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broken avatar :(

ChangCow

Posts
6
Respect
0
Forum Rank
Legless Crawler
Primary Group
Member

Forum Stats

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Date Registered
January 21, 2017, 10:31:29 am
Posts
6 (0.002 per day)
Last Active
April 25, 2021, 07:13:22 am

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us
Local Time
April 19, 2024, 11:10:24 pm
Man I feel dumb, thanks brother.
5 years ago
I know 'h' and 'shift+h'  but I was wondering if there's anyway to seperate what you're hiding. On startup I hide all the volumes so I can edit the map and geometry, but hiding something for a moment and then "shift-h'ing" then returns the volum...
5 years ago
I want to make BO3 maps but I think what would work best for me is learning with another program because the call of duty resources are spread thin. I'd love to start with an engine similar to radiant that has a lot of resources to learn. One that encourages coding and map design. Thank you for...
5 years ago
I'm not familiar with mapping or lighting that much so I apologize if this is a stupid question. I've searched every corner of the internet and each end of my brain, but I can't find the solution to why some parts of my map are just... odd. I have a prison-ish area where portions of t...
6 years ago
I'll start off by saying I'm designing this in BO3 but that thread seemed to be dead and they work similarly enough that I hope I can figure it out if they're a little different.

So in my map there is a street level with one exit, and an area above that where you can fall i...
6 years ago
First of all sorry if I use improper terms or this is in the wrong thread.

How would I go about making an object (specifically a prefab of a car/clip) move along a path. I assume it would require script_struct's and a script that tells it to move from point a to point b, and so on. I...
7 years ago
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