I suggest looking up what different grenade types are in BO2 MP, for example. Would be nice to see something like up-to-date bouncing betties and Black HatI am planning on having a "Demolitionist" class, so yea having a variety of grenade and other explosive options would be cool.
Nice one Tom! I was always a fan of the original mod it added so much replay value but it is very outdated now. It's really cool you guys are recreate your own version can't wait to see what you two nut jobs deliver to us.Thanks man, we're trying to make something that feels a little like Zombie RPG where you get frequent rewards while also keeping the challenge high.
You... you're not kidding? I really loved realism, BUT AS @MrSwagovich said, it's outdated now. Cannot wait for this!I can't for the life of me understand why this hasn't been done sooner. One of my biggest complaints with the current state of custom zombies is that after I have a zombie playing session for an hour or 2 I have nothing to show for it. With Realism you get to have the fun and your character is better than he was when you started.
I think it would be cool if the characters wheren't just stat changes and acualy looked different. Maybe even have there own quotes and personallity.There will be 5 different player/character models but as far as quotes...I doubt it. Maybe Blunt can weigh in on this.
There will be 5 different player/character models but as far as quotes...I doubt it. Maybe Blunt can weigh in on this.if your happy to reduce the "quality" of the quotes, you can really ( and i mean REALLY ) reduce their size, giving you room to add a ton more in. Maybe something to consider
http://www.youtube.com/watch?v=901n0IQfkwk&feature=youtu.be (http://www.youtube.com/watch?v=901n0IQfkwk&feature=youtu.be)Ech. That rhino. Can hardly see any of the gun. The rest is pretty good. The stasis field could use a different fx though.
This makes me want to put more and more realism mod stuff in the FS Mod :fuuu:Save yourself the trouble, cancel FS mod and use Realism 3.0 (You Can't Handle the Blunt) Mod.
Save yourself the trouble, cancel FS mod and use Realism 3.0 (You Can't Handle the Blunt) Mod.NEVER
This makes me want to put more and more realism mod stuff in the FS Mod :fuuu:
NEVER
Ech. That rhino. Can hardly see any of the gun. The rest is pretty good. The stasis field could use a different fx though.
yeh, like i mentioned havent looked at too much visual stuff at all. Was thinking about menu-file's to make a 'pop-up', but i'm not sure yet.. But thanks for the suggestion anyway, much more usefull ;D and dont mind me today, i'm just moody as hell..Want a hug? ::)
OP This is Awesome :) Where can I download? Maybe I ask too soon. Making a Realism Mod of Zombies is one of the Best Idea of Zombies. But, My guess is that making a Realism Mod for Zombie Mode is very hard to make.This mod is not out yet; it is going to take some time to make and then a bit more time to test and re-balance what doesn't seem to work.
Will we see WaW weapons and the support class ?Wash your mouth out with soap, young man! There are no WAW guns; those suck something fierce! As far as the support class, I already went over the classes in the last update. What makes the support class one that you are interested in?
This mod is not out yet; it is going to take some time to make and then a bit more time to test and re-balance what doesn't seem to work.Access to LMGs, ammo boxes, and certain perks...
Wash your mouth out with soap, young man! There are no WAW guns; those suck something fierce! As far as the support class, I already went over the classes in the last update. What makes the support class one that you are interested in?
Access to LMGs, ammo boxes, and certain perks...The Tank class is going to get a bonus for using LMG's, ammo should be easy enough to come by as we are using a system similar to Advanced Warfare where you can upgrade your gun 15 times and each time you'll get a small damage upgrade and more ammo. We aren't 100% certain about the perk system as we don't want people to feel restricted/punished because they chose one class over another but we do want to give people a reason to try out each class.
how bout distance traveled? bosses killed? nades thrown, bullets shot, [easter eggs compleated (toggleable per map)], assists, melee missed, times you been that class, kdr (kill down/death ratio) per class, times restarted, and finally heighest round achieved
- Stats: there will be a menu that you can access I believe anytime which will keep track of almost any stat you can think of: Kills, headshots, zombies gibbed, time played, melee kills, times prestiged, points spent, # of perks bought, doors bought, how many powerups you've picked up, how many times you've upgraded a gun, how many times you've used the mystery box, etc. We love our stat tracking : )[/color]
Hey Bluntstuffy, I have an Idea. My Idea is something called Skill Points. Skill Points can be used to buy Power-ups or Upgrade your weapons. Skill Points can be achieve by kills, headshots, multikills and complete rounds/waves. For example, If you get 100 kills then you get 1 Skill Point. Get 50 headshots and you get 1 Skill Point. Multikills is 10 or more kills with One shot (Hint: Wunderwaffe, Thundergun, Rocket lauchers, grenades, monkeybombs. By completing a round/waves you get 1 Skill Point. This is my Idea. Send me a feedback.
Wash your mouth out with soap, young man! There are no WAW guns; those suck something fierce!
i'll probably release a box only WaW guns version for anyone who wants it.A box map with WAW guns? The waiting list for that will probably be crazy... :D
A box map with WAW guns? The waiting list for that will probably be crazy... :D
Oops, i meant box weapons only. :DI respect people from all walks of life. Daedra, I think you, me and Stevie need to go to Mount Vesuvius and smoke peyote for six straight days and do some soul searching together.
I respect people from all walks of life. Daedra, I think you, me and Stevie need to go to Mount Vesuvius and smoke peyote for six straight days and do some soul searching together.I'm down. :P
I'm down. :PI'll pack your fucking bags if it gets you away for 6 days.
I respect people from all walks of life. Daedra, I think you, me and Stevie need to go to Mount Vesuvius and smoke peyote for six straight days and do some soul searching together.
I'll pack your fucking bags if it gets you away for 6 days.You can come too MAK...
I respect people from all walks of life. Daedra, I think you, me and Stevie need to go to Mount Vesuvius and smoke peyote for six straight days and do some soul searching together.
Sorry Tomikaze, i don't do drugs or newer CoD guns.
You can come too MAK...I'll pay for both of your travel fees...Spoiler: click to open...*Packs shovel*
Sorry Tomikaze, i don't do drugs or newer CoD guns.weve found the problem :D
Sorry Tomikaze, i don't do drugs or newer CoD guns.Teetotal, clean living, stock WAW guns and church on Sundays. DD is an example to us all.
I'll pay for both of your travel fees...hell ill buy you guys an island if it could keep u guys away for more than a hourSpoiler: click to open...*primes explosive*
Teetotal, clean living, stock WAW guns and church on Sundays. DD is an example to us all.
I see it more like:
Prefers World at War guns, debugs & tests things before releasing stuff, and doesn't charge money for custom content he doesn't own. DD is truly an example to us all.
Everyone is entitled to their opinion i guess.
I see it more like:Release stuff? Eh?? You do debug other people's maps and complain about it though, I'll give you that.
Prefers World at War guns, debugs & tests things before releasing stuff, and doesn't charge money for custom content he doesn't own. DD is truly an example to us all.
Everyone is entitled to their opinion i guess.
! No longer available (http://www.youtube.com/watch?v=XWk4QDbxkT4#)And Jiffy, I'm not sure why you like to weigh in when people bring up the Oil Rig beta, you donated yourself :lol: :facepalm2:
Release stuff? Eh?? You do debug other people's maps and complain about it though, I'll give you that.
And Jiffy, I'm not sure why you like to weigh in when people bring up the Oil Rig beta, you donated yourself :lol: :facepalm2:
Thanks though. ;)
And I was looking back at old posts of mine and on Oil Rig the other day, you've come a long way since these posts you used to make on WIPs... :poker:
(https://i.gyazo.com/51435dd451d972d24894736d5ba31b9b.png)
(https://i.gyazo.com/c3e336895ea17540f24762f0232e9621.png)
Was joking around stevie. No need to get all defensive. ;DDeadra, we all know you don't joke.
Can we get this topic back on track. maybe. Please.Back on crack? Sure.
Can we get this topic back on track. maybe. Please.Well, since you said please.... No, we can't.
Can we get this topic back on track. maybe. Please.Well to be fair you did start it. And this is in the General Discussion section.
Release stuff? Eh?? You do debug other people's maps and complain about it though, I'll give you that.
And Jiffy, I'm not sure why you like to weigh in when people bring up the Oil Rig beta, you donated yourself :lol: :facepalm2:
Thanks though. ;)
And I was looking back at old posts of mine and on Oil Rig the other day, you've come a long way since these posts you used to make on WIPs... :poker:
(https://i.gyazo.com/51435dd451d972d24894736d5ba31b9b.png)
(https://i.gyazo.com/c3e336895ea17540f24762f0232e9621.png)
I have come a long way, I don't weigh in on anyone person's side, i just add on to anyone's side, whoever pops off some shots at someone else, and i happen to see it, i just add something to it. Call me un-loyal, but whoever starts it, i usually join in with them, then most likely trade sides if shit hits the fan.Ah you just bandwagon jump, I see.
Anyway, back on Topic, I'm guessing there will be rewarding weapons that are unlocked at the highest level? (like the modern weapons in the Original Realism Mod)
Ah you just bandwagon jump, I see.exactly
And it's 'disloyal' btw.
Hey, Did Bluntstuffy make Zombie Realism v2.2?[HOG]Rampage is credited for making it, but I think others in the community contributed as well...not Blunt though :D
New update; see the front page.
Update #3
Alpha Testers Needed!!!
Id Really want to participateStep one is to read, as he said look in the first post on how to apply. ;D
Step one is to read, as he said look in the first post on how to apply. ;DTrue...but that's fine. Right now I care more about getting this thing tested thoroughly than I do about being a dick. There's always time for that later ;D
True...but that's fine. Right now I care more about getting this thing tested thoroughly than I do about being a dick. There's always time for that later ;Dnope, i demand "dick now" :troll:
For anyone who's contacted me directly and Skullcrusher - I will be sending out the downloads to you all tomorrow sometime. (probably 12-15 hours from now)
True...but that's fine. Right now I care more about getting this thing tested thoroughly than I do about being a dick. There's always time for that later ;DOh haha I was talking to him, if he didn't sign up right no guarantee he'd be noticed.
Realism Mod Kickass.0 (name subject to change)Congrats on the Update tom and thanks for letting me test (even though I was confused for half the testing phase and may not have report any bugs)
Thank you to everyone who've been following this topic and is excited as we are to see this thing happen. I want to thank everyone who has helped alpha test the mod, it has helped tremendously. Also, a REALLY big thank you to JiffyNoodles and Nathiri as well as a guy named killerthekiller without your help this mod would have released with around 10 thousand bugs. You guys are awesome.
Stay tuned for more!
Thank you to everyone who've been following this topic and is excited as we are to see this thing happen. I want to thank everyone who has helped alpha test the mod, it has helped tremendously. Also, a REALLY big thank you to JiffyNoodles and Nathiri as well as a guy named killerthekiller without your help this mod would have released with around 10 thousand bugs. You guys are awesome.
Stay tuned for more!
P.S. I think treyarch stole from you lot, just saying :please:Treyarch steal from the community!? (Gasp) I refuse to believe that. It's never happened.
Please, say to us the map won't be needing T4M.What I can tell you is that if we end up using T4M that it actually needed it.
What I can tell you is that if we end up using T4M that it actually needed it.Hum ok, no problem, my only hope is to the map don't crash in round 30, etc...
Great to see that someone has decided to make a new version. After I finished v2.2 a few years ago, I didn't expect it to still be around these days haha.
No, I'm not trolling. Yes, I was known as [HOG]Rampage years ago. Adult life took over so now I'm a software engineer and getting married next May.
Anyway, your progress looks great! Happy modding!
-Rampage
Nice to see it is still in the works.Meh, i would have rather seen it finished :D
Realism Mod 3.0 update video as promised!
http://www.youtube.com/watch?v=hIqVGDhFQYY (http://www.youtube.com/watch?v=hIqVGDhFQYY)
Tomi wont we be able to test the version before release?Yes, once Blunt finishes up a few more things like the custom perks and maybe a bit more of the objective then I'll need you and the rest of the crew, who still want to test it, to play through the Greenhouse map and let me know what problems you encounter or if anything is too confusing. I'm testing it like everyday to try to catch the obvious stuff but then I'll need your expertise after that :D
Yes, once Blunt finishes up a few more things like the custom perks and maybe a bit more of the objective then I'll need you and the rest of the crew, who still want to test it, to play through the Greenhouse map and let me know what problems you encounter or if anything is too confusing. I'm testing it like everyday to try to catch the obvious stuff but then I'll need your expertise after that :Dsweet, I've been dying to test this again, because I accidentally deleted the old version you sent me a while back :lol:
sweet, I've been dying to test this again, because I accidentally deleted the old version you sent me a while back :lol:Yea Jiffy, I need your special set of skills, those delicious bug finding skills.
Mad keen \:gusta:/
Yes, once Blunt finishes up a few more things like the custom perks and maybe a bit more of the objective then I'll need you and the rest of the crew, who still want to test it, to play through the Greenhouse map and let me know what problems you encounter or if anything is too confusing. I'm testing it like everyday to try to catch the obvious stuff but then I'll need your expertise after that :D
Just a little update. We are sending the Realism Mod 3.0 on the Greenhouse map out to a few of the beta testers and so now real human beings (not soulless machines like me and Blunt) are going to be testing it and giving us feedback. Another step closer to release friends ;)I Can't Wait For It I Love This Mod
Just a little update. We are sending the Realism Mod 3.0 on the Greenhouse map out to a few of the beta testers and so now real human beings (not soulless machines like me and Blunt) are going to be testing it and giving us feedback. Another step closer to release friends ;)Great to hear! HYPE!
Update #6 Class specific perks videoBoomstick That Amazing Perk I'll Be Using In The Future But Chemical Warfare Definitely Goes Help The Team Out To Get Ready For The Round Or Give The Team To Go Do Something :D
https://www.youtube.com/watch?v=JBBc4q9_Nxg (https://www.youtube.com/watch?v=JBBc4q9_Nxg)
Here are some pics of the Realism Mod 3.0 Running on MikeVLC's map NUK37OWN. It runs pretty well but we need people who can do coop testing. So, if you have one or more friends you can coop test with message me and I'll send you a build of the map.I Want Test It Out
We are SO close to a release we just need to make sure that this mod runs as smoothly as possible and coop testing is essential at this point. Thanks guys :)
(http://i.imgur.com/ZNpYAh5.jpg?1)
(http://i.imgur.com/8xGsre8.png?1)
(http://i.imgur.com/iN00wfI.png?1)
(http://i.imgur.com/UaEQqei.png?1)
Here are some pics of the Realism Mod 3.0 Running on MikeVLC's map NUK37OWN. It runs pretty well but we need people who can do coop testing. So, if you have one or more friends you can coop test with message me and I'll send you a build of the map.
We are SO close to a release we just need to make sure that this mod runs as smoothly as possible and coop testing is essential at this point. Thanks guys :)
(http://i.imgur.com/ZNpYAh5.jpg?1)
(http://i.imgur.com/8xGsre8.png?1)
(http://i.imgur.com/iN00wfI.png?1)
(http://i.imgur.com/UaEQqei.png?1)
I Want To Ask Will Yall Have DLC On Zombies Realism v3.0 That Will Be Amazing To Have New Maps, Weapons, Perks, And More.We are hoping that other people want to make maps with the Realism Mod 3.0 on it but no one has approached me or Blunt expressing interest yet. Hopefully once we actually release it that will change though ;)
We are hoping that other people want to make maps with the Realism Mod 3.0 on it but no one has approached me or Blunt expressing interest yet. Hopefully once we actually release it that will change though ;)Ok Thanks You And This Mod 10/10
Here are some pics of the Realism Mod 3.0 Running on MikeVLC's map NUK37OWN. It runs pretty well but we need people who can do coop testing. So, if you have one or more friends you can coop test with message me and I'll send you a build of the map.
We are SO close to a release we just need to make sure that this mod runs as smoothly as possible and coop testing is essential at this point. Thanks guys :)
(http://i.imgur.com/ZNpYAh5.jpg?1)
(http://i.imgur.com/8xGsre8.png?1)
(http://i.imgur.com/iN00wfI.png?1)
(http://i.imgur.com/UaEQqei.png?1)
Here are some pics of the Realism Mod 3.0 Running on MikeVLC's map NUK37OWN. It runs pretty well but we need people who can do coop testing. So, if you have one or more friends you can coop test with message me and I'll send you a build of the map.Can send to me again my computer complete fried so I had to go buy another computer but may you plz sent to me again, Tomikaze? Thank You.
We are SO close to a release we just need to make sure that this mod runs as smoothly as possible and coop testing is essential at this point. Thanks guys :)
(http://i.imgur.com/ZNpYAh5.jpg?1)
(http://i.imgur.com/8xGsre8.png?1)
(http://i.imgur.com/iN00wfI.png?1)
(http://i.imgur.com/UaEQqei.png?1)
amazing workThank you, I played til round 30 last night on Nuketown. Medic class, fully upgraded Bowie knife, fully upgraded Maverick sniper rifle with fast mags & extended mags attachments on it. Fully upgraded Weevil with fast mags, rapid fire and extended mags attachments on it. Total chaos and absolutely insane fun!
me and a few of my friend's would like to test this
i cant pm so im leaving my request on this post
Can send to me again my computer complete fried so I had to go buy another computer but may you plz sent to me again, Tomikaze? Thank You.
Thank you, I played til round 30 last night on Nuketown. Medic class, fully upgraded Bowie knife, fully upgraded Maverick sniper rifle with fast mags & extended mags attachments on it. Fully upgraded Weevil with fast mags, rapid fire and extended mags attachments on it. Total chaos and absolutely insane fun!Thanks So Much, Tomikaze & Bluntstuffy!!!
I'm getting some new links tonight for two maps so I'll test them out and if they work I'll send them to you once I have them. Two maps. TWO MAPS. TWO MAPS!!!
Thank you, I played til round 30 last night on Nuketown. Medic class, fully upgraded Bowie knife, fully upgraded Maverick sniper rifle with fast mags & extended mags attachments on it. Fully upgraded Weevil with fast mags, rapid fire and extended mags attachments on it. Total chaos and absolutely insane fun!May You Plz Keep Nuketown On It I Would Like Get Finished Playing That Map With Other Maps Later On Thank You
I'm getting some new links tonight for two maps so I'll test them out and if they work I'll send them to you once I have them. Two maps. TWO MAPS. TWO MAPS!!!
May You Plz Keep Nuketown On It I Would Like Get Finished Playing That Map With Other Maps Later On Thank YouLet's make a deal. If you stop beginning every word with a capital letter then I'll convince Blunt to keep the mod on Nuketown. If NOT, as god is my witness, he'll rip the mod out of that map like that guy who got his still beating heart ripped out of his body on Indiana Jones & the Temple of Doom. Deal? :D
Let's make a deal. If you stop beginning every word with a capital letter then I'll convince Blunt to keep the mod on Nuketown. If NOT, as god is my witness, he'll rip the mod out of that map like that guy who got his still beating heart ripped out of his body on Indiana Jones & the Temple of Doom. Deal? :DYou got a deal, Tomikaze. 😇
Thank you, I played til round 30 last night on Nuketown. Medic class, fully upgraded Bowie knife, fully upgraded Maverick sniper rifle with fast mags & extended mags attachments on it. Fully upgraded Weevil with fast mags, rapid fire and extended mags attachments on it. Total chaos and absolutely insane fun!
I'm getting some new links tonight for two maps so I'll test them out and if they work I'll send them to you once I have them. Two maps. TWO MAPS. TWO MAPS!!!
Thank you, I played til round 30 last night on Nuketown. Medic class, fully upgraded Bowie knife, fully upgraded Maverick sniper rifle with fast mags & extended mags attachments on it. Fully upgraded Weevil with fast mags, rapid fire and extended mags attachments on it. Total chaos and absolutely insane fun!im really looking forward to testing this mod i cant wait :)
I'm getting some new links tonight for two maps so I'll test them out and if they work I'll send them to you once I have them. Two maps. TWO MAPS. TWO MAPS!!!
Updated the OP with some new pics from MikeVLC and they look super yummy! 8)sent you a PM a little while back, hope you got it.
sent you a PM a little while back, hope you got it.Yea, thanks I just PM'd you back. Blunt is pretty certain he dealt with the stringtable issue as of now. Thanks for letting me know.
The launch map thing dont even workReally. Really? REALLY!?
Really. Really? REALLY!?Thank Tomikaze :D
There is no custom main menu for Industrial Estate yet; solo load the map with: nazi_zombie_estate
Please give me beta access, I would LOVE to test CO-OP
Anybody have any idea of about when this is gonna get released?
Anybody have any idea of about when this is gonna get released?I may release the Realism Nuketown version this next week. I think we're at a point with the mod where we realize that some people will be able to play it and some people won't. Hopefully most people will be able to get it to work but there is only so much that we can do; it's a mod that pushes the limits on every level and that's just the way it is.
Hey, just wanted to say what a truly spectacular mod you guys have put together, definitely one with mad amounts of replayability :)Thanks man, we definitely spent a lot of time discussing what we though would be fun and designed it with many layers to uncover. The more time you put into it the more you will be rewarded with new guns, attachments, perks, and even some hidden surprises ;D
One thing I did wonder as watched Relaxing play some of it was how are you expected to get Headshots with a Grenade Launcher? Perhaps Multi Kills [4 or more] would have been more suitableYea, good call :-[ I don't think any attachments are unlocked with headshots on explosive guns which is good, but your multi kill idea is really awesome too. Maybe Blunt can do something with that...maybe not.
Other than that I cannot wait for more maps to adopt this mod because it deserves huge respect purely for the time and effort that has gone into making itYea, even though WAW is that used up, past her prime, to much time in the tanning booth, leathery old whore that you don't wanna put your dipstick into anymore we really are hoping that at least a few people will make maps for this mod or else add it to an existing map of theirs. Please...somebody...anybody? :D
Way I see it WaW is in its prime and this mod adds a new lease of life
BO3 tools are pretty limited and thus I don't really consider them worthy of attention
Until such a time where the tools are actually worth the space they hog this mod is this place to be imo - am aware a couple of other maps are due to have this implemented, hope they are the first of many more to come :)
hopefully the guns can be P-A-P'd sometimeWhat do you mean? You can purchase damage upgrades for each gun through the in-game menu.
@tomikazeYes, I will make a post here on UGX when it will be in map manager. Can you describe the problem you are encountering?
Can you please post when this map has been released in the UGX client? I am getting problems and hope launching through there may sort it out. Awesome work, I hope I can play it!
Yes, I will make a post here on UGX when it will be in map manager. Can you describe the problem you are encountering?
I replied on the video, but I get an unhandled exception error, causing the game to crash. It may linked to the T4M d3d9.dll but I don't know. It crashes a little more than 3/4s of the way when loading the map.
are there any new maps in sight? any ETA's? really like the mod so far but i want to play more than nuketown :x
Um,
BO3 tools are not as limited as you seem to believe they are.
In fact, I think they already trump W@W's tools in almost every aspect.
Plus, BO3 just looks better.
Not to take away from this mod, as it does add a fresh new feel to W@W, and will probably keep it alive for a little bit longer.
This is the best mod i ever played missed this since v2.2,aslo can you add moar guns ;) (i miss the PPSH) anyways Nice work man ;) ;) ;)More guns? MORE GUNS!?!?!?! There are already around 50 guns that can be upgraded and customized in a variety of ways and we actually had to take some guns out and the last one we cut was a Chrome PPSH with an under-barrel grenade launcher attachment and dual wield capabilities with special ammo where it shoots flaming kittens at the zombies. Damn, I wonder if it's too late to have Blunt add that back in :-\
What do you mean? You can purchase damage upgrades for each gun through the in-game menu.
Double Post Merge: March 20, 2017, 03:23:45 am
Update video addressing issues with the mod: http://www.youtube.com/watch?v=FTjzzPK4WBc (http://www.youtube.com/watch?v=FTjzzPK4WBc)
More guns? MORE GUNS!?!?!?! There are already around 50 guns that can be upgraded and customized in a variety of ways and we actually had to take some guns out and the last one we cut was a Chrome PPSH with an under-barrel grenade launcher attachment and dual wield capabilities with special ammo where it shoots flaming kittens at the zombies. Damn, I wonder if it's too late to have Blunt add that back in :-\
Well we able to use 3.0 as a standalone mod like the previous versions of ZR? That's gonna be cool if you'll implement it.Yes, it is going to eventually be a standalone mod where anyone can put it on their own maps.
The Raygun Mark II is really OP, it killed the Panzer in 1 burst when I 1st fought him. Also the Panzer can instantly be killed by using the teleporter, is there any way you can make so he either stays where he was before or he teleports near you when you teleport?The Raygun has been nerfed & the teleporter no longer kills him I can confirm that. Thanks for the feedback : )
I have an issue, just got to prestige 4 ,lvl 51 and it came up with exp to go -1 million 650 thousand. I thought nothing of it but later it got to -2 million then i got promoted to 52 lvl and for every 500 exp from that start of the issue lvl'ed me up as if i was always lvl 1.Gosh, sorry to hear that. We will do our best to address this issue for the next release. You shouldn't lose any progress though so that is good.
So after it stopped lvl'ing me up i was lvl 222. Very odd was going for the haymaker prestige but now it wont let me prestige because of this.
I have an issue, just got to prestige 4 ,lvl 51 and it came up with exp to go -1 million 650 thousand. I thought nothing of it but later it got to -2 million then i got promoted to 52 lvl and for every 500 exp from that start of the issue lvl'ed me up as if i was always lvl 1.
So after it stopped lvl'ing me up i was lvl 222. Very odd was going for the haymaker prestige but now it wont let me prestige because of this.
I dont think you can send PM's yet, so i'll post here.
I'm wondering, when you reached prestige 4 did you keep playing and then it immediately bugged out?
Or did you actually activate the prestige, got prestige lvl5 and then in a new game it bugged out?
I can help out fixing your stats, can you read pm's? Then i'll send you a link with a fix
i'm aslo having this issue where Reach prestige 4 then After that went back to the menu and go into the map it's didnt prompt me the Prestige to next level then when kill a zombie you just level up and your rank is total noob.
Hey i have a query, what are the exact parameters for the 25 headshots in a row challenge and the 200 consecutive pistol kills challenge. Is in define in a row? at the same time or in a set time? and 200 kills 1 with in 5 seconds of each other? in one round? if headshots effect this or not?
I recently downloaded the mod and installed T4M properly. The mod loads to the menu but when i click launch map it loads about 1/4 of the way and crashes saying "MAX_CACHE_EXCEEDED". If anybody knows the reason why and could tell me that would be greatly appreciated. Thank You
I recently downloaded the mod and installed T4M properly. The mod loads to the menu but when i click launch map it loads about 1/4 of the way and crashes saying "MAX_CACHE_EXCEEDED". If anybody knows the reason why and could tell me that would be greatly appreciated. Thank You.
When I run this mod and launch the map I get this error does anyone know how to fix this? https://gyazo.com/31775b4d4d0f22db05bf2e2cee25e0d9
Somebody knows how to make both realism mod maps (Nuketown and Estate) work together with the same level and exp?
Use the installer and use the same WaW-profile, and it should work