broken avatar :(

BluntStuffy

It aint much, if it aint Dutch
Posts
1,166
Respect
1,349
Forum Rank
Zombie Colossus
Primary Group
Community Scripter Elite

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Date Registered
December 17, 2013, 06:03:58 pm
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1,166 (0.672 per day)
Last Active
Today at 10:38:59 am

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Apeldoorn
Local Time
September 20, 2018, 07:11:22 am

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BluntStuffy
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 Convert the curve-patch to a terrain-patch ( menubar:patch-》curve to terrain ) and then use the LMAP or natural setting from the surface inspector
26 days ago
oh my god Ok ok ok this is what it feels like in here strickly "YOU ARE SOME ONE ELSE" thats it, dead. by of all, sence when was it about time
To pin point what its about, the original postie, was ment ...
34 days ago
xD public vs private...
i think i choose private, yes you can do what every your reason that dont matter for me. Nor others for sure. Post like this makes people
Stayaway from ppl like you. And making a new ...
34 days ago
ok, that's the end of me helping you in whatever way. Why do you think people dont like helping you if you behave like this..

The whole point of a forum is to create a database of knowledge, so if you want to know something you can simply search the forum and find an answer. ( i wish...
34 days ago
a struct is not an entity, you cant move it or do anyhing with it except store some kvps basicly.
Think you can change the origin by just setting it, but using a function like move() or w/e wont work for structs..

You would have to find a way to work around that, spawn a script_orig...
64 days ago
Got it to build, but i get gpspawn on round 1 after first zombie kill, can you adjust, to make it like a reduced version? iv'e cleared out as much of my map as i can

hmm, sounds like it ...
67 days ago

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