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[App] UGX Script Placer v1.1.6

HOT
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Created 12 years ago
by Aidan
0 Members and 2 Guests are viewing this topic.
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If Java had true garbage collection, most programs would delete themselves upon execution.
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Don't blame our program for your fucked root folder... make sure your installation is clean.
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Let's keep this thread on topic from here on in. -DBZ

+1 to off-topic reply -DBZ

lmao. Too funny.

Goliath Script Placer: http://ugx-mods.com/forum/index.php/topic,11234.msg125257/topicseen.html#new

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Don't blame our program for your fucked root folder... make sure your installation is clean.

Chill, i wasn't really saying anything bad, for all i know it might be my Mod tools, but as i said, hankeys never gave me much trouble that i couldn't fix or do by myself.

REEDIT, who removed my profile picture :/

Last Edit: September 12, 2012, 06:12:41 pm by Daedra Descent
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Have tried this and here?s som info/ ideas:

1. It runs fine on Win XP 32bit and using Steam version also :)
2. Add the _zombiemode.gsc to the mods/map folder with start points of 500000 ;)
3. Would be nice to remove the triple "ERROR: sound alias file weapons.csv: duplicate alias 'rpg_impact_boom'" error. I know it can be ignored but all noobs don?t know that ;)
4. I?ve tried create scripts with Loadscreen,Missionscreen & Pausescreen checked and have created 3 picture in .targa format in raw/images folder. But there?s a error saying it can?t convert the images or don?t have permission to move files  ???

5. I?ve also tried checked the "Create Main Menu Launch Button" but no launch button is created (have said YES to backup overwritten files) ???

Otherwise good work and hopes for some updates /progress in this. 8)

It could turn out good ;)
Last Edit: September 12, 2012, 06:28:06 pm by cinnober
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Have tried this and here?s som info/ ideas:

1. It runs fine on Win XP 32bit and using Steam version also :)
2. Add the _zombiemode.gsc to the mods/map folder with start points of 500000 ;)
3. Would be nice to remove the triple "ERROR: sound alias file weapons.csv: duplicate alias 'rpg_impact_boom'" error. I know it can be ignored but all noobs don?t know that ;)
4. I?ve tried create scripts with Loadscreen,Missionscreen & Pausescreen checked and have created 3 picture in .targa format in raw/images folder. But there?s a error saying it can?t convert the images or don?t have permission to move files  ???

5. I?ve also tried checked the "Create Main Menu Launch Button" but no launch button is created (have said YES to backup overwritten files) ???

Otherwise good work and hopes for some updates /progress in this. 8)

It could turn out good ;)

Add menufile,ui/main.menu in your mod.csv
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Chill, i wasn't really saying anything bad, for all i know it might be my Mod tools, but as i said, hankeys never gave me much trouble that i couldn't fix or do by myself.

REEDIT, who removed my profile picture :/
No one removed your profile picture. Upload it to a more reliable domain next time - the link probably expired.

I'm perfectly chill, I'm just tired of you posting these useless posts about how the program doesn't work when you know it's your fault that it doesn't work. It's called spam.
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Vr gb pf wd ya gs pf eg.
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Have tried this and here?s som info/ ideas:

1. It runs fine on Win XP 32bit and using Steam version also :)
2. Add the _zombiemode.gsc to the mods/map folder with start points of 500000 ;)
3. Would be nice to remove the triple "ERROR: sound alias file weapons.csv: duplicate alias 'rpg_impact_boom'" error. I know it can be ignored but all noobs don?t know that ;)
4. I?ve tried create scripts with Loadscreen,Missionscreen & Pausescreen checked and have created 3 picture in .targa format in raw/images folder. But there?s a error saying it can?t convert the images or don?t have permission to move files  ???

5. I?ve also tried checked the "Create Main Menu Launch Button" but no launch button is created (have said YES to backup overwritten files) ???

Otherwise good work and hopes for some updates /progress in this. 8)

It could turn out good ;)

1. Awesome :)

2. I'll do it if I remember, but then again, not having that is a good "first tutorial" to new scripters, so they can learn how to do it themselves. Or something like that....

3. I thought that was a problem with my soundaliases, not the map  :o I don't know why that happens. I'll look into it.

4. Try DDS (I never tested with targa, but it should be the same thing). Permissions (as it says) might be it too, try running the program as administrator, or making sure your root folder and all sub folders are not Read-Only. The process for converting images is a confusing one, because of how I had to use CoD's "converter.exe". They didn't provide support for passing it information directly, so I had to make it create a file, and then run converter with the path of the file, and then once it's done, delete the file. There are a lot of places there where it could go wrong :(

5. I've had some other people say that too. I think I made it check for this, but make sure your not running Launcher while using the script placer. Launcher wont allow you to modify mod.csv while it's runnning if that mod is selected in the Mod Builder section. If that doesn't work, you can do it manually the way DeathClonic said and add

Code Snippet
Plaintext
ui/main.menu

to your mod.csv (and compile the mod, of course).
Last Edit: September 12, 2012, 11:01:16 pm by Aidan
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intro text of tutorial map by sniperbolt?

fixed the map crashing error, get the weird intro text with a blank map though.
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It would be really nice if you had a already mapped option
and a stand alone menu maker thing
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It would be really nice if you had a already mapped option
and a stand alone menu maker thing
It should already be able to tell if you've created the map file already. Just name it correctly and tell it not to create a map file for you
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I cant seem to get the custom menu screens to work :(
The launch now button does but not the menu screens
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Can it be fixed please cuz if it where to work would be the most boss feature ever
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LOL
 can't you manually add the loadscreen?

oh and BTW, i'm not too good at math or anything, but isn't there a 32.5% chance that you miss click the "yes" button, effectivly overwriting your map?

maybe auto create a backup of the map file, even if you didn't choose to backup the file (if you overwrite it?).
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LOL
 can't you manually add the loadscreen?

oh and BTW, i'm not too good at math or anything, but isn't there a 32.5% chance that you miss click the "yes" button, effectivly overwriting your map?

maybe auto create a backup of the map file, even if you didn't choose to backup the file (if you overwrite it?).
Lmao, you just earned a +1 respect from me.
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Lmao, you just earned a +1 respect from me.

i wonder why anyone would do that O.o
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i wonder why anyone would do that O.o
I did have to second guess myself before I did it.

 
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