UGX-Mods
Call of Duty: Black Ops 3 => Tutorial Desk => Mapping => Topic started by: VerK0 on May 28, 2017, 07:13:07 pm
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Thank you for this tutorial!
I've been looking for ways to color grade the game for a while now.
Is it also possible to actually import LUTs?
I have a sweet collection of LUTs I usually use inside premiere.
Thanks!
- Jeremy
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Thank you for this tutorial!
I've been looking for ways to color grade the game for a while now.
Is it also possible to actually import LUTs?
I have a sweet collection of LUTs I usually use inside premiere.
Thanks!
- Jeremy
Pretty sure the LUTs used in those types of applications are 3D or Cube LUTs
Unless you can figure out how to convert it to the type of LUT in a image file that bo3 uses then probably not, then again I may be wrong since I've never used premiere or LUTs before so don't take my word for it
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Unless you can figure out how to convert it to the type of LUT in a image file that bo3 uses then probably not, then again I may be wrong since I've never used premiere or LUTs before so don't take my word for it
I figured it out!
I'm not an avid Photoshop user, so I didn't know before;
turns out you can just import LUTs in Photoshop!
Used it on the default color curve, works like a charm!
- Jeremy