No Triggers Needed, Hintstring icons, and EE Hint Images and Messages
Information You can add images under your hintstring, ee hint images, and messages, to tell a story, or to give clues for the next step in your ee.
This script can replace the need for a trigger and an ent. The script can be used directly on an ent or struct without a trigger. It can also be used with the trigger, since a trigger is an ent. Why? Well, it reduces the amount of interactive ents in your map at a given time, hopefully helping prevent g-spawn.
This script requires a little menu editing, instructions in script, because I chose that for the hintstring instead of a hud, and you can't do your typical sethintstring this way either. (And you can't use the &"strings" either) I set it up so it already says press & hold "your use button", and you just tell it the rest. I made an adjustable argument if you have jump or crouch to see the hint, that can be used to adjust the z.
Features:
- Use less ents if desired - images under hintstring - ee hint images - ee hints under images
This can be used on wall weapons, doors, ees, and any place you want to trigger an event... to help get you in under the limits or just to add hints or a story line to your map. If you want any help trying to modify it to meet your needs, or incorporate it in some way, just hit me up.
Instructions
- Add mc_mod folder to your mods/mapname/maps folder - Edit your hud.menu, copy/paste code below (please read and see example if needed) - Add #include maps\mc_mod\_mc_NoTriggers; to the top of any gsc you want to use this in - Add one of the two available functions where ever you want to use it, or replace your waittill triggers like in the example included in the dl. - If using images, add material,name for each material you converted (see examples for sizing), to your mod.csv - Add iwi's for materials to your mods/mapname/images folder - Build mod with checkbox on new script and new images
Last Edit: June 15, 2016, 04:37:02 pm by MakeCents
thanks this could be useful for me since i use tons of triggers +1
Cool. I created it for ORBiT since my ents started getting pretty high when building the center part. I removed bump triggers from the perk machines, and many other things, but ended up still too high. This dropped me down like 100 ents.
If you want scripts / features made for you, then contact me by PM or email / skype etc it will cost you tho so if you have no intention of reciprocating don't even waste my time