admin/mod needs to approve of it, while my other post posted just fine. Nice.
I don't know who you are and you never spoke with me before. I just remember one guy on steam that told mi similar  thing. If thats u then Im telling u same thing that I said before. I don't care about any port. I have my own ideas and I want to create them by myself. Also If I download original map tell me how I would edit it? How I will make extra rooms, zombie windows, and other things that I made here. Yes this map could be much better but this is my second map and I'm sorry that I'm not a pro of making maps. I tried my best and I did pretty good job. I would like to see your first and second map if they look "PRO"
Title: Re: SALAJ_DUST2
Post by: jakezombiesNooB1 on June 18, 2017, 03:42:00 am
is this map only for 2 players? cause "we" crashed as in my friends tried it  :nyan: :P
Title: Re: SALAJ_DUST2
Post by: JiffyNoodles on June 18, 2017, 07:12:03 am
what are you talking about ? I was working on this map 2 months I just gave u my project u can see everything there
What he's getting at is you didn't really change much about Dust2.
YOu just placed it in, added a room or two, and that's it. No new feel to it.
Title: Re: SALAJ_DUST2
Post by: LuigiTheSayajin on June 18, 2017, 09:03:27 am
It looks way familiar than the other Dust 2 Remake at the UGX Website. I like it that you made it from scratch. Yeah... ported maps are better for remakes but it improves your mapping knowledge. It looks good for the first view and i will try it. :)
Title: Re: SALAJ_DUST2
Post by: gustoman on June 18, 2017, 01:26:58 pm
What he's getting at is you didn't really change much about Dust2.
YOu just placed it in, added a room or two, and that's it. No new feel to it.
I didn't placed anything, I created! No man it doesn't have to give you different feeling then just Dust2 feeling. I made more then just 1 or 2 rooms as you said. Also I had ideas then nobody before ( u will not see it in any map, any remake ) first play the map and then judge.

Double Post Merge: June 18, 2017, 01:28:55 pm
It looks way familiar than the other Dust 2 Remake at the UGX Website. I like it that you made it from scratch. Yeah... ported maps are better for remakes but it improves your mapping knowledge. It looks good for the first view and i will try it. :)
I can say it's much better then other Dust2 remake at the UGX. Thank you man I hope you enjoy the map.
Title: Re: SALAJ_DUST2
Post by: johndoe on June 18, 2017, 03:15:46 pm
Firstly, i would like to say i or nobody else tried to hurt your feelings while criticising your work. I'm more than happy to see a dust 2 remake but what i tried to tell you was it could have looked so much better had you used more custom content. Take c.h.n's der berg for example. He spent almost 4 years making that map and look how people reacted to it. I'm not telling you to go do the same but be a little ambitious while working on something and for god's sake use more custom models and textures because waw's assets got way too old. Thank you for not throwing a temper tantrum like the other guy who did a dust 2 remake and i hope you do a better job on your future maps.
Title: Re: SALAJ_DUST2
Post by: gustoman on June 18, 2017, 06:02:11 pm
Firstly, i would like to say i or nobody else tried to hurt your feelings while criticising your work. I'm more than happy to see a dust 2 remake but what i tried to tell you was it could have looked so much better had you used more custom content. Take c.h.n's der berg for example. He spent almost 4 years making that map and look how people reacted to it. I'm not telling you to go do the same but be a little ambitious while working on something and for god's sake use more custom models and textures because waw's assets got way too old. Thank you for not throwing a temper tantrum like the other guy who did a dust 2 remake and i hope you do a better job on your future maps.
I understand what are you trying to tell me but honestly I don't have time make maps 2 or 4 years and even when I'm alone. This is my second map and It wasn't that easy to make everything I had so many errors to fix, I spent many hours every day to make this map. Yes this map may looks better with more details but I hit max limit and I didn't want to use T4M. However sometimes old classic and simple map looks better then detailed map. Just try this map and you will see its not that bad you guys think it is. There are some details too. I still have files so I can still make updates on this map in the future. But I tried my best to make it best for you guys.

Double Post Merge: June 18, 2017, 06:07:52 pm
is this map only for 2 players? cause "we" crashed as in my friends tried it  :nyan: :P
yes it is for 4 players

Double Post Merge: June 18, 2017, 06:20:25 pm
(http://i.imgur.com/OUcaHTA.jpg)
I don't find how to start the map
please read the description "BEFORE YOU START PLAYING"
Title: Re: SALAJ_DUST2
Post by: jakezombiesNooB1 on June 18, 2017, 06:39:42 pm
well we kept crashing, looks good thats for sure, but kept crashing or someone couldnt play
Title: Re: SALAJ_DUST2
Post by: lolelel12334 on June 18, 2017, 09:45:03 pm
Good map, needs custom/ported models though.
Title: Re: SALAJ_DUST2
Post by: MaMaCuZeR on June 20, 2017, 10:37:53 pm
Hey Gustoman!
First, sorry if my english is bad.
Then, the map looks incredible and im downloading right now.
I didn't know the map Dust 2 from the Ugx Team, but who cares? I'm glad that people like you still making custom maps for us.
Also, it´s true that some maps take years, but that doesn´t mean that you have to make your map in 2 or 3 years to make it fun and good.
I hope you can do more custom maps for the community.
i'll do a video in spanish with this map. Thanks a lot man!
Title: Re: SALAJ_DUST2
Post by: umu on June 21, 2017, 03:08:40 am
Never works with 3+ players, the 3rd person always gets stuck on the loading screen.

Works well with 2 players but can't never get it to play with 3 or more.
- Tried switching host around.
- We all have that ugx setting on.
- Waiting atleast 5 mins in-game to see if the 3rd person can join.
- Restarting waw/map multiple times.

Been trying this for atleast an hour with 7 different people. Sucks, because this map is fun.
Title: Re: SALAJ_DUST2
Post by: gustoman on June 21, 2017, 01:56:12 pm
well we kept crashing, looks good thats for sure, but kept crashing or someone couldnt play
If the game is crashing please let me know what error is showing up or it may be you PC. Looks like more people have same issue to play with more then 3 players. It is problem of UGX mod but I will try fix it in new update.

Double Post Merge: June 21, 2017, 01:58:30 pm
Hey Gustoman!
First, sorry if my english is bad.
Then, the map looks incredible and im downloading right now.
I didn't know the map Dust 2 from the Ugx Team, but who cares? I'm glad that people like you still making custom maps for us.
Also, it´s true that some maps take years, but that doesn´t mean that you have to make your map in 2 or 3 years to make it fun and good.
I hope you can do more custom maps for the community.
i'll do a video in spanish with this map. Thanks a lot man!
Thank you for you support and I have open 2 more projects that I'm working on but now I need to make update for this map Dust2.

Double Post Merge: June 21, 2017, 01:59:45 pm
Never works with 3+ players, the 3rd person always gets stuck on the loading screen.

Works well with 2 players but can't never get it to play with 3 or more.
- Tried switching host around.
- We all have that ugx setting on.
- Waiting atleast 5 mins in-game to see if the 3rd person can join.
- Restarting waw/map multiple times.

Been trying this for atleast an hour with 7 different people. Sucks, because this map is fun.
Looks like more people have same issue to play with more then 3 players. It is problem of UGX mod, so it not my fault, but I will try fix it in new update that coming soon.
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: umu on June 21, 2017, 09:11:29 pm
Finally got it to work with 3 people,
If you're stuck in the loading screen just type "pause" and should be fixed.
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: gustoman on June 22, 2017, 12:26:37 pm
Finally got it to work with 3 people,
If you're stuck in the loading screen just type "pause" and should be fixed.
I get messages from some people that they played with 4 players without any problem. I'm glad u was able to play with 3 friends now, just in case where should people type "pause" ? into console ?
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: umu on June 22, 2017, 02:47:51 pm
yes in console, whoops forgot to mention that on the last reply.
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: TheFormula on June 23, 2017, 01:48:37 pm
My friend cannot change her the settings on the UGX Menu Screen, It doesn't allow her to save and continue and has to quit the game we have been trying for a couple of hours...
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: gustoman on June 23, 2017, 06:59:09 pm
My friend cannot change her the settings on the UGX Menu Screen, It doesn't allow her to save and continue and has to quit the game we have been trying for a couple of hours...
read the instruction carefully and make sure you are changing right options. it works for everybody, but in new update this issue with setting will be fix.
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: Cheerio123141 on June 24, 2017, 08:55:49 pm
I would fix the glitch with turret ammo regen with wonder weapons cuz it is very op. I got to round 41 in 2 hours with no problem at all. Other than that, I really like the map because I play Counter Strike. Great work and your long 2 months were definitely worth it.

PS: you spelled cat as cut in the spawn message when you open the door ;D
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: gustoman on June 25, 2017, 04:00:50 am
I would fix the glitch with turret ammo regen with wonder weapons cuz it is very op. I got to round 41 in 2 hours with no problem at all. Other than that, I really like the map because I play Counter Strike. Great work and your long 2 months were definitely worth it.

PS: you spelled cat as cut in the spawn message when you open the door ;D
nice so u are zombie master  :) thanks man ,,, yea i know im not perfect I can  make mistake too, I will fix that in next update
Title: Re: SALAJ_DUST2
Post by: nomorevideos on June 30, 2017, 11:19:28 am
I don't know who you are and you never spoke with me before. I just remember one guy on steam that told mi similar  thing. If thats u then Im telling u same thing that I said before. I don't care about any port. I have my own ideas and I want to create them by myself. Also If I download original map tell me how I would edit it? How I will make extra rooms, zombie windows, and other things that I made here. Yes this map could be much better but this is my second map and I'm sorry that I'm not a pro of making maps. I tried my best and I did pretty good job. I would like to see your first and second map if they look "PRO"

Yeah, I was that guy go figure.
Anyways again, since my initial first post seems to have been lost I now have to type everything up again.

First off yes, yes you should care about a port. Because you making the map layout from scratch does nothing but waste time and leave room for potential errors when it comes to try to get a 1:1 scale.
All you have to do is take an uncompiled version of de_dust 2 and run it through a program that converts it to fit the modding tools' needs. In case you don't have an uncompiled version of the map, you can simply decompile the bsp format via something like BSPSource or simply get an editable version (fitting for source's SDK, so it's also uncompiled) off a place like reddit (CS:GO mapping subreddit to be exact).
And yes, I understand you have your own "ideas" and all, but all you did is basically copy dust 2 right? So much for being original and "having your own ideas".
That's not what a remaster/remake of a map is about in the first place. Yes, no shit you can add your own ideas into it. Look at nuketown remastered. That map features a bunch of brand new areas and even has its own EE. It's way better than the original in every aspect, even graphics wise how everything is decorated.

Listen, all you had to do.. okay is port dust 2 with 2 very easy to find tools to the mapping tools for w@w.
After that is done, the map will be a 1:1 replica of dust 2 how it's in CS:GO. The only thing left to fix are texture and prop misplacements which you need to fix by hand. Talking about props, after the earlier step of fixing textures is done you should go and ports the props for dust 2 to w@w via maya. There is an easy to find plugin that lets you do that.
You can find all info about porting maps, props and all stuff on a post here on ugx.
Also, you can get maya for free as student version for 3 years.

Anyways, once that is all done, guess what. Add whatever the fuck you like to the map. This is usually were the fun part begins, at least from the creative side since trying to add everything you come to think of will be a huge pain in the ass to actually get done. Mapping takes time and making a good looking, big map can take years. Again, look at something like Herrenhaus. From what I know the guy who made it never made other maps before it. It was his only map and he's also not planning on ever touching the mapping tools again.
It's a professional looking map from someone who has dedicated a lot of time and effort into it.
Meanwhile, excuse me, you just lazily copied the layout of dust 2 and put basically no effort into decorating the map and adding anything worth of value into it.
Again, I never played the map. It could play just fine, but honestly a map isn't all about gameplay. How a map looks, both the quality of the graphics and the details in the decoration of textures, decals and so on are all important as well. Especially for a map like dust 2 which is loved by a lot of people. Giving them something like you made in like 2 months is a fucking disappointment. Dust 2 in w@w isn't anything new. There are a bunch of "low effort" versions of dust 2 available for w@w.
I mean hell, at least you somewhat got the layout right. Some of the maps that try to resemble dust 2 have their proportions/scale off and look even worse.

I know this all is pretty harsh, but it's just how it is. How something looks is important and it doesn't matter if your map has the best gameplay of any zombies map ever. It looks like garbage and people will judge it for it. It looks like a low effort project with little to no time investment made.
If you wanna try it again and make an actually professional looking, good map follow these somewhat basic guidelines.

- Port the CS:GO version alongside all textures and props to the mapping tools for w@w, you can find a guide on how to do it on ugx

- Fix all problems with misalignments

- Expand the map and add original areas, maybe near pit behind the big double doors or in CT spawn

- Maybe make it so you can unlock these areas via easter egg and in those areas you find PaP or a buyable ending

- Add the gun models from CS:GO to the map as custom weapons, with inclusion of the sounds and you could even add some high value skins as PaP camo

- Turn the mystery box into a CS:GO case, you can find CS:GO case models online such as the SFM workshop

- Try something wonky with the powerups i.e turn the fire sale into a steam summer sale and add a cheesy gaben meme song thing for it

- Add the Elite Crew and/or IDF as player models alongside their voice lines

- Change the feeling/theme of the map, you could let it stay at vanilla dust 2 or make it look all creepy and dark, make it look like MotD with barbed wire and burned out cars and a new night skybox with a full moon


Again you could "easily" do all of this and potentially more if you were to dedicate time and effort to this map.
Sure it wouldn't actually be easy, in fact I reckon it would be a huge project and take probably years if you were to do it alone without major help. But I am pretty sure people would praise a map like that and especially actual CS fans would love it a lot.

So what's your excuse for making a cheap, lazy version of dust 2 that isn't dust 2 in any way besides having the same layout but nothing else besides that? Is it too hard and time consuming to make a map like I suggested it above? A polished map with a lot of little details?
Sure those details do not influence how the map plays and the map you currently have sure could be the best zombies map ever gameplay wise, but it sure as shit looks like trash and doesn't resemble dust 2.

If you wanna do something, do it right. Good and polished things take time. Either take your time and put effort into it, be it 2 years and a lot of work or just.. you know leave it at this map and just be another example of low effort shit.
Anyone can make a map like this, hell I could make a map like this. Without putting any effort and only a few dozen hours I could make a map like yours. But you know what not many people can make? Quality maps like Herrenhaus or others like Ragnarok, Leviathan and so on. Those maps are bloody gorgeous and play all very well too.

Again keep in mind the guy who made Herrenhaus (from what I can remember) said it was his only map and he also didn't plan on make any more maps. Herrenhaus is a very professional looking map though, that had a lot of time and effort poured into it. So why again.. can't you do the same and instead have to resort to make a cheap looking map that 90% of people will be turned off at when looking at the screenshots?


Don't take this as personal attack or insult, take this as criticism and how to actually do something right for once.
If you don't choose to redo this whole project of yours, that's fine. But doing that would in the end be failure. If you want to actually succeed, go and redo the entire map. Port it, the textures and props alongside the other stuff I mentioned. Make it original, but actually resembling dust 2 in its style (i.e. keep it dust 2 with a desert theme, but change it to a night setting with barbed wires everywhere and signs of destruction/carnage like MotD turned a prison into a living hell).

So yeah, either redo it and actually do it right or keep it like this and just be another failure, someone who thought making a low effort map is actually something good. If the guy from Herrenhaus can do it, surely you should be able to do it s well, right?
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: dcred on June 30, 2017, 05:45:12 pm
how do you start the game??
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: gustoman on June 30, 2017, 08:55:18 pm
how do you start the game??
please read description
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: hyst92 on July 02, 2017, 04:10:51 pm
can u add GKZ-45 Mk3? the ray gun mk3, thx, good map!

Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: Alexio13120 on July 02, 2017, 08:13:24 pm
i can't start the map in coop the cooperative button is not workin !please answer me!
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: gustoman on July 03, 2017, 03:17:39 pm
i can't start the map in coop the cooperative button is not workin !please answer me!
it works for everyone, so idk why is not working for you. Try install the map again and before you start play the game make sure you turn weapon bob "ON".
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: AvA Twisted on July 10, 2017, 03:06:58 pm
Hey man. Me and my friend LOVE this map. got to round 36 on our first try and we both think that this is one of the better maps out there, and trust me, we've played some bad ones.
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: gustoman on July 10, 2017, 06:07:27 pm
Hey man. Me and my friend LOVE this map. got to round 36 on our first try and we both think that this is one of the better maps out there, and trust me, we've played some bad ones.
I'm glad to hear that. New update will be out very soon and there is going to be much more stuff.
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: Psh on July 10, 2017, 11:01:55 pm
can u add GKZ-45 Mk3? the ray gun mk3, thx, good map!

 :lol:
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: gustoman on July 10, 2017, 11:13:57 pm
:lol:
I'm not sure if i will add some other weapons, if yes I will change and replace some of them and add CSGO weapons. We will see but I think ray gun mark 2 is pretty good.
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: lolelel12334 on July 11, 2017, 06:04:40 pm
can u add GKZ-45 Mk3? the ray gun mk3, thx, good map!

I highly doubt it would be possible until the next update of ugx mod happens because dual wielding is not possible yet.
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: 12spiderweb on July 11, 2017, 07:11:11 pm
I highly doubt it would be possible until the next update of ugx mod happens because dual wielding is not possible yet.

there has been duel wield weapons in zombies but they don't work exactly like it though
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: Jester6 on July 11, 2017, 08:25:17 pm
there has been duel wield weapons in zombies but they don't work exactly like it though

The DWs you usually see are the same gun, for example, the DW M1911 that comes with UGX-Mod 1.1. The Ray-Gun MK3 is composed of two different guns.
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: 12spiderweb on July 11, 2017, 09:41:39 pm
The DWs you usually see are the same gun, for example, the DW M1911 that comes with UGX-Mod 1.1. The Ray-Gun MK3 is composed of two different guns.

No man, I know about some DW guns being the same gun but if you look at ragnorok the Ray gun mark 3 has the duel wield effect (works awkwardly like I said in the last comment) and even the bo3 kill house that came out just recently, you can pap the mr6 to get DW pistols that work properly and (again) the ray gun mark 3. Yes it's possible but I don't expect everyone to code it in thought.
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: dadadodo on August 07, 2017, 03:08:32 pm
is there a boss zombie?

Like the panzer, Brutus, like margwa, helhounds?
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: vincedu22 on August 08, 2017, 12:42:57 am
hi , i can not click on the coop button idk why :/
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: gustoman on August 08, 2017, 12:46:39 pm
hi , i can not click on the coop button idk why :/
because u have pirate version and not steam
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: malc0n on August 15, 2017, 12:35:38 pm
i literally cant click on "COOPERATIVE", like when i hover over it, it doesnt glow and i cant click it for some reason, please help?
Title: Re: SALAJ_DUST2
Post by: DeltaGhost13 on August 15, 2017, 07:41:56 pm
Since this is a map of DE_Dust2 I think you should add CSGO weapons, cause its a csgo map, I would recommend all of the CS:GO weapons but what ever makes that update faster, please do.


                                                               from an honest fan, d3lta :nyan:
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: nico_gnrock on August 15, 2017, 07:59:00 pm
(https://i.imgur.com/OUcaHTA.jpg)
I need help please  :(
Title: Re: SALAJ_DUST2 ( new update coming soon )
Post by: gustoman on August 15, 2017, 09:41:25 pm
i literally cant click on "COOPERATIVE", like when i hover over it, it doesnt glow and i cant click it for some reason, please help?
you CANNOT play coop on this map if you have pirate version of cod