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[Manager] Rainy Death (v1.1)

HOT
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Created 9 years ago
by HitmanVere
0 Members and 3 Guests are viewing this topic.
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Please give me beta access, I would LOVE to test CO-OP
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Great map. I found the napalm to be kind of easy, contrary to what everyone else says. I finally beat it, so now i just have to sit here and wait for your next map.
because he just nerfed it... :poker:
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Then don't make crawlers, simple




/ontopic.


Hitman , I got to the Tomahawk , and then it said something about opening a secret? was it a door? I couldn't see any change...am I just not looking hard enough....again?..  ;D
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(Image removed from quote.)


/ontopic.


Hitman , I got to the Tomahawk , and then it said something about opening a secret? was it a door? I couldn't see any change...am I just not looking hard enough....again?..  ;D

Painting next to you... :poker:
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i liked not being able to make crawlers , made looking for things more of a challenge, awesome awesome map 100 out of 10 from me  ;)
I had no problems without crawlers ,all you had to do was keep the fire zombie walking and kill all the other zombs then go searching, but it was more fun with sprinting zombies chasing you while looking for those damn numbers.
great map played it so many times already ,gonna try it co op hopefully tonite
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because he just nerfed it... :poker:
Actually, I thought the napalm was easy BEFORE he nerfed it. The only time he ever downed me in the first version of the map was when I played online co-op.
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I was happy to see that 1.1 was released, and was hoping it fixed the 'Quick (Solo) Revive' not working for me, I am sad to say it is still not working. Is there anyone else out there playing solo in which it does not work?

Thanks for the update of the map, so cool you can now make crawlers!!
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Downloaded, played, enjoyed.
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In the words of JonTron,"Beyotiful"
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I was happy to see that 1.1 was released, and was hoping it fixed the 'Quick (Solo) Revive' not working for me, I am sad to say it is still not working. Is there anyone else out there playing solo in which it does not work?

Thanks for the update of the map, so cool you can now make crawlers!!
I just tested it and Solo quick revive is working properly. I would suggest redownloading the map and making sure there are no seperate files in your mods folder.

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"Activate consoles by doing 4 challenges? "

Don't understand what/ where there challenges are?
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"Activate consoles by doing 4 challenges? "

Don't understand what/ where there challenges are?

You can see the challenges by using the objectives thing in the spawn area.

They're very vague, but you have to think outside of the box/map.  ;)
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I got downed by the napalm on solo and when I got back up I kept the upgraded Brownings and it took away my other guns. :poker:
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I got downed by the napalm on solo and when I got back up I kept the upgraded Brownings and it took away my other guns. :poker:

ProRevenge also got this. I love one-time issues, which I cant reproduce
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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ProRevenge also got this. I love one-time issues, which I cant reproduce
most likely co-op only, as a suggestion

Co-op and solos laststand are completely seperate ( well technically solo last stand doesnt exist, most people just "fake" it by preventing the loop ending and then define "revived" as true to kill the loop ), co-op actually has its own take and give last stand weapons function, if its used incorrectly tends to cause this. I reworked mine into one function so i could test it solo, as finding co-op people can be a nightmare

anyway, my point was, to reproduce it, might need to put a few hours into co-op ;)
Last Edit: September 24, 2015, 10:51:08 pm by Harry Bo21
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I got downed by the napalm on solo and when I got back up I kept the upgraded Brownings and it took away my other guns. :poker:

anyway, my point was, to reproduce it, might need to put a few hours into co-op ;)

Why though? :poker:

 
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