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Contact Support - Help Center Get help on the UGX Discord. Join it now!Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
Oil Rig Beta Access |
Hey men, are you using custom fx in this model?
Yes, like 3 or 4. A few of them are (re)done by Stevie btw. Why? They are not missing from the dl are they?
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
Oil Rig Beta Access |
great tutorial.thanks for sharing +1
only one thing
everything works fine but he dont grab me.
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. |
Hey,
I'm pretty new at scripting and I would love to have the panzers in my map, but when running the game I get a server script compile error:
http://imgur.com/a/NsNhM
If anyone could help me with fixing this error, I would be really thankfull. And is there / will there be a video tutorial of installing this?
Thanks,
13]
Now open the animtrees\generic_human.atr:
Right at the top under:
add this:
ai_zombie_mech_grabbed
bo2_mech_run_to_aim_ft
bo2_mech_ft_sweep
bo2_mech_ft_burn_plr
bo2_mech_arrive
bo2_mech_exit
bo2_mech_head_pain
bo2_mech_downed
bo2_mech_recover
bo2_mech_powercore_pain
bo2_mech_leap_start
bo2_mech_leap_stop
bo2_mech_stunned
bo2_mech_grab_aim
bo2_mech_grab_idle
bo2_mech_taunt
bo2_mech_minigun_sweep
bo2_mech_minigun_spray
mech_minigun_fire_loop
=============================================================
Next find the zombie-run anims, around line 450. and add these somewhere in there:
bo2_mech_walk_basic
bo2_mech_walk_patrol
bo2_mech_run01
bo2_mech_sprint01
bo2_mech_leap_loop
bo2_mech_minigun_spray_walk
=============================================================
Next find:
and under that add:
bo2_mech_melee01
bo2_mech_melee02
bo2_mech_run_melee01
============================================================
Find the death anims, around line 1960 and add these in there:
bo2_mech_death
bo2_mech_death_explode
============================================================
And now find the taunt anims, around line 2840 and add this one in there:
blst_zom_mech_taunt
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
Oil Rig Beta Access |
I am pretty sure I did this step like intended. Can it be that it is at a wrong line number, or do the .GSC and the .ATR need to be in specific folders? I currenly have all of them in my mods/mapname/maps . I can make / post screenshots if needed because I would really love to get this working.
Thanks,
Has released one or more maps to the UGX-Mods community which have been added to the UGX Map Manager. |
Benevolent Soul who has our eternal gratitude and exclusive access to betas and the donator section of the forum. | |
Has shown excellence and experience in the area of custom scripting in the UGX-Mods community. | |
Oil Rig Beta Access |
i get the error: bad token '.'when i do this i checked everything twice if i did something wrong but nothing worked plz help
http://steamcommunity.com/profiles/76561198298281919/home