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World at War Modification: T4M (r45)

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Created 9 years ago
by DidUknowiPwn
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For some reason everytime i try to get into world at war it keeps crashing and saying unhandled exception caught so can someone please help me?  :(
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So many people have asked this, but still we have had no replies. All players but the host get kicked out and they get a "Server Authentication Failure". Any help/fix would be greatly appreciated
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Someone can explain me why i cant play online with a friend, when i join in his lobby and start the loading bar is working normal but in the middle charge the game back to the lobby, my friend and me have a pirate COD, please need help for this issue, sorry for bad english.
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how I do if I have a version of Cracked ? I downloaded
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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By working it out and "not" asking a legitimate site to help support piracy
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it downloads as an image and not a .rar file... idk wht to do
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I'm gonna be straight up, i've been scouring the site for days for a fix to this, not sure if it's my PC or not, but i'm hoping to find some sort of Revelation here.

I've been getting this error for a few days now
Code Snippet
Plaintext
----- Initializing Renderer ----
execing ragdoll.cfg from disk
----- Client Initialization -----
----- Client Initialization Complete -----
Trying SMP acceleration...
...succeeded.
----- R_Init -----
Getting Direct3D 9 interface...
Pixel shader version is 3.0
Vertex shader version is 3.0
Shader model 2.0 code path is available.
Shader model 3.0 code path is available.
Using Shader model 3.0 code path because it is the best available path on this hardware.
Attempting 1366 x 768 fullscreen with 32 bpp at 60 hz
Game window successfully created.
Creating Direct3D device...


Error during initialization:
Unhandled exception caught


I'm not sure what's causing it or what's happening, but whenever i drag that .dll file into my World at War root folder on steam, this stuff comes up, i really do wish that someone gets back to me, i don't know what's happened as this mod was working just last week and suddenly it's not, just as NUK37OWN comes out.
I thank you for any help you can give.
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WaW crashes every time i launch it unless i delete t4m from the file. Anyone have a fix?
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I definitely want to use T4M, one problem... I always get the "Server Authentication Failure" problem when i want to join with a friend (or other way around). We both have CD-version of the game, patched to 1.7.1263 with lanfixed exe. Whitout T4M it works perfectly. But when we install T4M it gets us back to the "Server Authentication Failure"

Any solutions?
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my game is crashing when im starting any custom map and i have no borderless mode
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Does any one here have any solution to install T4M  in non-steam version (I mean crack version)
Thank you so much
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great work, but im not play on LAN....
lan fixed> create coop >start game> mesage: create profile > game close
how fix it? please!
(sorry for my bad english)
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Excusume, I don't know why, but if I have T4M on my WaW folder I can't play multiplayer...can someone tell me why?
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Can I play online with this?
As in, online with a friend or randoms on a map that requires this mod.
Also do I have to "uninstall" it again when I wanna play a map doesn't require it, or can I just keep it there?
Also what about joining other people's games (people who host maps that don't require t4m and don't have it themselves)?
I don't play normal mp mode only zombies, but I am still kinda ehhh about scrweing around with dll files and stuff that influences the game in a way like this.
Just don't wanna get banned by punkbuster or something.
I would appreciate if someone could clear this up for me.
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Can I play online with this?
As in, online with a friend or randoms on a map that requires this mod.
Also do I have to "uninstall" it again when I wanna play a map doesn't require it, or can I just keep it there?
Also what about joining other people's games (people who host maps that don't require t4m and don't have it themselves)?
I don't play normal mp mode only zombies, but I am still kinda ehhh about scrweing around with dll files and stuff that influences the game in a way like this.
Just don't wanna get banned by punkbuster or something.
I would appreciate if someone could clear this up for me.

You can play with people online using this modification.
No, you won't get banned.
Yes, you can play with others who aren't using it, but if the map requires T4m
then, they must have it.

 
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