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game not recognizing zone

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Created 6 years ago
by ugiklinu
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Date Registered: 22 July 2018
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So, i've been slaving away for around 2 hours trying to get this zone to work, but nothing seems to get it to a state that the game recognizes it. I've tried everything but once I start the game I don't get the message that the zone is linked with x amount of spawners. Is there something usual i'm forgetting to do? I have no clue as to why it's not working.
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Plaintext
add_adjacent_zone("start_zone",	"second_zone",	"enter_second_zone");

add_adjacent_zone("start_zone", "optional_zone", "enter_optional_zone");

add_adjacent_zone("second_zone", "third_zone", "enter_third_zone");

add_adjacent_zone("third_zone", "second_optional_zone", "enter_second_optional_zone");

add_adjacent_zone("third_zone", "power_zone", "enter_power_zone");

add_adjacent_zone("third_zone", "fifth_zone", "enter_fifth_zone");

add_adjacent_zone("third_zone", "outside_zone", "enter_outside_zone");

add_adjacent_zone("outside_zone", "alt_outside_zone", "enter_alt_outside_zone");

add_adjacent_zone("outside_zone", "third_zone", "enter_third_zone");

add_adjacent_zone("alt_outside_zone", "outside_zone", "enter_outside_zone");

add_adjacent_zone("alt_outside_zone", "fifth_zone", "enter_fifth_zone");

add_adjacent_zone("fifth_zone", "alt_outside_zone", "enter_alt_outside_zone");

add_adjacent_zone("fifth_zone", "third_zone", "enter_third_zone");

add_adjacent_zone("third_zone", "second_zone", "enter_second_zone");

add_adjacent_zone("second_zone", "spawn_zone", "enter_spawn_zone");
The zone in question is "alt_outside_zone". Just tell me if I need to post more info in order to get help, i'll be glad to do so.
Last Edit: July 29, 2018, 06:53:34 am by MZslayer11
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So, i've been slaving away for around 2 hours trying to get this zone to work, but nothing seems to get it to a state that the game recognizes it. I've tried everything but once I start the game I don't get the message that the zone is linked with x amount of spawners. Is there something usual i'm forgetting to do? I have no clue as to why it's not working.
Code Snippet
Plaintext
add_adjacent_zone("start_zone",	"second_zone",	"enter_second_zone");

add_adjacent_zone("start_zone", "optional_zone", "enter_optional_zone");

add_adjacent_zone("second_zone", "third_zone", "enter_third_zone");

add_adjacent_zone("third_zone", "second_optional_zone", "enter_second_optional_zone");

add_adjacent_zone("third_zone", "power_zone", "enter_power_zone");

add_adjacent_zone("third_zone", "fifth_zone", "enter_fifth_zone");

add_adjacent_zone("third_zone", "outside_zone", "enter_outside_zone");

add_adjacent_zone("outside_zone", "alt_outside_zone", "enter_alt_outside_zone");

add_adjacent_zone("outside_zone", "third_zone", "enter_third_zone");

add_adjacent_zone("alt_outside_zone", "outside_zone", "enter_outside_zone");

add_adjacent_zone("alt_outside_zone", "fifth_zone", "enter_fifth_zone");

add_adjacent_zone("fifth_zone", "alt_outside_zone", "enter_alt_outside_zone");

add_adjacent_zone("fifth_zone", "third_zone", "enter_third_zone");

add_adjacent_zone("third_zone", "second_zone", "enter_second_zone");

add_adjacent_zone("second_zone", "spawn_zone", "enter_spawn_zone");
The zone in question is "alt_outside_zone". Just tell me if I need to post more info in order to get help, i'll be glad to do so.

It looks like a mess to me. Before I give advice just watch this tutorial about how to make zones:
Last Edit: July 29, 2018, 06:14:41 pm by gympie6
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Press "f" in radiant.
In the bottom category is "volumes"  uncheck and check it. Any volumes that dont disappear are probably your problem. Remake them but dont use the clipper tool to cut them.
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So, i've been slaving away for around 2 hours trying to get this zone to work, but nothing seems to get it to a state that the game recognizes it. I've tried everything but once I start the game I don't get the message that the zone is linked with x amount of spawners. Is there something usual i'm forgetting to do? I have no clue as to why it's not working.
Code Snippet
Plaintext
add_adjacent_zone("start_zone",	"second_zone",	"enter_second_zone");

add_adjacent_zone("start_zone", "optional_zone", "enter_optional_zone");

add_adjacent_zone("second_zone", "third_zone", "enter_third_zone");

add_adjacent_zone("third_zone", "second_optional_zone", "enter_second_optional_zone");

add_adjacent_zone("third_zone", "power_zone", "enter_power_zone");

add_adjacent_zone("third_zone", "fifth_zone", "enter_fifth_zone");

add_adjacent_zone("third_zone", "outside_zone", "enter_outside_zone");

add_adjacent_zone("outside_zone", "alt_outside_zone", "enter_alt_outside_zone");

add_adjacent_zone("outside_zone", "third_zone", "enter_third_zone");

add_adjacent_zone("alt_outside_zone", "outside_zone", "enter_outside_zone");

add_adjacent_zone("alt_outside_zone", "fifth_zone", "enter_fifth_zone");

add_adjacent_zone("fifth_zone", "alt_outside_zone", "enter_alt_outside_zone");

add_adjacent_zone("fifth_zone", "third_zone", "enter_third_zone");

add_adjacent_zone("third_zone", "second_zone", "enter_second_zone");

add_adjacent_zone("second_zone", "spawn_zone", "enter_spawn_zone");
The zone in question is "alt_outside_zone". Just tell me if I need to post more info in order to get help, i'll be glad to do so.

I noticed in you you have multiple triggers with the same script_flag. For example you have enter_second_zone twice. Make sure all the script_flags don't repeat.

From what I see you should have this.

Code Snippet
Plaintext
add_adjacent_zone("start_zone",	"second_zone",	"enter_second_zone");

add_adjacent_zone("start_zone", "optional_zone", "enter_optional_zone");

add_adjacent_zone("second_zone", "third_zone", "enter_third_zone");

add_adjacent_zone("third_zone", "second_optional_zone", "enter_second_optional_zone");

add_adjacent_zone("third_zone", "power_zone", "enter_power_zone");

add_adjacent_zone("third_zone", "fifth_zone", "enter_fifth_zone");

add_adjacent_zone("third_zone", "outside_zone", "enter_outside_zone");

add_adjacent_zone("outside_zone", "alt_outside_zone", "enter_alt_outside_zone");

add_adjacent_zone("second_zone", "spawn_zone", "enter_spawn_zone");

 
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