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[App] CoD Model Tools for Maya 2012+

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Created 10 years ago
by Aidan
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If you want scripts / features made for you, then contact me by PM or email / skype etc
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youve not set it up right, i had this until i redid it, plus you need to drag the model and arms in first
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Enough with the off topic posts. If the person with the question wants to post a help topic he can, otherwise this is not the place to have this discussion.
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Does this work with 3DS Max?
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I have maya 2012 on windows 7  and i set it all up just like the instructions said.
yet when i load up maya i don't see Call of Duty 5 Tools menu at the top of the main window?

Is it located upper left top menu or something? My set up is C:\Users\curtis\Documents\maya\2012-x64\scripts--->usersetup.mel
the two plugins CoDExportTools.py and CoDMayaTools.py all in same script folder.


I need help please :'(
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Hi... did u add this in your usersetup.mel ?

python("import CoDMayaTools");
python("import CoDExportTools");

eny way why u want to load old plugin?  (CoDExportTools)  ???
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Yes when i open up my  usersetup.mel it reads:   python("import CoDMayaTools");

The old plugin CoDExportTools works for CoD1 version.

What i was trying to do is see if i can converte cod5 animations to be used with cod1 character models.

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How come my CoD 5 tools tab does not show up in my maya? i have 2012 and i did the documents->maya-> 2012 x64-> scripts and i put the CoDMayaTools in there and also the usersetup.mel. And it still dosent show up. Also does the usersetup.mel have to be a file or a text document? Please help!!1
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It has to be a  text document. The set up is simple but yet i can't get the cod5 tools tab to pop up!
How did you guys on ugx mod get it all set up and working before the plugin update?
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Hello members of UGX,

   I'm trying to get the CoDMayaTools to work on Maya 2012 x64. Just as the other people have posted before me. I do what the tutorial says to do but I don't see any button at the top of Maya.

Any help would be appreciated. I am new to Maya so maybe do I have to enable it in the window?





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Hello members of UGX,

   I'm trying to get the CoDMayaTools to work on Maya 2012 x64. Just as the other people have posted before me. I do what the tutorial says to do but I don't see any button at the top of Maya.

Any help would be appreciated. I am new to Maya so maybe do I have to enable it in the window?

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I'm not sure what's wrong, what you did should be working. But try this:

In Maya, go to the top menu bar: Window > General Editors > Script Editor
In the Script Editor window, at the bottom half of the window click the Python tab.
In the textbox below, type import CoDMayaTools. Press the blue SINGLE arrow at the top of the window.
If it worked, the Call of Duty Tools menu should appear in the main Maya window. If it didn't work, there will probably be an error message in the log on the top half of the Script Editor window.

If it didn't work, in the Script Editor window bottom half (in Python tab!) copy the following code:
Code Snippet
Plaintext
import sys
sys.path.append("<path to scripts folder>")
import CoDMayaTools
Replace the <path to scripts folder> with the path to your scripts folder (where the usersetup.mel is), but for each slash use TWO backslashes. For example, mine would look like this:
Code Snippet
Plaintext
sys.path.append("C:\\Users\\Aidan\\Documents\\maya\\2012-x64\\scripts\\")
Again, press the single blue arrow button at the top of the Script Editor and if it worked, the Call of Duty tools menu should appear.

Both of those are temporary fixes, and you would have to do them every time you start Maya. Tell me if either of them works, and I'll try to figure out a permanent fix :)
Last Edit: November 16, 2014, 02:24:31 am by Aidan
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Sorry that didn't work both options gave me an error:



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Sorry that didn't work both options gave me an error:

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That is very strange, the error doesn't make any sense. Try going to the MEL tab and putting in python("import CoDMayaTools"); , and then run it with the same arrow button. If you get still get the same error, I hate to say it but you might want to try reinstalling Maya. The error your getting is an indentation error, but the indentation is perfectly fine, which might mean something is wrong with Maya's Python.
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I got it working. I figure I try it again.  thank you I was using the wrong startup Icon. I was using the maya instead of maya 2012 64 bit. Once I used the 64 bit I saw the option at the top. :-[
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i have maya 2015 :)
and i have it intalled at when i start it up it doesn't so up. :'(
so i used the scrip editor and it work.  :D
but when i shut it down and start it up it doesn't show up >:(

 
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