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Script to allow crawling when downed like in black ops?

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Created 6 years ago
by Rattus
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Any scripters here who know how to make this possible?
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in zombiemode.gsc take out the
Code Snippet
Plaintext
self FreezeControls( true );
or make it false

Code Snippet
Plaintext
player_fake_death()
{
level notify ("fake_death");
self notify ("fake_death");

//self TakeAllWeapons();
self AllowStand( false );
self AllowCrouch( false );
self AllowProne( true );

self.ignoreme = true;
self EnableInvulnerability();

wait( 1 );
self FreezeControls( true );
}


might be one in _laststand.gsc
where it gives you the revive trigger I made changes to mine so I'm not too sure about that
taking the freeze control out of everywhere that refers to you being down will make it so you can move
when you are down

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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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a lot more to it than that  if you want the 3p anims to work
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in zombiemode.gsc take out the
Code Snippet
Plaintext
self FreezeControls( true );
or make it false

Code Snippet
Plaintext
player_fake_death()
{
level notify ("fake_death");
self notify ("fake_death");

//self TakeAllWeapons();
self AllowStand( false );
self AllowCrouch( false );
self AllowProne( true );

self.ignoreme = true;
self EnableInvulnerability();

wait( 1 );
self FreezeControls( true );
}


might be one in _laststand.gsc
where it gives you the revive trigger I made changes to mine so I'm not too sure about that
taking the freeze control out of everywhere that refers to you being down will make it so you can move
when you are down

So I tried making that part false and it didn't work, then I tried deleting that line with self freezecontrol and I still couldn't move. So there really must be more to it...  :-\

 
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