UGX-Mods
Call of Duty 5: World at War => Help Desk => Topic started by: Captain Zombie on April 13, 2018, 09:48:33 pm
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hi guys
i have big Problem
Double Post Merge: April 13, 2018, 10:05:07 pm
hi guys
i have big Problem
when i work on my map Electricity was cut off and my computer go off
then the Electricity returned and open my computer and i find that map is gone :'( :'(
(https://gulfupload.com/i/00022/h50lzto0dj3k.png)
what can i do to return it ?
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hi guys
i have big Problem
Double Post Merge: April 13, 2018, 10:05:07 pm
hi guys
i have big Problem
when i work on my map Electricity was cut off and my computer go off
then the Electricity returned and open my computer and i find that map is gone :'( :'(
(https://gulfupload.com/i/00022/h50lzto0dj3k.png)
what can i do to return it ?
Have you looked for your map here: C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\map_source
And I am not sure but Radiant should make a backup when something goes wrong with the program.
I can't remember where Radiant saves it.
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Have you looked for your map here: C:\Program Files (x86)\Steam\steamapps\common\Call of Duty World at War\map_source
And I am not sure but Radiant should make a backup when something goes wrong with the program.
I can't remember where Radiant saves it.
This is the map on map_source and they give me a massges and click ok but i found this
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the message was propably would you like to restore your backup file? .bak instead of .map? if you find the unnamed.map or unnamed.bak the one with biggest filesize would be the one you most recently built. if autosave is set to 1 minute you will hardly lose any progress, only thing to be careful about is to restore the backup if its a 0kb backup that would override the whole map so keep .map files in random locations even online if anything god forbid happens to the pc :P just have a look on them by date.
my stuff is in codwaw/raw/mapsource/ but then again i got like 5 mapsource folders scattered around lol so share some more pictures of the files related to your map before doing anything drastic so nothing gets overwritten.