Im a bit pissed off because I always encounter a new error after solving the prior one. When attempting to use the converter option in the Radiant Launcher, it originally came up with the dll versions error, which I solved. However, now when compiling it will do this:
Then it says converter -nopause Error 1
I think this is connected to my second issue with compiling my test map. I go to compile my map and it will launch the game but then after a few seconds it will simply say in game this:
In the launcher countless lines of error in the console a similiar pattern, such as "xmodel viewmodel_zombie_trenchgun_rifle not found", for basically every gun and a few materials.
Ive only seen suggestions of closing background processes to reduce ram stress but this has not affected anything so far. I would really like a fix and help, because Radiant has thoroughly pissed me off.
Last Edit: July 27, 2018, 04:12:59 am by sevengpluke
If you installed the game, updates, all the individual modtools updates in order and then pressed the converter button you should be done the first part. // If your compiling your map for the first time check the ugx wiki to be sure you have the correct buttons checked. Then compile your mapname_patch Then compile your mod in the modbuilder tab. // You shouldnt be getting any missing weapon errors so i would guess you didnt install all the modtools packs in order before pressing converter.
I'm just confused because I used download with every patch and tool combined into one folder. I seemingly followed every step correctly, and the most important part which is converting the assets first thing, seems to go wrong, thus screwing every further action I take.
If you start the game normally does it say 1.7 in the corner of the main menu? If yes then your game is updated. // Do you have this file..../zone_source/nazi_zombie_factory.csv? If yes then you installed the modtools packs. // Check ugx wiki and look at the settings used when compiling with launcher. You might have the wrong boxes checked or by mistake checked "run map after compile".