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[Manager] Overflow V1.2.1

HOT
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Created 10 years ago
by pashan
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The Doctor
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I thought you would've fixed the mauser sound by now, I was hoping this wouldnt be like Lorkeep where chroma released it early because he was going away but the gun sounds were fucked up
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a lot of people complaining about broken weapons.....This is what happens when you rush things and or are to lazy to fix

Post Merge: June 19, 2014, 01:18:37 pm
idk the term "broken weapon's" as i don't have any of these (i fixed up the bo1 weapon's still going through them)
Last Edit: June 19, 2014, 01:18:37 pm by zombie madness
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Its a shame as its actually a really cool map to play. I agree that the gun names mean jack and if he wants to rename a gun, well its his map so why not. :please:
I do agree with the gun sounds being a little annoying along with the monkeys.  :poker:
Maybe Pash could work on an update to fix these things when he returns.
Thanks for the map bro, enjoyed it.
Enjoy ur vacation too.
Reckon you have earned it this year  :troll: :troll:
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Hey, come on, guys! If you want to fight about this, go to PM to do it, but not here. Pashan, I have not played this map, but saw the bugged version being played by NGT. Details look good, but hopefully the map isnt as bugged as in videos. Keep on doing bugless map and these are top notch  ;) Keep on working

Edit: The story seems little "short", maybe extend it few lines?

All the bugs which the NGT version had has been fixed. Also i have added many more things since then. A (attempt) Black ops 2 style Easter Egg. And 3 New rooms. The lower levels of the sewer are flooded and in the Easter egg you have to clear the flood. and about the weapons being "Broken" I will learn how to port them myself after i come back from my vacation. I'm looking forward to hearing your thoughts about the easter egg.

Thanks,
Pashan
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All the bugs which the NGT version had has been fixed. Also i have added many more things since then. A (attempt) Black ops 2 style Easter Egg. And 3 New rooms. The lower levels of the sewer are flooded and in the Easter egg you have to clear the flood. and about the weapons being "Broken" I will learn how to port them myself after i come back from my vacation. I'm looking forward to hearing your thoughts about the easter egg.

Thanks,
Pashan

Okay, will try it now
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I thought you would've fixed the mauser sound by now, I was hoping this wouldnt be like Lorkeep where chroma released it early because he was going away but the gun sounds were fucked up

I have also started working on weapons, I stopped being lazy cause I realized how even just some missing sounds on a weapon can really take away from the full gameplay experience, Ive been working on every weapon for my next map, including reload sounds and pack a punch camos


http://youtu.be/vzcsCey-cyI
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I have also started working on weapons, I stopped being lazy cause I realized how even just some missing sounds on a weapon can really take away from the full gameplay experience, Ive been working on every weapon for my next map, including reload sounds and pack a punch camos


http://youtu.be/vzcsCey-cyI

Is this a place for advertising your map  :lol:
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Is this a place for advertising your map  :lol:

I was replying to alex showing that I fixed all my weapons
Last Edit: June 19, 2014, 06:16:40 pm by chromastone10
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I was replying to alex showing that I fixed all my weapons

But still :D Shameless self-advertisement
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Found these on my very first game, didn't bother playing after round one. This map looks amazing and i appreciate the time and effort but it is far from finished if you ask me:

- it's called the "Mauser C96" not the "Mouse - R"
- the Mauser C96 does not sound like a Thompson when fired
- the Mauser C96 does in fact make a noise when reloaded
- the Mauser C96 has a starting ammunition of 8+32 not 8+24
- the Mauser C96 does not kill a zombie with four bullets to the chest during round one

Anyhow, thanks for the map and keep up the exceptional work.

Jaden

It is CUSTOM zombies so why not make own versions of guns?
why should everything be like treyarch if you play it?

anyway i realy enjoyed playing but the PDW is 2 shot in rnd 15 and has a ammo of 50/500 do you think its a bit OP? :) but i leave it to you
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It is CUSTOM zombies so why not make own versions of guns?
why should everything be like treyarch if you play it?

anyway i realy enjoyed playing but the PDW is 2 shot in rnd 15 and has a ammo of 50/500 do you think its a bit OP? :) but i leave it to you

Did you find the EE? and did you complete it?
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It is CUSTOM zombies so why not make own versions of guns?
why should everything be like treyarch if you play it?

anyway i realy enjoyed playing but the PDW is 2 shot in rnd 15 and has a ammo of 50/500 do you think its a bit OP? :) but i leave it to you
so your saying you want to play zombie maps w/ incorrect and unsuitable reload and firing sounds if any and with no gun balancing at all? wow sounds like a blast :please:
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

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Can we move this discussion to another topic? bit off-topic.
Last Edit: June 19, 2014, 08:36:51 pm by daedra descent
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I dont remember which barrel on the map that i did this with, but a player can hide behind a barrel that is either next to the BAR or the MP40( once again idr which barrel) and be near invincible.
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I have also started working on weapons, I stopped being lazy cause I realized how even just some missing sounds on a weapon can really take away from the full gameplay experience, Ive been working on every weapon for my next map, including reload sounds and pack a punch camos


http://youtu.be/vzcsCey-cyI
this isn't regarded as fixing weapon sounds what about the proper reloads sounds?why are you using the mp5k reload sounds from bo1? that mp5 you have there is from cod 4 #stillbroken

 
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