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Change start round with zombie health/speed

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Created 6 years ago
by isaacscott935
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Hi guys :D

This is a tutorial on how to change the start round in your custom zombies map.

1) Go to \root\raw\maps and copy the _zombiemode.gsc file if it isn't already in your mapname\maps folder. Open the script and press CTRL+F to find. Search for the function round_start().

2) There are three lines, and the second one is: level.round_number = 1;
Change this number to whatever round you want your map to start on (I have chosen 15).
Leave the level.first_round defined as true.

3) To change the speed of the zombies, you need to type in: level.zombie_move_speed. Set the value as whatever round you want it to start on multiplied by 8. You can either just type in the number, or write [level.round_number * 8].

4) To change the health of the zombies, press CTRL+F on your keyboard to search. Type in "zombie_health_start". The first result should be underneath a title named //AI. Change the value of that variable to the amount of health the zombies have on the round that you chose to have your map start on. To calculate this, go to: https://zombulator.com/. Input your round number and it will display the amount of health the zombies have on that round. Then, set the value for that variable as that number.

Now, save and close. In Launcher, hit build mod and it will work.
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If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)
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You’ve literally just rewritten a tutorial that radi linked you to...
Last Edit: June 06, 2018, 10:45:18 pm by Harry Bo21
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Well, Harry, since I haven’t seen this tutorial that Radiant has I haven’t ‘rewritten’ it.
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these "tutorials" feel like spam anymore.... I come to see new exciting content and see these basic tutorials.
Last Edit: June 07, 2018, 04:58:05 pm by Lukkie1998
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Well, a lot of new people come here and ask how to do stuff. I am fairly new modder so it helps me to understand modding more.

Double Post Merge: June 05, 2018, 07:43:31 pm
these "tutorials" feel like spam anymore.... I come to see new exciting content and see these basic tutorials.

Oh, and if you're looking for 'new exciting content', then why don't you look at the Black Ops 3 pages? You're bound to find exciting content there, as most talented scripters/modders don't touch WAW anymore and have moved on the Black Ops 3.
Last Edit: June 05, 2018, 07:43:31 pm by isaacscott935
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If you have twitter I can add u and help you with your map I've been mapping for a few years now

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Do you know the basics of scripting?
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Well, Harry, since I haven’t seen this tutorial that Radiant has I haven’t ‘rewritten’ it.
lol this has exactly 0 to do with radiant

and you DID see it

Radi posted link to tutorial on this when you asked

an hour later

you posted a tutorial - on the exact thing radi linked you to
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So why did you mention radiant in your message?
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Eating Doritos and making maps. LEAVE ME ALONE!
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From how you all blew something so small up, I can tell that you all are libtards.  Just worthless fucking libtards.
You went full retard man... never go full retard. :derp:
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So why did you mention radiant in your message?

He's referring to the user RadiMax.
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Yeah I know that now. Harry’s just accusing me of stealing Radi’s script, which I didn’t.
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thanks

 
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