Author Topic: compiling takes hours?  (Read 210 times)

0 Members and 1 Guest are viewing this topic.

Offline baksteen-13

  • - Original Poster (OP) -
  • Fresh Corpse
  • Posts: 2
  • Country: nl
  • Respect: 0
    • View Profile

compiling takes hours?

« on: May 15, 2018, 03:51:58 am »
so i am building a custom zombies map and i am pretty much done. the problem i have is everytime i try to compile it litterally takes hours. there are no major errors so i really don't know what's going on.
my processor is running at 40% and the mod tools are using around 1.5GB of ram.

does anyone have any clue on how to fix this?

Offline Harry Bo21

  • *
  • Immortal
  • Posts: 6,856
  • Country: gb
  • Respect: 960
    • HarryBo21
    • View Profile
  • Skype: skype:[email protected]?chat
  • CoD: WaW: HarryBo000

Re: compiling takes hours?

« Reply #1 on: May 15, 2018, 08:32:49 am »
ONly compile lights when you actually change them

This is a next gen hd game. It WILL take a long time

Even for me compiling the giant on high can take half the day

This isn’t minecraft - this are the actual studio development tools
If you want scripts / features made for you, then contact me by PM or email / skype etc
it will cost you tho so if you have no intention of reciprocating don't even waste my time ;)

Offline baksteen-13

  • - Original Poster (OP) -
  • Fresh Corpse
  • Posts: 2
  • Country: nl
  • Respect: 0
    • View Profile

Re: compiling takes hours?

« Reply #2 on: May 15, 2018, 08:34:41 am »
i get that but it suddenly went from around 30 minutes to 4 hours with only small changes. is there really nothing wrong?

Offline Harry Bo21

  • *
  • Immortal
  • Posts: 6,856
  • Country: gb
  • Respect: 960
    • HarryBo21
    • View Profile
  • Skype: skype:[email protected]?chat
  • CoD: WaW: HarryBo000

Re: compiling takes hours?

« Reply #3 on: May 15, 2018, 12:39:40 pm »
would doubt it

you havent told us what your compiling anyway?

ents? all? compiling lights? low? medium? high? map details? - any info?