Here is my Upgraded weapons pack for all, do the same as you would adding the regular guns then add the upgraded ones after Know issues
* if all guns are put in on map at once with out getting rid of some of the other old weapons/sounds files in your map you will hit the 1600 sound assets limit(which makes game crash)
You can uses EVERY GUN AT ONCE IN MAP but not all sounds with out modification
=green Now to get weapons on the wall or box Go to your root/raw/maps to find (d0lc3_code) and (_zombiemode_weapons) copy them and put place in your mod/nazi_zombie_yourmapname/maps. Next open dlc3_code and find this Then add guns you want like this Then got to _zombiemode_weapons and find this Then add the guns you want like this After that you need to call for weapons,sounds, and the materials for view hands kit in your (fastfiles mod.csv) Lancher fastfiles mod.csv thishttps://ibb.co/eJq7qU Then add your guns and sound and hands So thats all i can think of on this tut, you can also watch my older video that mite help aswell https://www.youtube.com/watch?v=aLRGQt5m4TY&t=499s&index=16&list=PLyRuEybh1d2HmtfTVZmWX7BnBd1lXPrLd DOWNLOAD :https://mega.nz/#F!mk5knKxb!PpdZNTyZTYko9lU0S5Q1eQ
Finally i had chance to go over the weapons pack i put out there not to long ago, please let me know if anything seems missing will be glade to help.
Know issues
* if all guns are put in on map at once with out getting rid of some of the other old weapons/sounds files in your map you will hit the 1600 sound assets limit(which makes game crash)
* if you use all the guns in your map you will hit the 400fx limit (which makes the game crash)
and under that will be the 400fx fix Now to get weapons on the wall or box Go to your root/raw/maps to find (d0lc3_code) and (_zombiemode_weapons) copy them and put place in your mod/nazi_zombie_yourmapname/maps. Next open dlc3_code and find this Then add guns you want like this Then got to _zombiemode_weapons and find this Then add the guns you want like this After that you need to call for weapons,sounds, and the materials for view hands kit in your (fastfiles mod.csv) Lancher fastfiles mod.csv thishttps://ibb.co/eJq7qU Then add your guns and sound and hands So thats all i can think of on this tut, you can also watch my older video that mite help aswell https://www.youtube.com/watch?v=aLRGQt5m4TY&t=499s&index=16&list=PLyRuEybh1d2HmtfTVZmWX7BnBd1lXPrLd DOWNLOAD :https://mega.nz/#F!345gRAQB!WhG1n09OtSdgqDCFyNd6FQ
ive went step by step on write up and video and im really have a tough time trying to get the perks to work.
First i installed them on one map and the wouldn't appear in the game but hint string would.
Next map i tryed to get the 400fx limit to go away doing it the same way as harry, but its wouldnt work even with not perks in the map??
And ive tryed it a few more times on new maps and still cant get it to work, but i do have a few questions on write up and wondering if this is were i went wrong;
. 6, 7, & 9 on the write up i was a bit confuse if i did correctly and need help on. . the mod tools i have arehttp://www.youtube.com/watch?v=lhDz0p2SP78&list=PLyRuEybh1d2HmtfTVZmWX7BnBd1lXPrLd&index=12 which arnt the same as his. .And finally do i need anything regarding UGX stuff (script placer, a patch, ect..) to get the perks to work because i have nothing in my mod tool from this install of ugx patch. the reason why i ask this is because i get a ugx error in the compiling.
thank to all the people that read my long ask for help but you guys havent let me down yet.
and if you want to talk on skype for deltails on problems let me know it mite be easyer that way ive did that in the past.
ive been woring on a map and ive been trying different cod scripts to make a weapon drop power up and i cant seem to find one that works ive been using http://ugx-mods.com/script/#core.Animation.useAnimtree for add weapon scripts and dont really know which one to use also Death_reaper()"s tut on simple bonus point works amazing but i try to modify it http://www.zombiemodding.com/index.php?topic=19007.0 and the drop wouldnt apear as the weapon model view the i changed. so if you follow his tut you will under stand what i have replace in the script here
case "gun": players thread gun_powerup( self ); break; and instead on this bonus_powerup( drop_item ) { players = Get_Players(); points = randomint(2000); // change the 2000 to the highest amount possible to recieve
// give the points funtion for(i=0;i<players.size;i++) //gives points to all players { if(level.zombie_vars["zombie_point_scalar"] == 1) // if double points is off { { players maps\_zombiemode_score::add_to_player_score( points ); } } else // if double points is on { points = points * 2; players maps\_zombiemode_score::add_to_player_score( points ); } }
for (i = 0; i < players.size; i++) { players playsound ("points_vox");
} } i tryed this gun_powerup(drop_item) {
level.player giveWeapon("zombie_ppsh_upgraded");
} and add_weapon ( "zombie_ppsh_upgraded");
or something like that if any one has any suggestions on what script type i should use i would love to know and if is kind of a long script then just comment that it is and ill just not try to add it no big deal
ugx standalone problem when i load up the map i aim down the sites a few times and it backs out and says this error.
Error missing tag [tag_aim] on entity[30] Double Post Merge: August 03, 2015, 07:10:13 pmalso when i did developer mode is said this error loadedfx could not find the effects maps/zombie/fx_zombie_tesla_rail_veiw-ensure that effects is precached in the server script, and included in appropriate CSVs.
I wanted to start scripting to make my maps more customized, and then I tryed out ZKs tut on a buildable power switch. http://custom-zombies.com/Forums/index.php?topic=224.0 this is his tut. if anyone can look at it that know scripts really well can go over it to see if its even correct. I tryed it on a map i was working on for ever and messed it up then tryed it on a test map and still didnt seem to work. Any help would be appreciated.
ps took screen shots but couldnt figure out to add then lol
ive been trying to make a custom map for soo long and i always could get the errors fixed but i ran in to a problem with radiant it wouldnt let me open my map and is was giving me the error ()=0 thing and i couldnt figure out what it was so i redownloaded every thing agian waw all mod tool patch and made another map.( then in radiant as i save the map it says its not responding and that you have to close out of the program and windows will find you a solution which it doesnt and thats how i losted my first map by it not letting it save for some reason). My wifi isnt the best to redownload ever thing agian so i dont know what to do.
i dont want to give up mapping its a great learning experience and i was just starting to know scripts off the top of my head which was hard. I know im not the only person that need an answer but if is possible to help me out please replie Modify message
9 years ago
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