Author Topic: [WAW]Killhouse IW MOD  (Read 11665 times)

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Offline Marcello Julio

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Re: [WAW]Killhouse IW MOD

« Reply #15 on: January 07, 2018, 02:51:08 pm »
Suggestion: You could get the weapons of Black Ops 3 and Infinite Warfare + the perks of Infinite Warfare and the magic wheel and put all this in the original zombies maps.

Offline mapping_noob

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Re: [WAW]Killhouse IW MOD

« Reply #16 on: January 08, 2018, 06:24:10 am »
Would you maybe like help editing the perk machines so they have candy, on/off glow. And maybe make the wheel spin

Offline MnesiaBlu

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Re: [WAW]Killhouse IW MOD

« Reply #17 on: January 09, 2018, 11:51:04 am »
Very cool job! :D

The weapons miss some animations and the fire zombie is a bit bugged 
But the money boss by black ops arcade is fantastic :D
And the lights are awesome :rainbow:

Offline cadurling

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Re: [WAW]Killhouse IW MOD

« Reply #18 on: January 11, 2018, 01:41:39 pm »
Please don't use mediafire, it is so slow.  Use Google or Mega much much faster.

Offline Pilgrimm

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Re: [WAW]Killhouse IW MOD

« Reply #19 on: January 12, 2018, 03:18:47 am »
Great looking map! i played it a few times now, the only thing i would like to see is more buyable doors like for where mule is. i get bored easy when there isn't a lot to buy
The Pilgrimm

Offline CreeperFarts

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Re: [WAW]Killhouse IW MOD

« Reply #20 on: January 15, 2018, 11:01:01 pm »
Do this mod/map need T4M

Offline CF51

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Re: [WAW]Killhouse IW MOD

« Reply #21 on: January 19, 2018, 05:51:22 pm »
I love it when map makers do this: toss in dozen upon dozens of weapons into a map and just let the players go crazy with them. If you do keep adding to this mod, i'll keep a sharp eye out for every update! Overall, nicely done and keep it up!

Offline CyriK

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Re: [WAW]Killhouse IW MOD

« Reply #22 on: January 27, 2018, 12:52:56 pm »
map doesn't launch
More likely than not, I'm posting to complain.   -CyriK, 2008

Offline deno998

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Re: [WAW]Killhouse IW MOD

« Reply #23 on: February 15, 2018, 01:50:04 pm »
plz add fov for co op