UGX-Mods Login

or login with an authentication provider below
Sign In with Google
Sign In with Twitter
Sign In with Discord
Sign In with Steam
Sign In with Facebook
Sign In with Twitch

Create an environment with dark areas, in the middle of the night with the moon

broken avatar :(
Created 6 years ago
by Cherchuzo
0 Members and 1 Guest are viewing this topic.
1,234 views
broken avatar :(
×
broken avatar :(
Location: itPiemonte
Date Registered: 4 January 2017
Last active: 12 months ago
Posts
26
Respect
Forum Rank
Legless Crawler
Primary Group
Member
My Contact & Social Links
More
Personal Quote
Beginner mapper, trying to improve myself
Signature
Now we cooperate!
×
Cherchuzo's Groups
Cherchuzo's Contact & Social LinksCherchuzo02cherchuzo
Hello everyone, I was looking for a tutorial to create a worldspawn for a predominantly black sky, where you could also create small dark corners or other ...
Someone more experienced than I know how to do?
broken avatar :(
×
broken avatar :(
Location: kh
Date Registered: 9 August 2013
Last active: 5 years ago
Posts
503
Respect
Forum Rank
Zombie Enslaver
Primary Group
Member
×
codmoddd1234's Groups
codmoddd1234's Contact & Social Links
Make backups of your .map before adjusting skybox kvp. Bad values can crash radiant.
//
Sky textures emit light. Pick a dark one to start. Change the sky texture in radiant, change the worldspawn skybox kvp. Add xmodel,skybox to your zone_source/mapname_patch.csv if you have one.
Reduce "sunLight" kvp
Reduce "sunRadiosity" kvp
Use lower intensity values than 1 on lights. Dont use any "primary omni" lights.
Use caulk shadow.
You could also make a black skybox and add the stars or cloud meshes from another skybox.
broken avatar :(
×
broken avatar :(
JbirdHaX
Location: se
Date Registered: 12 March 2012
Last active: 11 months ago
Posts
1,043
Respect
Forum Rank
Zombie Colossus
Primary Group
Community Mapper Elite
My Groups
More
My Contact & Social Links
More
Personal Quote
(_̅(_̅м̅a̅я̅i̅j̅u̅a̅n̅a̅_̅0 ด้้้้้็็็็็้้้้้็็็็็้
Signature
▒█▀▄▀█ ░█▀▀█ ▒█▀▀█ ▒█▀▀█ ▒█▀▀▀ ▒█▀▀█  ▒█▀▀▀ ▒█░░ ▀█▀ ▀▀█▀▀ ▒█▀▀▀
▒█▒█▒█ ▒█▄▄█ ▒█▄▄█ ▒█▄▄█ ▒█▀▀▀ ▒█▄▄▀  ▒█▀▀▀ ▒█░░ ▒█░ ░▒█░░ ▒█▀▀▀
▒█░░▒█ ▒█░▒█ ▒█░░░ ▒█░░░ ▒█▄▄▄ ▒█░▒█  ▒█▄▄▄ ▒█▄▄ ▄█▄ ░▒█░░ ▒█▄▄▄
×
RadimaX's Groups
Community Mapper Elite Has shown excellence and experience in the area of custom mapping in the UGX-Mods community.
BO3 Modtools Alpha
BO3 Modtools Alpha
This user has access to the Black Ops 3 Modtools Alpha
Here you can see some skyboxes to pick for the map:
http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Skybox
Actual settings to replicate the map in question, you can google them all if unsure what it will look like before trying any:
http://wiki.modsrepository.com/index.php?title=Call_of_Duty_5:_Worldspawn_Settings

 
Loading ...