UGX-Mods
Call of Duty 5: World at War => Help Desk => Mapping => Topic started by: Joeycx on August 06, 2018, 11:23:18 am
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Hi! I recently added the mantle texture and it doesn't seem to work. (http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Mantles (http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Mantles)) Nothing shows up, and I'm wondering what certain files are used to make the mantle work. This could be related to the bipod deployable weapon issue as well, because that doesn't work either. I saw on nazi_zombie_seelow and other certain zombie maps, it allows to mantle and mount. I've been stuck on this issue for a while so if anyone can help with any info, it would be greatly appreciated! Thank you!
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Hi! I recently added the mantle texture and it doesn't seem to work. (http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Mantles (http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Mantles)) Nothing shows up, and I'm wondering what certain files are used to make the mantle work. This could be related to the bipod deployable weapon issue as well, because that doesn't work either. I saw on nazi_zombie_seelow and other certain zombie maps, it allows to mantle and mount. I've been stuck on this issue for a while so if anyone can help with any info, it would be greatly appreciated! Thank you!
Mantle is like climbing on a brush or over it.
This is what I did for example:
(https://i.gyazo.com/371f811caa210e67bb02b342ea3e1284.jpg)
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Mantle is like climbing on a brush or over it.
This is what I did for example:
(https://i.gyazo.com/371f811caa210e67bb02b342ea3e1284.jpg)
Does the height matter? (https://i.gyazo.com/1d8ff074bf48ff3922baff876f38eaaf.jpg)
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I think it Does matter about the height.
Also, off topic. Do this please :
(https://i.gyazo.com/a80da4ad47994bc5ece71549166c2b28.png)
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I just raised the mantle clip about twice it's height higher and no luck :( Is there some sort of file or xanim that i may be missing that uses those mantle and mount clips?
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I just raised the mantle clip about twice it's height higher and no luck :( Is there some sort of file or xanim that i may be missing that uses those mantle and mount clips?
I remember you have to make the clip on one half of your obstacle and the other half going into the air.
If it doesn't work how about adding some width?
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1 or 2 units around the brush is enough to mantle on/over
maximum 6 units xy and 2 for high z , to me it's the best way.
(https://i.imgur.com/gxN4Uj0.jpg)
(https://i.imgur.com/2zS99I6.jpg)
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Nope, doesn't work either.
(https://i.gyazo.com/970e5ecc4b169c34248658ec241f457d.jpg)
I'm thinking there's a sort of xanim or ui file i'm missing because bipod,mount and mantle don't work, no matter how many times i adjust the dimensions of the clip.
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Turn your brushes to weapon clip, add a clip collision around the brush (dirt,metal etc...) and add the mantle function.
(https://i.imgur.com/uf2OPlh.png)
Result
(https://i.imgur.com/XtOoM8r.png)
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Nope, still doesn't work.
(https://i.gyazo.com/fcd2023b4e4664a19187a28eb0f6a79a.jpg)
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Nope, still doesn't work.
(https://i.gyazo.com/fcd2023b4e4664a19187a28eb0f6a79a.jpg)
Sure it doesn't work if you put a clip player texture right on it, remove that player clip.
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Sure it doesn't work if you put a clip player texture right on it, remove that player clip.
Thanks so much for the help! I was stuck on this problem for a while lol. This solved the mantle problem and the bipod weapon mount problem.
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“Problem”?
You placed what’s effectively a barrier in between lol
I had a similar problem at work today. There was a wall in my way. Eventually I “fixed” the issue by no longer walking in to the wall