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[Download] Das Herrenhaus 1.2 (Final Update)

HOT
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Created 8 years ago
by sethnorris
0 Members and 2 Guests are viewing this topic.
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GdayitsVishnu's Groups
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okay so i've got all 3 seals but the fourth one i cant get, and the hitler dude boss wont die help meeee
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The map is very cool, but there are some thing that i don't like.
As you will see in my video (i'm editing it right now) the PAP room (like Buried style) as some problems:
My friend can't jump and see the text that says to use again the jump button, and i and him fall in to the spykes and we don't die.. but we stay there and we can't do anithing and zombies doesn't went in the pap room.
You will see this bug in my video.
The map has something that i want in every map of nazi zombies, looks like a map done by a Treyarch Team. Good Job and i hope you fix the problems ;).
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Beginner mapper trying to make something for the community to enjoy
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The detail of this map is just incredible :o. Great job!
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A new Mapper Elite. :)
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This is the best map iv'e seen in years dude  :rainbow:
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Thank you all. I have noted down the falling without dying bug and adressing it right now.  Also  I want to warn everyone again. The boss is optional, he just spawns if u start the EE, if u don't like bosses, they annoy you etc. u can still play the regular zombie experience by just playing normally and not touching anything that Shall Not Be Touched. ;)

Lol, srlsy. I hope u enjoy the map and share your experiences, and also the bugs you find, problems etc so I can keep making this the perfect map I dreamed of.
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Details and lightning are amazing, great map  :) song during rounds remind me "return to castle wolfenstein"  ;)
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zombie lover / beta tester in training / perfectly loved
This is beautiful I have to admit. Well done!
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This is on par with the zombies maps that come in map packs. For once a map with a truly inspirational level of detail that outmatches BO1 maps, and perhaps one or two BO2 maps. Atmosphere is phenomenal, and is almost too eerie for me to play. Honestly the nicest custom map I've played for a long time, well done!
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OK , great map but everytime I go to power room which you buy with 2K points, my game crashes. I am using T4M dll file 42.1  :'( please help
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My name is on credits but the script i used is really old, :) the new one is completely black ops style .

Code Snippet
Plaintext
// Thanks Ray
#include common_scripts\utility;
#include maps\_utility;

main()
{
SetDvar("walking_holster",0);
players = GetPlayers();
array_thread(players,::walk_main);
array_thread(players,::rot_main);
array_thread(players,::move_main);
}

walk_main()
{
self SetClientDvars("cg_bobWeaponAmplitude", "0.7");
self SetClientDvars("bg_bobAmplitudeStanding", "0.012 0.005");
self SetClientDvars("bg_bobAmplitudeducked", "0.012 0.005");
self SetClientDvars("cg_bobWeaponMax", "3");

}

rot_main()
{
for(;;)
{
roll = self GetVelocity() * anglestoright(self GetPlayerAngles());
roll = roll/42;  //52
if(!self.is_sliding)
{
if(GetDvarInt("walking_holster") == 1)
self SetClientDvar("cg_gun_rot_r",roll[0]+roll[1]+roll[2]);
else
self SetClientDvar("cg_gun_rot_r",roll[0]+roll[1]+roll[2]);
}
wait(0.05);//0.01
}
}

move_main()
{
for(;;)
{
roll = self GetVelocity() * anglestoright(self GetPlayerAngles());
roll = roll/340;  //380
if(!self.is_sliding)
{
if(GetDvarInt("walking_holster") == 1)
self SetClientDvar("cg_gun_move_r",roll[0]+roll[1]+roll[2]);
else
self SetClientDvar("cg_gun_move_r",roll[0]+roll[1]+roll[2]);
}
wait(0.05);//0.01
}
}

Also make all the "adsbobfactor" commands at weapons folders "0".

Apart from the map being too dark and the annoying background music which repeats it self, you have made an amazing map.
congrats
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WoW! this looks really good!!

I will say even the way you describe the map, its  details, and the collection of pictures in the original post is very well done. Wish other maps peps have released were presented this way. I can clearly tell what I am about to download and I look forward to trying this. Great job man! cheers!
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Lol. That'll be in the day one update along with fixed knife timing and falling to death.

For the crash, as it says on the post, this map requires no mod or t4m or else. Never had anyone with a similar problem before, all I can say is try without the mod.

Darkness related thing. Yes, it is dark. Yes if for me u would be wandering around with a torch and some parts wouldnt have any light source. However, this is made so u can see everything necessary and keep it challangeing. Depending on your screen u can just tweak the brightnees in the game options and be able to play perfectly without negative visual impact.

The music, yeh. I wanted to give a soundtrack to the map but the memory limit is so close that some tracks are short and there are not many of them. In case u hate the music, just lower it in music slider.

Thanks a lot for ur script BTW.
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I will say even the way you describe the map, its  details, and the collection of pictures in the original post is very well done. Wish other maps peps have released were presented this way.

Yeah :) this map has it all even a great presentation!
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The map is awesome. Played few hours with a friend and great gameplay!

Only one thing, I encountered a error while playing in 4 players coop mode. The last player always spawn outside map and fall down under map. I hope u can repair this.

But in general this is one of the most beautiful maps I see in WaW. Great work

Greetings from another spanish member  ;)

 
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