Is it possible to move an fx, that we spawned or not?
This script spawn the model and the fx but doesn't move the fx:
function move_fx()
{
level flag::wait_till( "initial_blackscreen_passed" );
struct1 = struct::get("struct1","target...
This script spawn the model and the fx but doesn't move the fx:
function move_fx()
{
level flag::wait_till( "initial_blackscreen_passed" );
struct1 = struct::get("struct1","target...
6 years ago