Author Topic: [RELEASE] Winter Wunderland  (Read 3044 times)

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Offline Wunderful

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[RELEASE] Winter Wunderland

« on: February 02, 2018, 12:01:55 pm »
Winter Wunderland
By Wunderful

In an abandoned town deep in the mountains, the frozen undead rise from the snow...

Hey everyone, I'm excited to finally release my second map that I've been working on and off on since like 2014! I had lots of fun working on this map, but I am definitely ready to quit using WaW's crappy engine and move on to making maps on BO3. There are still several bugs in the map, but nothing very serious, so I highly doubt I will be updating this map any more to fix anything.

Screenshots:










Features:
-4 Original perks, Redspace's Who's Who, & Bam's Electric Cherry
-Black Ops 1 weapons (including 4 Wonder Weapons)
-Custom perk icons made by me
-Buildable buyable ending
-Electric traps
-3 hit down without jugg (like BO3)
-FOV slider (under game options)
-Custom HUD & menu
-Ton of BO2 models
-UGX Jukebox
-and Zombies!

Note: If you join a coop lobby and are not the host, the coop lobby will show up as the main menu. However, you are still in the lobby, but you can leave by selecting Solo or Coop.

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Offline GimmeaHotdog

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Re: [RELEASE] Winter Wunderland

« Reply #1 on: February 02, 2018, 12:54:35 pm »
this map looks fantastic cant wait to try it out. Amazing work my man :D :D

Offline xENT3X

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Re: [RELEASE] Winter Wunderland

« Reply #2 on: February 02, 2018, 02:28:06 pm »
Update it with BO3 Weapons PLZ! that will be 'Wunderfull

Offline Wunderful

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Re: [RELEASE] Winter Wunderland

« Reply #3 on: February 03, 2018, 09:31:06 am »
this map looks fantastic cant wait to try it out. Amazing work my man :D :D

Thanks, hope you enjoy!

Offline xTrain

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Re: [RELEASE] Winter Wunderland

« Reply #4 on: February 03, 2018, 11:41:49 am »
no buried remastered? Kappa

Offline PerryMaster115

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Re: [RELEASE] Winter Wunderland

« Reply #5 on: February 05, 2018, 07:28:46 am »
Yyyep, this map is WAY too small and narrow for both the volume of zombies and the god-awful-in-close-quarters Black Ops weapons.
"Short, Controlled Bursts. Unless someone's trying to eat you. Then hold that trigger 'till it goes click!"

Offline Tim Smith

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Re: [RELEASE] Winter Wunderland

« Reply #6 on: February 06, 2018, 08:03:02 pm »
Good map, but please don't do this again.


I was just off cleaning some old mods and i found this.

Offline IamTIMMEHHH

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Re: [RELEASE] Winter Wunderland

« Reply #7 on: February 07, 2018, 03:12:19 am »
Cool and good
A.K.A IamBEAR

Offline Wunderful

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Re: [RELEASE] Winter Wunderland

« Reply #8 on: February 07, 2018, 09:32:38 am »
Yyyep, this map is WAY too small and narrow for both the volume of zombies and the god-awful-in-close-quarters Black Ops weapons.

Yeah it is pretty tight, a little like Verruckt, tried to balance that out with a putting a bunch of wonder weapons in the map.

And sorry about the messy files, looks like I accidentally copied the version from the wrong folder.

Offline PerryMaster115

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Re: [RELEASE] Winter Wunderland

« Reply #9 on: February 07, 2018, 09:46:03 am »
Yeah it is pretty tight, a little like Verruckt, tried to balance that out with a putting a bunch of wonder weapons in the map.

That's sort of like putting a plaster on a burn wound. I do apologise if I sound a little harsh, I do like this map. I like the idea of the map and the graphics are pretty detailed. Plus it lacks the generic and annoying Special Zombies I highly hate in these maps, like the Fire Zombie or the Panzer. It's just...SMALL. The Black Ops weapons are not suited for small maps and are, for me personally, second-to-worst on the list of Guns-By-Game, slightly below Black Ops II but miles above stock World at War. Guns like the semi-auto FAL, the burst-fire M16, the suicide-in-a-tube that is the M72 LAW and, of course, the L96A1.

Don't get me wrong, if you like these guns or it's what is the easiest to add, that is fine by me. It ain't my job to dictate weapon/map design when I have no idea how Radiant works outside of it crashing a lot. Just...a few more CQC guns would be appreciated in a CQC map.

Offline IamTIMMEHHH

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Re: [RELEASE] Winter Wunderland

« Reply #10 on: February 07, 2018, 09:52:27 am »
That's sort of like putting a plaster on a burn wound. I do apologise if I sound a little harsh, I do like this map. I like the idea of the map and the graphics are pretty detailed. Plus it lacks the generic and annoying Special Zombies I highly hate in these maps, like the Fire Zombie or the Panzer. It's just...SMALL. The Black Ops weapons are not suited for small maps

Simple solution to this problem...
Git gut lol :p
« Last Edit: February 07, 2018, 09:53:30 am by IamTIMMEHHH »

Offline CyriK

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Re: [RELEASE] Winter Wunderland

« Reply #11 on: February 07, 2018, 11:01:42 am »
I'm back with more complaining about bugs,

- knife speed seems to be really slow for the starting pistol
- zombies sometimes clip into the wall next to the window, next to quick revive while trying to hit player through the window
- zombies just stand still when death by Thundergun/
- debris next to who's who leading to the Ak47-u wall buy seems to have no point

normal complaints:
- no pack a punch or just hard to find because I couldn't find it
- no good place to camp/train (I don't know if this was intended or not)

a decent map I'd give it a 6/10, not my style, good for people who are looking for a challenge, due to normal complaints^
« Last Edit: February 07, 2018, 11:04:24 am by CyriK »
More likely than not, I'm posting to complain.   -CyriK, 2008

Offline Wunderful

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Re: [RELEASE] Winter Wunderland

« Reply #12 on: February 10, 2018, 06:06:29 pm »
That's sort of like putting a plaster on a burn wound. I do apologise if I sound a little harsh, I do like this map. I like the idea of the map and the graphics are pretty detailed. Plus it lacks the generic and annoying Special Zombies I highly hate in these maps, like the Fire Zombie or the Panzer. It's just...SMALL. The Black Ops weapons are not suited for small maps and are, for me personally, second-to-worst on the list of Guns-By-Game, slightly below Black Ops II but miles above stock World at War. Guns like the semi-auto FAL, the burst-fire M16, the suicide-in-a-tube that is the M72 LAW and, of course, the L96A1.

Don't get me wrong, if you like these guns or it's what is the easiest to add, that is fine by me. It ain't my job to dictate weapon/map design when I have no idea how Radiant works outside of it crashing a lot. Just...a few more CQC guns would be appreciated in a CQC map.

I do see your point and appreciate the feedback. I'm probably gonna try to make a strategy guide sometime this week based on some of the best strats I've found to run (and had in mind when I was building the map) to help people out

Offline PhilMcHawk

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Re: [RELEASE] Winter Wunderland

« Reply #13 on: February 13, 2018, 06:15:26 am »


What a mean map...

Was fun to play but i think it could do with slightly fewer zombie spawn locations or a PaP.