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Alcatraz [WhippyTrout Version] WIP

POLLHOT
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Created 9 years ago
by whippytrout
0 Members and 1 Guest are viewing this topic.
163,285 views

Poll

Question: If I could only make one, what area of Alcatraz would you want me to make?

The Roof (this was featured in MOTD)
29 (23.2%)
The Infirmary (this was featured in MOTD)
15 (12%)
The Courtyard/Rec area outside (this was not featured in MOTD)
81 (64.8%)

Total Members Voted: 119

Poll

Question: In order for the map to have a circular flow there has to be a quick way to and from the docks. What should I make to achieve this?

Gondola (just like the one in Mob of the Dead)
72 (56.3%)
Ziplines (just like the ones in Call of the Dead)
30 (23.4%)
Truck ride
22 (17.2%)
Some other idea (please leave a comment explaining your idea)
4 (3.1%)

Total Members Voted: 121

Poll

Question: What do you prefer after defeating the final boss?

The game ends and you win
You get a wonder weapon and return to the map to fight endlessly until you die or quit.
You return to the map, then have a buyable ending to end the game when "you" want to win.
Option 2 and Option 3 combined.

Poll

Question: What kind of build-able system do you prefer?

Where you can only carry one part at a time and drop it when down/dead.
Where once a part is picked up anyone can add it to the bench and cannot be dropped.

Poll

Question: What kind of objectives would you like to see?

Same objectives from Mob of The Dead
Modified objectives from Mob of The Dead
New original objectives made from scratch
Easter Egg style objectives with less obvious instructions

Poll

Question: What should I call this map?

The Rock
Alcatraz
Return To Alcatraz
Escape From Alcatraz
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Any updates?
just saying... I hope this is not cancelled :'(


Also if there is no after life then how are we gonna activate stuff?, also wheres the power switch gonna be? :-\
Anyways, this map looks so f*Ckin awsome, I loved MOTD And this map Makes it look 10X better

"No UGX mod, no game modes, no Nic Cage slaughter, no excessive gore mutator, no rag doll kills  :'( Oh lawd we've lost our way!"

"Hahahahaha you may be surprised at what I have in the map.  ::) Those features may very well be included.  :troll: "
Now im curious of what the gamemodes gonna be and the weapons is gonna be, is there gonna be BO3 ported weapons? Or just BO2 But, Mutators? OOOH :nyan: :nyan: :nyan:


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The map is going great. I almost have it done. I was planning on having it finished by today but I got sick so now I have to get over this. I'll be testing soon with some trusted friends in order to try and work out any problems that could arise. I think this map will be a fresh new fun experience that is different from any other map.

So don't worry guys I'll be finishung it soon.
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Sick? Oh... I hate ilness, it's like "Im gonna have a great day to day :)"
*1 hour later*

*Pukes up in toilet uncontrollabley*

Double Post Merge: February 28, 2017, 09:13:17 pm
One final question...
Will the map have the
Origins crew, or the MOTD Crew?
And will it feature BO3 Repack abilites?
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Sick? Oh... I hate ilness, it's like "Im gonna have a great day to day :)"
*1 hour later*

*Pukes up in toilet uncontrollabley*

Double Post Merge: February 28, 2017, 09:13:17 pm
One final question...
Will the map have the
Origins crew, or the MOTD Crew?
And will it feature BO3 Repack abilites?

Hahaha. Well I had the origins cast but now I'm considering a mixture of MOTD and COTD characters. We'll just have to see.  ;)  as for repack features. Probably not. I may be able to add some kind of elemental ammo upgrade for weapons but it pushes limits pretty hard and I'm trying to keep the map under the limits so people don't have to use T4M.
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Yee.
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(Image removed from quote.)
Yee.

Psh has changed my mind. Alcatraz will feature new characters now. Yee and Papa, Caped Crusaders. See Below image:

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Hahaha. Well I had the origins cast but now I'm considering a mixture of MOTD and COTD characters. We'll just have to see.  ;)  as for repack features. Probably not. I may be able to add some kind of elemental ammo upgrade for weapons but it pushes limits pretty hard and I'm trying to keep the map under the limits so people don't have to use T4M.

Do you have the Origins crew?Really?Would you mind sharing it with me?Sorry to be asking but the ones I'm using is from CFG and they have the 128 error to a lot of weapons to me.IDK where else to get it
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Psh has changed my mind. Alcatraz will feature new characters now. Yee and Papa, Caped Crusaders. See Below image:

(Image removed from quote.)

+1 Yees
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I can already tell this will be map of the year ;)
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How do you get to PAP? Do you get it by the plane like in MOTD?, Or is it by some custom way?
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I can already tell this will be map of the year ;)

 :nyan:  Thanks man.

Quote
How do you get to PAP? Do you get it by the plane like in MOTD?, Or is it by some custom way?

I got something custom yet similiar to MOTD. You'll have to wait and see. I've changed my mind on this issue several times.

Double Post Merge: March 05, 2017, 12:12:47 am
Just wanted to show you guys a little comparison of my Alcatraz map's evolution as I've learned.

7 years ago when I first started:



Today:

Last Edit: March 05, 2017, 12:12:47 am by whippytrout
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So when could this be expected to be released mate? I get very lonely nowadays just playing old maps...  :alone: :alone: :alone:
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So when could this be expected to be released mate? I get very lonely nowadays just playing old maps...  :alone: :alone: :alone:

Hahahaha I feel ya man. Kinda like a ghost town now that Black Ops 3 mod tools are out. I've got the list of bugs down to about a half page. As soon as I get those fixed I'll make a new post and release it. I can't really put a specific date because I always seem to find something game breaking or something happens in my personal life. But don't worry It will be released.  :)

Most of the bugs are simple balancing issues for players and zombies. (Can't have it too hard or too easy hahaha)
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Wow the map looks amazing so far!
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Wow the map looks amazing so far!

Thanks man and those pics are old.  ;)  I'm not even showing the new areas.  ::)

 
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