Author Topic: [Manager] Civil Nativity | by SirJammy & Lukkie1998 (V1.1)  (Read 66815 times)

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Offline SirJammy

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[Manager] Civil Nativity | by SirJammy & Lukkie1998 (V1.1)

« on: December 08, 2014, 10:28:53 am »

This map can be downloaded from the UGX Map Manager.

This map features UGX Mod v1.0.4! For a full list of features, click here.

This Map participated in the 2014 YouAlwaysWin Mapping Contest. Thanks to them this map actually exists! Thank you GUNNS4HIRE & Meatwagon22 for organizing this awesome contest!!!
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I have recently seen the UGX map contest and decided to temporarily put Celtic Ruins mapping on hold and attempt something out of my comfort zone, although scripting is still being continued. The information on this map is in very early stages and will get progressively more in-depth as time goes on. (Subject to change) - The basic scene of the map is a city called "Ripon" in England, has been engulfed by a paralysing blizzard 3 days before Christmas day, The city went unacknowledged for 2 days while people took no notice and thought the community were taking care of it, that was until a few men found themselves walking in a city rendered "dead". Without a voice to be heard they wondered deeper into the city,all the time the smell of rotting flesh lingering in the freezing air. At this point you control the Man / men.

Credits to:
  • UGX-Mods (UGX-Mod V1.0.4)
  • DualVII (Rotating Door script + Prefabs)
  • Jei9363 (Buried Style Zone Activation Tutorial + Script)
  • Bluntstuffy (Soulchests)
  • Shippuden1592 (Tranzit Zombies)
  • MakeCents + thezombiekilla9 (Zombie Counter + Tutorial)
  • Hitmanvere + Ege115 (Pap Camo + Scripting help)
  • Benn Down (Music)
  • Message me if I forgot to add you!

Alpha/Beta Testers:
  • P0tZ
  • FATKIDSLOV3CAK3
  • TheScotchGuy
  • Ege115
  • Hex Reapers
  • MAK911
  • Message me if I forgot to add you!


If you find any bugs in the map, please reply to this thread! Make sure to add a screenshot to your post!!! We would love to hear your comments and ideas too!

Bugs list:
  • Quick revive not going away when downed in singleplayer (Fixed!)
  • perk shader moves back to the left when player gets downed (Fixed!)
  • Zombies not going away when player is in laststand in singleplayer (Fixed! (Alternative fix found))
  • Game crashing when grabbing the turret powerup in arcademode (Fixed!)
  • Added M14 back to Gungame (Fixed!)
  • Some minor mapping bugs (Fixed!)
  • Game crashing when killing zombie with German Machine (Fixed!)
  • Takes your gun when shooting last snowman with M14 masterkey/Grenade Launcher (Fixed!)


YouAlwaysWin Gameplay Video

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« Last Edit: January 30, 2015, 08:41:05 am by lukkie1998 »

Offline Lukkie1998

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Re: [2014 YAW Contest Map] Civil Nativity | by SirJammy & Lukkie1998

« Reply #1 on: December 21, 2014, 02:37:59 pm »
Released!!! Enjoy guys!

Lukkie1998

Offline monkeyfunky

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Re: [2014 YAW Contest Map] Civil Nativity | by SirJammy & Lukkie1998

« Reply #2 on: December 21, 2014, 02:47:42 pm »
yay
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Offline SirJammy

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Re: [2014 YAW Contest Map] Civil Nativity | by SirJammy & Lukkie1998

« Reply #3 on: December 21, 2014, 02:58:56 pm »
Finally out guys, This is my first released map with the help of Lukkie ;) Without Lukkie, the map would have ripped itself a new arshole.  :please: Hope you enjoy ;D

Offline Shockwave115

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Re: Civil Nativity | by SirJammy & Lukkie1998

« Reply #4 on: December 21, 2014, 04:17:57 pm »
Okay i found a bug, when i upgraded the M4083 sniper-rifle and i tried shooting it a couple of times and i got an error "AI vs AI "Civil-hands" :P

Offline SirJammy

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Re: Civil Nativity | by SirJammy & Lukkie1998

« Reply #5 on: December 21, 2014, 04:27:27 pm »
Working on it right now ;) Thanks for the info.

Offline ocxmwys4mod

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Re: Civil Nativity | by SirJammy & Lukkie1998

« Reply #6 on: December 21, 2014, 04:53:52 pm »
Merry Christmas, Happy New Year :lol: :nyan:

Offline Lukkie1998

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Re: Civil Nativity | by SirJammy & Lukkie1998

« Reply #7 on: December 21, 2014, 04:58:53 pm »
Merry Christmas, Happy New Year :lol: :nyan:

Same :D

Lukkie1998

Offline JBird632

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Re: Civil Nativity | by SirJammy & Lukkie1998

« Reply #8 on: December 21, 2014, 05:15:02 pm »
There were many holes in terrains around the map, but the only thing game breaking was this:


Basically it was from the upgraded m40a3 which turns zombies into ai and it tried giving them your civil_hands weapon (Im assuming the pullout aim at the start), then crashed the game.
Overrun
Lockdown
Overrun (Black Ops Mod)
Snowglobe
Leviathan
Abandoned School

Offline Lukkie1998

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Re: Civil Nativity | by SirJammy & Lukkie1998

« Reply #9 on: December 21, 2014, 05:17:26 pm »
There were many holes in terrains around the map, but the only thing game breaking was this:
( [You are not allowed to view external links. Register or Login to see them] .)

Basically it was from the upgraded m40a3 which turns zombies into ai and it tried giving them your civil_hands weapon (Im assuming the pullout aim at the start), then crashed the game.

Yeah I already identified the problem, i just have to find how to solve it. Is there a way to comment out weapons used by AI's?

Lukkie1998

Offline SoulTaker

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Re: Civil Nativity | by SirJammy & Lukkie1998

« Reply #10 on: December 21, 2014, 07:19:42 pm »
After shooting all the snow men I ended getting double tap, after I got downed I kept the double tap hud icon don't know if that's meant to happen as well I have to ask is double tap on the map?O_o
Great map aside. :)
There's no better feeling in the world than a warm pizza box on your lap.

Offline chromastone10

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Re: Civil Nativity | by SirJammy & Lukkie1998

« Reply #11 on: December 21, 2014, 07:24:55 pm »
really fun so far guys, and always jammy map looks beautiful, good job getting everything together luk

Offline eliudjb

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Re: Civil Nativity | by SirJammy & Lukkie1998

« Reply #12 on: December 21, 2014, 08:15:12 pm »
The map is great! Just try to fix the prision knife animations. And why not? add more guns (BO1, BO2) to the update  :nyan:

Great team work!

Offline x_xMayheMx_x

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Re: Civil Nativity | by SirJammy & Lukkie1998

« Reply #13 on: December 21, 2014, 09:24:01 pm »
Great map Guys! Very nice detail I must say! Although I must note one bug I found. When going down on solo the zombies derp out on top of you making it insta death upon using QR
I did not come to create a map, I came to beat the sh*t out of yours!

Offline eliudjb

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Re: Civil Nativity | by SirJammy & Lukkie1998

« Reply #14 on: December 21, 2014, 10:45:47 pm »
I became Inmortal after complete the easter egg; the quick revive turns pemanently. I don't know if theres a bug, part of reward after complete the mini easter egg or what  :troll:





« Last Edit: December 21, 2014, 10:49:43 pm by eliudjb »